avoid Announcing twice?

This commit is contained in:
Northmoc
2021-09-19 17:19:59 -04:00
parent 54d8e19516
commit 071fbbf41c

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@@ -237,7 +237,7 @@ public class HumanPlaySpellAbility {
}
private boolean announceValuesLikeX() {
if (ability.isCopied()) { return true; } //don't re-announce for spell copies
if (ability.isCopied() || ability.isWrapper()) { return true; } //don't re-announce for spell copies
boolean needX = true;
final Cost cost = ability.getPayCosts();