Bugfix: Random foil

This commit is contained in:
Doublestrike
2012-02-01 08:29:30 +00:00
parent a47d52c9c1
commit 064c8e803a

View File

@@ -344,7 +344,6 @@ public class FSkin {
private Map<SkinProp, ImageIcon> icons;
private Map<SkinProp, Image> images;
private Map<SkinProp, Color> colors;
private Map<SkinProp, Image> foils;
private Map<Integer, Font> plainFonts;
private Map<Integer, Font> boldFonts;
@@ -393,7 +392,6 @@ public class FSkin {
this.icons = new HashMap<SkinProp, ImageIcon>();
this.images = new HashMap<SkinProp, Image>();
this.colors = new HashMap<SkinProp, Color>();
this.foils = new HashMap<SkinProp, Image>();
final File f = new File(preferredDir + FILE_SPLASH);
final BufferedImage img;
@@ -547,7 +545,6 @@ public class FSkin {
this.icons.clear();
this.images.clear();
this.colors.clear();
this.foils.clear();
this.plainFonts.clear();
this.boldFonts.clear();
this.italicFonts.clear();
@@ -751,7 +748,7 @@ public class FSkin {
int w0 = coords[2];
int h0 = coords[3];
this.foils.put(s0, bimFoils.getSubimage(x0, y0, w0, h0));
this.images.put(s0, bimFoils.getSubimage(x0, y0, w0, h0));
}
private void setCreature(final SkinProp s0) {