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- RemAIDeck update: next iteration (the rest of letter A).
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@@ -310,8 +310,9 @@ public class AnimateAi extends SpellAbilityAi {
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// if its player turn,
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// check if its Permanent or that creature would attack
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if (ph.isPlayerTurn(ai)) {
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if (!sa.hasParam("Permanent") &&
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!ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, animatedCopy)) {
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if (!sa.hasParam("Permanent")
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&& !ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, animatedCopy)
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&& !sa.hasParam("UntilHostLeavesPlay")) {
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continue;
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}
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}
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