- The AI will now check static abilities when checking possible animated blockers (Svogthos, the Restless Tomb).

This commit is contained in:
Sloth
2014-04-03 12:54:29 +00:00
parent 373e7cc9ca
commit 06dcc00517
2 changed files with 13 additions and 3 deletions

View File

@@ -50,6 +50,11 @@ import java.util.*;
* The Class StaticAbility_Continuous.
*/
public class StaticAbilityContinuous {
public static List<Card> applyContinuousAbility(final StaticAbility stAb) {
final List<Card> affectedCards = StaticAbilityContinuous.getAffectedCards(stAb);
return applyContinuousAbility(stAb, affectedCards);
}
/**
*
@@ -60,12 +65,11 @@ public class StaticAbilityContinuous {
* @return
*
*/
public static List<Card> applyContinuousAbility(final StaticAbility stAb) {
public static List<Card> applyContinuousAbility(final StaticAbility stAb, List<Card> affectedCards) {
final Map<String, String> params = stAb.getMapParams();
final Card hostCard = stAb.getHostCard();
final StaticEffect se = new StaticEffect(hostCard);
final List<Card> affectedCards = StaticAbilityContinuous.getAffectedCards(stAb);
final ArrayList<Player> affectedPlayers = StaticAbilityContinuous.getAffectedPlayers(stAb);
final Game game = hostCard.getGame();