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update Gold sprite space
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@@ -447,7 +447,7 @@ public class Controls {
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}
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else {
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currencyAmount = Current.player().getGold();
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currencyIcon = "[+Gold]";
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currencyIcon = "[+Gold] "; //fix space since gold sprite is wider than a single glyph
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Current.player().onGoldChange(() -> update(AdventurePlayer.current().getGold(),true));
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}
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label.setText(getLabelText(currencyAmount));
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