- Converted Lodestone Bauble to script.

This commit is contained in:
Sloth
2012-10-07 22:03:00 +00:00
parent 3f847286c3
commit 06d5e14ccd
3 changed files with 7 additions and 5 deletions

View File

@@ -232,7 +232,7 @@ class CardFactoryArtifacts {
} // *************** END ************ END **************************
// *************** START *********** START **************************
else if (cardName.equals("Lodestone Bauble")) {
/*else if (cardName.equals("Lodestone Bauble")) {
/*
* 1, Tap, Sacrifice Lodestone Bauble: Put up to four target basic
* land cards from a player's graveyard on top of his or her library
@@ -240,7 +240,7 @@ class CardFactoryArtifacts {
* next turn's upkeep.
*/
class AbilityLodestoneBauble extends AbilityActivated {
/*class AbilityLodestoneBauble extends AbilityActivated {
public AbilityLodestoneBauble(final Card ca, final Cost co, final Target t) {
super(ca, co, t);
}
@@ -330,7 +330,7 @@ class CardFactoryArtifacts {
sb.append("beginning of the next turn's upkeep.");
ability.setDescription(sb.toString());
card.addSpellAbility(ability);
} // *************** END ************ END **************************
}*/ // *************** END ************ END **************************
// *************** START *********** START **************************
else if (cardName.equals("Grindstone")) {