diff --git a/.gitattributes b/.gitattributes index 8e28350bcdd..347f6bee227 100644 --- a/.gitattributes +++ b/.gitattributes @@ -3270,6 +3270,7 @@ res/cardsfolder/g/goblin_piledriver.txt svneol=native#text/plain res/cardsfolder/g/goblin_pyromancer.txt svneol=native#text/plain res/cardsfolder/g/goblin_raider.txt svneol=native#text/plain res/cardsfolder/g/goblin_razerunners.txt svneol=native#text/plain +res/cardsfolder/g/goblin_recruiter.txt -text res/cardsfolder/g/goblin_replica.txt svneol=native#text/plain res/cardsfolder/g/goblin_rimerunner.txt svneol=native#text/plain res/cardsfolder/g/goblin_ringleader.txt svneol=native#text/plain diff --git a/res/cardsfolder/g/goblin_recruiter.txt b/res/cardsfolder/g/goblin_recruiter.txt new file mode 100644 index 00000000000..3b68a5b06db --- /dev/null +++ b/res/cardsfolder/g/goblin_recruiter.txt @@ -0,0 +1,11 @@ +Name:Goblin Recruiter +ManaCost:1 R +Types:Creature Goblin +Text:no text +PT:1/1 +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | ChangeNum$ X | ChangeType$ Goblin | Origin$ Library | Destination$ Library | LibraryPosition$ 0 +SVar:X:Count$InYourLibrary.Goblin +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_recruiter.jpg +End \ No newline at end of file