*"Optional$" parameter for triggers is now "OptionalDecider$" which works as "Defined$" for players.

Old "Optional$ True" is equivalent to "OptionalDecider$ You", old "Optional$ OpponentDecides" = "OptionalDecider$ Opponent" of course and instead of "Optional$ TriggeredControllerDecides" you can use any of the Triggered-variables that return a player.
*AF_Token's "TokenOwner$" parameter is now also a "Defined$"-like.
*Updated all cards that used either (637 of them!)
This commit is contained in:
jendave
2011-08-06 19:49:00 +00:00
parent 2718798adf
commit 04be1d6013
641 changed files with 748 additions and 768 deletions

2
.gitattributes vendored
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@@ -547,7 +547,7 @@ res/cardsfolder/beacon_of_immortality.txt -text svneol=native#text/plain
res/cardsfolder/beacon_of_tomorrows.txt -text svneol=native#text/plain res/cardsfolder/beacon_of_tomorrows.txt -text svneol=native#text/plain
res/cardsfolder/beacon_of_unrest.txt -text svneol=native#text/plain res/cardsfolder/beacon_of_unrest.txt -text svneol=native#text/plain
res/cardsfolder/bear_cub.txt -text svneol=native#text/plain res/cardsfolder/bear_cub.txt -text svneol=native#text/plain
res/cardsfolder/bearscape.txt -text svneol=native#text/plain res/cardsfolder/bearscape.txt svneol=native#text/plain
res/cardsfolder/beast_attack.txt -text svneol=native#text/plain res/cardsfolder/beast_attack.txt -text svneol=native#text/plain
res/cardsfolder/beast_of_burden.txt -text svneol=native#text/plain res/cardsfolder/beast_of_burden.txt -text svneol=native#text/plain
res/cardsfolder/beastbreaker_of_bala_ged.txt -text svneol=native#text/plain res/cardsfolder/beastbreaker_of_bala_ged.txt -text svneol=native#text/plain

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@@ -4,7 +4,7 @@ Types:Creature Spider
Text:no text Text:no text
PT:3/5 PT:3/5
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment. SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_web_spider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_web_spider.jpg

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@@ -2,8 +2,8 @@ Name:Acorn Harvest
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenName$ Squirrel | TokenTypes$ Creature,Squirrel | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 green Squirrel creature tokens onto the battlefield. A:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenName$ Squirrel | TokenTypes$ Creature,Squirrel | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 green Squirrel creature tokens onto the battlefield.
A:SP$ Token | Cost$ 1 G PayLife<3> | TokenAmount$ 2 | TokenName$ Squirrel | TokenTypes$ Creature,Squirrel | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | Flashback$ True | CostDesc$ Flashback 1 G, Pay 3 life | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.) A:SP$ Token | Cost$ 1 G PayLife<3> | TokenAmount$ 2 | TokenName$ Squirrel | TokenTypes$ Creature,Squirrel | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | Flashback$ True | CostDesc$ Flashback 1 G, Pay 3 life | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/acorn_harvest.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acorn_harvest.jpg
SetInfo:TOR|Common|http://magiccards.info/scans/en/tr/118.jpg SetInfo:TOR|Common|http://magiccards.info/scans/en/tr/118.jpg

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@@ -4,7 +4,7 @@ Types:Creature Angel
Text:(NOTE: This spell is rather buggy and should not be used at this time.) Text:(NOTE: This spell is rather buggy and should not be used at this time.)
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield

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@@ -3,7 +3,7 @@ ManaCost:1
Types:Artifact Types:Artifact
Text:no text Text:no text
A:AB$ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SpellDescription$ You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand onto the battlefield. A:AB$ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SpellDescription$ You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand onto the battlefield.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,7 +2,7 @@ Name:Ajani's Mantra
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | Optional$ True | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_mantra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_mantra.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Optional$ True | TriggerDescription$ Whenever you gain life, you may put a +1/+1 counter on CARDNAME. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.) T:Mode$LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you gain life, you may put a +1/+1 counter on CARDNAME. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_pridemate.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_pridemate.jpg

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@@ -4,7 +4,7 @@ Types:Creature Human Berserker Ally
Text:no text Text:no text
PT:1/1 PT:1/1
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/Akoum_Battlesinger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/Akoum_Battlesinger.jpg

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@@ -4,7 +4,7 @@ Types:Legendary Creature Spirit
Text:no text Text:no text
PT:3/2 PT:3/2
K:Haste K:Haste
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ Opponent | PresentCompare$ LTX | TriggerZones$ Graveyard | Optional$ True | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return CARDNAME from your graveyard to the battlefield. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ Opponent | PresentCompare$ LTX | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return CARDNAME from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ Sac<1/Swamp> | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:AB$ChangeZone | Cost$ Sac<1/Swamp> | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -3,7 +3,7 @@ ManaCost:4 W W
Types:Creature Dragon Types:Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Optional$ True | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ If CARDNAME is put into your graveyard from the battlefield, you may shuffle it into your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ If CARDNAME is put into your graveyard from the battlefield, you may shuffle it into your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ Self SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/alabaster_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/alabaster_dragon.jpg

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@@ -4,7 +4,7 @@ Types:Creature Crocodile
Text:no text Text:no text
PT:1/1 PT:1/1
K:Shroud K:Shroud
T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Optional$ True | TriggerDescription$ Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/algae_gharial.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/algae_gharial.jpg

