Atris should use targeting

This commit is contained in:
swordshine
2020-01-07 16:46:16 +08:00
parent a25e469291
commit 05591c6bd9

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@@ -4,9 +4,9 @@ Types:Legendary Creature Human Advisor
PT:3/2 PT:3/2
K:Menace K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoosePlayer | TriggerDescription$ When CARDNAME enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoosePlayer | TriggerDescription$ When CARDNAME enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | SubAbility$ DBPeekAndReveal SVar:DBChoosePlayer:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBPeekAndReveal
SVar:DBPeekAndReveal:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 3 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate SVar:DBPeekAndReveal:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 3 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate
SVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ ChosenPlayer | Chooser$ You | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBGrave | Zone$ Library | FaceDown$ One | StackDescription$ None SVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ Targeted | Chooser$ You | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBGrave | Zone$ Library | FaceDown$ One | StackDescription$ None
SVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup SVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup
SVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard | SubAbility$ DBCleanup SVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosen$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosen$ True