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- A somewhat more fine-grained and less spoiler-y option to order graveyards, now with three states (Never / With Relevant Cards / Always).
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@@ -296,7 +296,7 @@ public class PlayerControllerAi extends PlayerController {
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//TODO Add more logic for AI ordering here
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// In presence of Volrath's Shapeshifter in deck, try to place the best creature on top of the graveyard
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if (destinationZone == ZoneType.Graveyard && game.isGraveyardOrdered()) {
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if (destinationZone == ZoneType.Graveyard) {
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if (!CardLists.filter(game.getCardsInGame(), new Predicate<Card>() {
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@Override
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public boolean apply(Card card) {
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