diff --git a/forge-gui/res/adventure/common/maps/map/hostiletown/elftown.tmx b/forge-gui/res/adventure/common/maps/map/hostiletown/elftown.tmx index f22a6d628ba..b3387b304f9 100644 --- a/forge-gui/res/adventure/common/maps/map/hostiletown/elftown.tmx +++ b/forge-gui/res/adventure/common/maps/map/hostiletown/elftown.tmx @@ -3,8 +3,8 @@ - - + + eJxjYMANonkZGHbxkIejePEYTADI8pCvdycZdsP8uZsCe0FAmkT9lPhz1F7627uTxPRNLXuRATF+H7V31N5Reym3dy9QTR03Atdz08deYupXWJhIk1AnIwMAhyEnfQ== @@ -34,40 +34,40 @@ - - - - - - - - - + + + + + + + + + - + - + - + - + - + diff --git a/forge-gui/res/adventure/common/maps/map/hostiletown/yule_town.tmx b/forge-gui/res/adventure/common/maps/map/hostiletown/yule_town.tmx index e3f4240a91a..9e37e8d4d6d 100644 --- a/forge-gui/res/adventure/common/maps/map/hostiletown/yule_town.tmx +++ b/forge-gui/res/adventure/common/maps/map/hostiletown/yule_town.tmx @@ -3,8 +3,8 @@ - - + + eJxjYBhYEM3LwLCLh7o4ipewvbI81PeLNBFmjto7au+ovaP2jtqLHxBTzqO7TZoIPdQA2OylB6CmvQCT/yIe @@ -34,13 +34,13 @@ - - - - - - - - + + + + + + + + diff --git a/forge-gui/res/adventure/common/maps/map/hostiletown/zombietown.tmx b/forge-gui/res/adventure/common/maps/map/hostiletown/zombietown.tmx index f9c690c6240..df7651dcf99 100644 --- a/forge-gui/res/adventure/common/maps/map/hostiletown/zombietown.tmx +++ b/forge-gui/res/adventure/common/maps/map/hostiletown/zombietown.tmx @@ -3,8 +3,8 @@ - - + + eJzt1tsJgDAMBdD8SusEres4hO6iewndTYMUfFTUVsHYeyAfgkIuiaVEAAAAAADf05ZEg56rKdfPZ8XvS+OmvjtF1Kv73xr9fD9vsHpfVUTvUvLGZAvJIW9dzMWk5HWZzbdNPFf5fOOSktfvs43s1++03+uv47xmcTbHkjbfVH/PawJ3LAlS8kp0dB/e/stW6DyvCuX9sxzzbgsAACBnI8jCIVI= @@ -34,41 +34,41 @@ - - - - - + + + + + - + - + - + - + - + - + diff --git a/forge-gui/res/cardsfolder/upcoming/horn_of_the_mark.txt b/forge-gui/res/cardsfolder/upcoming/horn_of_the_mark.txt new file mode 100644 index 00000000000..b66c29d756b --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/horn_of_the_mark.txt @@ -0,0 +1,7 @@ +Name:Horn of the Mark +ManaCost:2 +Types:Legendary Artifact +T:Mode$ AttackersDeclaredOneTarget | Execute$ TrigReveal | AttackedTarget$ Player | ValidAttackers$ Creature.YouCtrl | ValidAttackersAmount$ GE2 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +SVar:TrigReveal:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True +SVar:PlayMain1:TRUE +Oracle:Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/landroval_horizon_witness.txt b/forge-gui/res/cardsfolder/upcoming/landroval_horizon_witness.txt new file mode 100644 index 00000000000..ceb72da20e5 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/landroval_horizon_witness.txt @@ -0,0 +1,9 @@ +Name:Landroval, Horizon Witness +ManaCost:4 W +Types:Legendary Creature Bird Noble +PT:3/4 +K:Flying +T:Mode$ AttackersDeclaredOneTarget | Execute$ TrigPump | AttackedTarget$ Player | ValidAttackers$ Creature.YouCtrl | ValidAttackersAmount$ GE2 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. +SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | KW$ Flying +SVar:PlayMain1:TRUE +Oracle:Flying\nWhenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/sail_into_the_west.txt b/forge-gui/res/cardsfolder/upcoming/sail_into_the_west.txt new file mode 100644 index 00000000000..d93bf88b718 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/sail_into_the_west.txt @@ -0,0 +1,13 @@ +Name:Sail into the West +ManaCost:2 G U +Types:Instant +A:SP$ Vote | Defined$ Player | VoteType$ Return,Embark | VoteReturn$ DBChangeZone | VoteEmbark$ DBWheel | Tied$ DBWheel | SpellDescription$ Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile CARDNAME. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. +SVar:DBChangeZone:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZoneAll | SpellDescription$ If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile CARDNAME. +SVar:DBChoose:DB$ ChooseCard | Choices$ Card.RememberedPlayerCtrl | ChoiceZone$ Graveyard | Defined$ Player.IsRemembered | MinAmount$ 0 | Amount$ 2 | ChoiceTitle$ Select up to two cards from your graveyard | RememberChosen$ True +SVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBCleanup +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True | SubAbility$ ExileSelf +SVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile +SVar:DBWheel:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDraw | SpellDescription$ If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. +SVar:DBDraw:DB$ Draw | UnlessCost$ Discard<1/Hand> | UnlessPayer$ Remembered | UnlessSwitched$ True | Defined$ Remembered | NumCards$ 7 +DeckHas:Ability$Discard|Graveyard +Oracle:Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/taunting_sliver.txt b/forge-gui/res/cardsfolder/upcoming/taunting_sliver.txt index 09a4d15a17a..df0e0a23292 100644 --- a/forge-gui/res/cardsfolder/upcoming/taunting_sliver.txt +++ b/forge-gui/res/cardsfolder/upcoming/taunting_sliver.txt @@ -3,9 +3,9 @@ ManaCost:3 U Types:Creature Sliver PT:3/3 S:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ ETBTrig | Description$ Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -SVar:ETBTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Sliver.Self | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +SVar:ETBTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Sliver.Self | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ When this creature enters the battlefield, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) SVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Target creature an opponent controls SVar:PlayMain1:TRUE SVar:BuffedBy:Sliver SVar:DeckHints:Type$Sliver -Oracle:Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) \ No newline at end of file +Oracle:Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)