Improve accuracy

This commit is contained in:
tool4EvEr
2022-11-24 09:49:12 +01:00
parent 363631990a
commit 08b02b6866
10 changed files with 10 additions and 12 deletions

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@@ -2,7 +2,7 @@ Name:Captain of the Mists
ManaCost:2 U
Types:Creature Human Wizard
PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+Human+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another Human enters the battlefield under your control, untap CARDNAME.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Human.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another Human enters the battlefield under your control, untap CARDNAME.
SVar:TrigUntap:DB$ Untap | Defined$ Self
A:AB$ TapOrUntap | Cost$ 1 U T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ You may tap or untap target permanent.
AI:RemoveDeck:All

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@@ -4,8 +4,7 @@ Types:Legendary Creature Treefolk Shaman
PT:3/7
K:Vigilance
K:Reach
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
SVar:TrigChange:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+NotTriggeredNewCard+toughnessLTX+YouOwn | TgtPrompt$ Select up to one other target creature card with lesser toughness from your graveyard to return to your hand
SVar:X:TriggeredCard$CardToughness
DeckHas:Ability$Graveyard

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@@ -4,7 +4,7 @@ Types:Creature Zombie Soldier
PT:2/2
K:Deathtouch
S:Mode$ Continuous | Affected$ Creature.Zombie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Zombie creatures you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Zombie+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another Zombie you control dies, target opponent loses 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Zombie.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another Zombie you control dies, target opponent loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
SVar:PlayMain1:TRUE
Oracle:Deathtouch\nOther Zombie creatures you control get +1/+1.\nWhenever another Zombie you control dies, target opponent loses 1 life.

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@@ -2,7 +2,7 @@ Name:Elderfang Venom
ManaCost:2 B G
Types:Enchantment
S:Mode$ Continuous | Affected$ Elf.attacking+YouCtrl | AddKeyword$ Deathtouch | Description$ Attacking Elves you control have deathtouch.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Elf+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Elf.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHints:Type$Elf

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@@ -3,7 +3,7 @@ ManaCost:1 W B
Types:Legendary Creature Human Soldier
PT:3/3
S:Mode$ Continuous | Affected$ Human.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Humans you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Other+Human+YouCtrl | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Human.Other+YouCtrl | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in an opponent's graveyard | ValidTgts$ Card.OppOwn
A:AB$ Destroy | Cost$ 2 Sac<2/Human> | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater.
DeckHints:Type$Human

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@@ -4,9 +4,7 @@ Types:Artifact
A:AB$ ChangeZone | Cost$ T | ChangeType$ Card | ChangeNum$ 1 | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True | Mandatory$ True | SubAbility$ DBEffect | SpellDescription$ Exile a card from your hand face down. You may look at it for as long as it remains exiled.
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STLook | Duration$ Permanent | ForgetOnMoved$ Exile
SVar:STLook:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at it for as long as it remains exiled.
A:AB$ ChooseCard | Cost$ T | Defined$ You | Amount$ 1 | Mandatory$ True | AILogic$ AtLeast1 | ChoiceTitle$ Choose a card you own to put into your hand | Choices$ Card.IsRemembered+YouOwn+ExiledWithSource | ChoiceZone$ Exile | SubAbility$ MoveChosen | SpellDescription$ Return a card you own exiled with CARDNAME to your hand.
SVar:MoveChosen:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ ChosenCard | ForgetChanged$ True | SubAbility$ DBCleanupChosen
SVar:DBCleanupChosen:DB$ Cleanup | ClearChosenCard$ True
A:AB$ ChangeZone | Cost$ T | Hidden$ True | ChangeType$ Card.IsRemembered+YouOwn+ExiledWithSource | Mandatory$ True | Origin$ Exile | Destination$ Hand | ForgetChanged$ True | SpellDescription$ Return a card you own exiled with CARDNAME to your hand.
T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget
SVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBChangeZoneAll | TriggerDescription$ When you lose control of CARDNAME, put all cards exiled with CARDNAME into their owner's graveyard.

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@@ -5,6 +5,7 @@ PT:4/4
K:Kicker:3
R:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ DBPutCounter | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.
SVar:DBPutCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ X
SVar:X:Count$Valid Land.nonBasic+OppCtrl
SVar:NeedsToPlayKicked:Land.nonBasic+OppCtrl
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | ValidSource$ Spell | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
SVar:TrigSac:DB$ Destroy | Defined$ Self | Sacrifice$ True | RememberLKI$ True | SubAbility$ DBToken

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Merfolk Warrior
PT:1/1
S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Merfolk+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Merfolk.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
SVar:BuffedBy:Merfolk
Oracle:River Sneak can't be blocked.\nWhenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

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@@ -2,7 +2,7 @@ Name:A-Skemfar Avenger
ManaCost:1 B
Types:Creature Elf Berserker
PT:3/1
T:Mode$ ChangesZone | ValidCard$ Creature.Elf+Other+YouCtrl,Creature.Berserker+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | ValidCard$ Elf.Other+YouCtrl,Berserker.Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1
DeckHints:Type$Elf|Berserker

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@@ -2,7 +2,7 @@ Name:Skemfar Avenger
ManaCost:1 B
Types:Creature Elf Berserker
PT:3/1
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Elf+Other+YouCtrl,Creature.nonToken+Berserker+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | ValidCard$ Elf.nonToken+Other+YouCtrl,Berserker.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1
DeckHints:Type$Elf|Berserker