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Update pact_weapon.txt
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@@ -5,7 +5,7 @@ K:Equip:Discard<1/Card>
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S:Mode$ Continuous | Affected$ You | IsPresent$ Card.Self+AttachedTo Creature | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ As long as CARDNAME is attached to a creature, you don't lose the game for having 0 or less life.
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S:Mode$ Continuous | Affected$ You | IsPresent$ Card.Self+AttachedTo Creature | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ As long as CARDNAME is attached to a creature, you don't lose the game for having 0 or less life.
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T:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
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T:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
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SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Reveal$ True | RememberDrawn$ True | SubAbility$ DBPump
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SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Reveal$ True | RememberDrawn$ True | SubAbility$ DBPump
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SVar:DBPump:DB$ Pump | Defined$ TriggeredObject | NumAtt$ +X | NumDef$ +X | SubAbility$ DBLoseLife
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SVar:DBPump:DB$ Pump | Defined$ TriggeredCard | NumAtt$ +X | NumDef$ +X | SubAbility$ DBLoseLife
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SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ You | SubAbility$ DBClean
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SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ You | SubAbility$ DBClean
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SVar:DBClean:DB$ Cleanup | ClearRemembered$ True
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SVar:DBClean:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$CardManaCost
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SVar:X:Remembered$CardManaCost
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