From 58eb11ec56d724282e3ef3893e2bce094b1bb690 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Thu, 5 Jan 2023 12:25:39 +0800 Subject: [PATCH] ValidCard$ Self to ValidCard$ Card.Self fixes Moonshae Pixie --- forge-gui/res/cardsfolder/b/bow_to_my_command.txt | 2 +- forge-gui/res/cardsfolder/m/moonshae_pixie.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/b/bow_to_my_command.txt b/forge-gui/res/cardsfolder/b/bow_to_my_command.txt index d6eba81a67d..11145dd97f4 100644 --- a/forge-gui/res/cardsfolder/b/bow_to_my_command.txt +++ b/forge-gui/res/cardsfolder/b/bow_to_my_command.txt @@ -16,7 +16,7 @@ SVar:RepeatOpp:DB$ RepeatEach | RepeatSubAbility$ ChooseCardsToTap | RepeatPlaye SVar:ChooseCardsToTap:DB$ ChooseCard | Defined$ Opponent | MinAmount$ 0 | Amount$ NumCreatures | Choices$ Creature.untapped+RememberedPlayerCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | AILogic$ BowToMyCommand | SubAbility$ TapChosenCards SVar:TapChosenCards:DB$ Tap | Defined$ Remembered | SubAbility$ AbandonSelf | ConditionCheckSVar$ TappedCreaturePower | ConditionSVarCompare$ GE8 SVar:AbandonSelf:DB$ Abandon | SubAbility$ DBCleanup | ConditionCheckSVar$ TappedCreaturePower | ConditionSVarCompare$ GE8 -T:Mode$ Abandoned | ValidCard$ Self | Execute$ DBCleanup +T:Mode$ Abandoned | ValidCard$ Card.Self | Execute$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True SVar:NumCreatures:Count$Valid Creature.RememberedPlayerCtrl SVar:TappedCreaturePower:Count$SumPower_Card.IsRemembered diff --git a/forge-gui/res/cardsfolder/m/moonshae_pixie.txt b/forge-gui/res/cardsfolder/m/moonshae_pixie.txt index f2f45c2d8ca..48bccc005b6 100644 --- a/forge-gui/res/cardsfolder/m/moonshae_pixie.txt +++ b/forge-gui/res/cardsfolder/m/moonshae_pixie.txt @@ -3,7 +3,7 @@ ManaCost:3 U Types:Creature Faerie PT:2/2 K:Flying -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. SVar:TrigDraw:DB$ Draw | NumCards$ X SVar:X:PlayerCountRegisteredOpponents$HasPropertywasDealtCombatDamageThisTurn AlternateMode:Adventure