From 07395f1dc134a287459dfdef32520ae7599b145c Mon Sep 17 00:00:00 2001 From: ArsenalNut Date: Mon, 29 Aug 2011 04:35:59 +0000 Subject: [PATCH] Added Goblin Bomb, Goblin Kites, Goblin Lyre, Molten Sentry, and Viashino Sandswimmer --- .gitattributes | 5 +++++ res/cardsfolder/g/goblin_bomb.txt | 14 ++++++++++++++ res/cardsfolder/g/goblin_kites.txt | 13 +++++++++++++ res/cardsfolder/g/goblin_lyre.txt | 14 ++++++++++++++ res/cardsfolder/m/molten_sentry.txt | 13 +++++++++++++ res/cardsfolder/v/viashino_sandswimmer.txt | 13 +++++++++++++ 6 files changed, 72 insertions(+) create mode 100644 res/cardsfolder/g/goblin_bomb.txt create mode 100644 res/cardsfolder/g/goblin_kites.txt create mode 100644 res/cardsfolder/g/goblin_lyre.txt create mode 100644 res/cardsfolder/m/molten_sentry.txt create mode 100644 res/cardsfolder/v/viashino_sandswimmer.txt diff --git a/.gitattributes b/.gitattributes index 013e49305d9..cc833834b8e 100644 --- a/.gitattributes +++ b/.gitattributes @@ -3106,6 +3106,7 @@ res/cardsfolder/g/goblin_assault.txt svneol=native#text/plain res/cardsfolder/g/goblin_balloon_brigade.txt svneol=native#text/plain res/cardsfolder/g/goblin_bangchuckers.txt -text res/cardsfolder/g/goblin_berserker.txt svneol=native#text/plain +res/cardsfolder/g/goblin_bomb.txt -text res/cardsfolder/g/goblin_bombardment.txt svneol=native#text/plain res/cardsfolder/g/goblin_brigand.txt svneol=native#text/plain res/cardsfolder/g/goblin_bully.txt svneol=native#text/plain @@ -3137,10 +3138,12 @@ res/cardsfolder/g/goblin_grenadiers.txt svneol=native#text/plain res/cardsfolder/g/goblin_guide.txt svneol=native#text/plain res/cardsfolder/g/goblin_hero.txt svneol=native#text/plain res/cardsfolder/g/goblin_king.txt svneol=native#text/plain +res/cardsfolder/g/goblin_kites.txt -text res/cardsfolder/g/goblin_lackey.txt svneol=native#text/plain res/cardsfolder/g/goblin_legionnaire.txt svneol=native#text/plain res/cardsfolder/g/goblin_lookout.txt svneol=native#text/plain res/cardsfolder/g/goblin_lore.txt svneol=native#text/plain +res/cardsfolder/g/goblin_lyre.txt -text res/cardsfolder/g/goblin_marshal.txt svneol=native#text/plain res/cardsfolder/g/goblin_masons.txt svneol=native#text/plain res/cardsfolder/g/goblin_matron.txt svneol=native#text/plain @@ -4883,6 +4886,7 @@ res/cardsfolder/m/molten_hydra.txt svneol=native#text/plain res/cardsfolder/m/molten_psyche.txt svneol=native#text/plain res/cardsfolder/m/molten_rain.txt svneol=native#text/plain res/cardsfolder/m/molten_ravager.txt svneol=native#text/plain +res/cardsfolder/m/molten_sentry.txt -text res/cardsfolder/m/molten_slagheap.txt svneol=native#text/plain res/cardsfolder/m/molten_tail_masticore.txt svneol=native#text/plain res/cardsfolder/m/moltensteel_dragon.txt svneol=native#text/plain @@ -8315,6 +8319,7 @@ res/cardsfolder/v/viashino_heretic.txt svneol=native#text/plain res/cardsfolder/v/viashino_outrider.txt svneol=native#text/plain res/cardsfolder/v/viashino_sandscout.txt svneol=native#text/plain res/cardsfolder/v/viashino_sandstalker.txt svneol=native#text/plain +res/cardsfolder/v/viashino_sandswimmer.txt -text res/cardsfolder/v/viashino_skeleton.txt svneol=native#text/plain res/cardsfolder/v/viashino_slasher.txt svneol=native#text/plain res/cardsfolder/v/viashino_slaughtermaster.txt svneol=native#text/plain diff --git a/res/cardsfolder/g/goblin_bomb.txt b/res/cardsfolder/g/goblin_bomb.txt new file mode 100644 index 00000000000..1149be7dfaa --- /dev/null +++ b/res/cardsfolder/g/goblin_bomb.txt @@ -0,0 +1,14 @@ +Name:Goblin Bomb +ManaCost:1 R +Types:Enchantment +Text:no text +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigFlip | TriggerDescription$ At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on CARDNAME. If you lose the flip, remove a fuse counter from CARDNAME. +SVar:TrigFlip:AB$ FlipACoin | Cost$ 0 | WinSubAbility$ DBAddCounter | LoseSubAbility$ DBRemoveCounter +SVar:DBAddCounter:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 +SVar:DBRemoveCounter:DB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 +A:AB$ DealDamage | Cost$ SubCounter<5/FUSE> Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Choose