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Clean up
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@@ -487,7 +487,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
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private boolean useSelectCardsInput(final FCollectionView<? extends GameEntity> sourceList) {
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// can't use InputSelect from GUI thread (e.g., DevMode Tutor)
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if ( FThreads.isGuiThread() ) { return false; }
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if (FThreads.isGuiThread()) { return false; }
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// if UI_SELECT_FROM_CARD_DISPLAYS not set use InputSelect only for battlefield and player hand
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// if UI_SELECT_FROM_CARD_DISPLAYS set and using desktop GUI use InputSelect for any zone that can be shown
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