target player | NumDmg$ 20 | SpellDescription$ CARDNAME deals 20 damage to target player. +SVar:RemAIDeck:True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_bomb.jpg +SetInfo:WTH|Rare|http://magiccards.info/scans/en/wl/103.jpg +End \ No newline at end of file diff --git a/res/cardsfolder/g/goblin_kites.txt b/res/cardsfolder/g/goblin_kites.txt new file mode 100644 index 00000000000..45a5f270b1c --- /dev/null +++ b/res/cardsfolder/g/goblin_kites.txt @@ -0,0 +1,13 @@ +Name:Goblin Kites +ManaCost:1 R +Types:Enchantment +Text:no text +A:AB$ Pump | Cost$ R | ValidTgts$ Creature.YouCtrl+toughnessLE2 | TgtPrompt$ Choose creature you control with toughness 2 or less | RememberTargets$ True | ForgetOtherTargets$ True | KW$ Flying | SubAbility$ SVar=DelTrig | SpellDescription$ Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. +SVar:DelTrig:DB$DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigFlip | TriggerDescription$ Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. +SVar:TrigFlip:AB$ FlipACoin | Cost$ 0 | LoseSubAbility$ DBSacrifice +SVar:DBSacrifice:DB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.IsRemembered |Amount$ 1 +SVar:RemAIDeck:True +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_kites.jpg +SetInfo:FEM|Uncommon|http://magiccards.info/scans/en/fe/117.jpg +End \ No newline at end of file diff --git a/res/cardsfolder/g/goblin_lyre.txt b/res/cardsfolder/g/goblin_lyre.txt new file mode 100644 index 00000000000..52f0aac9f99 --- /dev/null +++ b/res/cardsfolder/g/goblin_lyre.txt @@ -0,0 +1,14 @@ +Name:Goblin Lyre +ManaCost:3 +Types:Artifact +Text:no text +A:AB$ FlipACoin | Cost$ Sac<1/CARDNAME> | WinSubAbility$ DBDamageOpp | LoseSubAbility$ DBDamageYou | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent | SpellDescription$ Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls. +SVar:DBDamageOpp:DB$ DealDamage | Cost$ 0 | Defined$ Targeted | NumDmg$ X +SVar:DBDamageYou:DB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ Y +SVar:X:Count$Valid Creature.YouCtrl +SVar:Y:Count$Valid Creature.YouDontCtrl +SVar:RemAIDeck:True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_lyre.jpg +SetInfo:ICE|Rare|http://magiccards.info/scans/en/ia/294.jpg +End \ No newline at end of file diff --git a/res/cardsfolder/m/molten_sentry.txt b/res/cardsfolder/m/molten_sentry.txt new file mode 100644 index 00000000000..abea508f633 --- /dev/null +++ b/res/cardsfolder/m/molten_sentry.txt @@ -0,0 +1,13 @@ +Name:Molten Sentry +ManaCost:3 R +Types:Creature Elemental +Text:no text +PT:*/* +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | Static$ True | TriggerDescription$ As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. +SVar:TrigFlip:AB$ FlipACoin | Cost$ 0 | WinSubAbility$ DBAttacker | LoseSubAbility$ DBDefender +SVar:DBAttacker:DB$ Animate | Cost$ 0 | Defined$ Self | Power$ 5 | Toughness$ 2 | Types$ Creature | Keywords$ Haste | Permanent$ True +SVar:DBDefender:DB$ Animate | Cost$ 0 | Defined$ Self | Power$ 2 | Toughness$ 5 | Types$ Creature | Keywords$ Defender | Permanent$ True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/molten_sentry.jpg +SetInfo:RAV|Rare|http://magiccards.info/scans/en/rav/136.jpg +End \ No newline at end of file diff --git a/res/cardsfolder/v/viashino_sandswimmer.txt b/res/cardsfolder/v/viashino_sandswimmer.txt new file mode 100644 index 00000000000..14c8227205c --- /dev/null +++ b/res/cardsfolder/v/viashino_sandswimmer.txt @@ -0,0 +1,13 @@ +Name:Viashino Sandswimmer +ManaCost:2 R R +Types:Creature Viashino +Text:no text +PT:3/2 +A:AB$ FlipACoin | Cost$ R | WinSubAbility$ DBReturn | LoseSubAbility$ DBSacrifice | SpellDescription$ Flip a coin. If you win the flip, return CARDNAME to its owner's hand. If you lose the flip, sacrifice CARDNAME. +SVar:DBReturn:DB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand +SVar:DBSacrifice:DB$ Sacrifice | Cost$ 0 | Defined$ Self +SVar:RemAIDeck:True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/viashino_sandswimmer.jpg +SetInfo:USG|Rare|http://magiccards.info/scans/en/us/225.jpg +End \ No newline at end of file