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@@ -4,7 +4,7 @@ Types:Creature Treefolk Warrior
Text:no text Text:no text
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elf Warrior | TokenTypes$ Creature,Elf,Warrior | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elf Warrior | TokenTypes$ Creature,Elf,Warrior | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ambassador_oak.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ambassador_oak.jpg
SetInfo:MOR|Common|http://magiccards.info/scans/en/mt/113.jpg SetInfo:MOR|Common|http://magiccards.info/scans/en/mt/113.jpg

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@@ -3,7 +3,7 @@ ManaCost:4 R
Types:Creature Human Wizard Types:Creature Human Wizard
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may return target sorcery card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target sorcery card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Sorcery.YouCtrl SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Sorcery.YouCtrl
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card84072.jpg SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card84072.jpg

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@@ -3,7 +3,7 @@ ManaCost:4 W W
Types:Creature Angel Types:Creature Angel
PT:3/5 PT:3/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Optional$ True | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ If CARDNAME is put into your graveyard from the battlefield, you may shuffle it into your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ If CARDNAME is put into your graveyard from the battlefield, you may shuffle it into your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ Self SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/angel_of_fury.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/angel_of_fury.jpg

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@@ -2,8 +2,8 @@ Name:Angelic Favor
ManaCost:3 W ManaCost:3 W
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying & At the beginning of the end step, exile CARDNAME. | ActivatingPhases$ BeginCombat->EndCombat | SpellDescription$ Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. A:SP$Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying & At the beginning of the end step, exile CARDNAME. | ActivatingPhases$ BeginCombat->EndCombat | SpellDescription$ Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.
A:SP$Token | Cost$ tapXType<1/Creature> | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying & At the beginning of the end step, exile CARDNAME. | ActivatingPhases$ BeginCombat->EndCombat | IsPresent$ Plains.YouCtrl | CostDesc$ If you control a Plains, you may tap an untapped creature you control rather than pay CARDNAME's mana cost. | SpellDescription$ <20> A:SP$Token | Cost$ tapXType<1/Creature> | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying & At the beginning of the end step, exile CARDNAME. | ActivatingPhases$ BeginCombat->EndCombat | IsPresent$ Plains.YouCtrl | CostDesc$ If you control a Plains, you may tap an untapped creature you control rather than pay CARDNAME's mana cost. | SpellDescription$ <20>
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_favor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_favor.jpg

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@@ -2,7 +2,7 @@ Name:Angel's Feather
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
Text:no text Text:no text
T:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a white spell, you may gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a white spell, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -3,7 +3,7 @@ ManaCost:3 G G
Types:Creature Insect Types:Creature Insect
Text:no text Text:no text
PT:5/5 PT:5/5
A:AB$Token | Cost$ 1 G | TokenAmount$ 1 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 green Insect creature token onto the battlefield. A:AB$Token | Cost$ 1 G | TokenAmount$ 1 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 green Insect creature token onto the battlefield.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/ant_queen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ant_queen.jpg
SetInfo:M10|Rare|http://magiccards.info/scans/en/m10/166.jpg SetInfo:M10|Rare|http://magiccards.info/scans/en/m10/166.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Human Wizard Types:Creature Human Wizard
Text:no text Text:no text
PT:2/3 PT:2/3
T:Mode$ TurnFaceUp | ValidCard$ Permanent | Execute$ TrigDraw | Optional$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent is turned face up, you may draw a card. T:Mode$ TurnFaceUp | ValidCard$ Permanent | Execute$ TrigDraw | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent is turned face up, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/aphetto_runecaster.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aphetto_runecaster.jpg

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@@ -4,7 +4,7 @@ Types:Creature Zombie Bird
Text:no text Text:no text
PT:3/2 PT:3/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Optional$ True | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may put target Zombie card from your graveyard on top of your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may put target Zombie card from your graveyard on top of your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | TgtPrompt$ Choose target Zombie card in your graveyard | ValidTgts$ Zombie.YouCtrl | Origin$ Graveyard | Destination$ Library | SpellDescription$ Put target Zombie card from your graveyard on top of your library. SVar:TrigChange:AB$ChangeZone | Cost$ 0 | TgtPrompt$ Choose target Zombie card in your graveyard | ValidTgts$ Zombie.YouCtrl | Origin$ Graveyard | Destination$ Library | SpellDescription$ Put target Zombie card from your graveyard on top of your library.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/aphetto_vulture.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aphetto_vulture.jpg

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@@ -7,7 +7,7 @@ K:Flying
K:Trample K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.nonZombie | SacMessage$ non-Zombie Creature | SubAbility$ SVar=MakeToken SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.nonZombie | SacMessage$ non-Zombie Creature | SubAbility$ SVar=MakeToken
SVar:MakeToken:DB$Token | TokenImage$ B 2 2 Zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ Controller | TokenAmount$ 1 SVar:MakeToken:DB$Token | TokenImage$ B 2 2 Zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/archdemon_of_unx.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/archdemon_of_unx.jpg

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@@ -4,7 +4,7 @@ Types:Creature Archon
Text:no text Text:no text
PT:3/4 PT:3/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X
SVar:X:TriggeredCard$CardPower SVar:X:TriggeredCard$CardPower
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi
Text:no text Text:no text
PT:10/9 PT:10/9
K:Annihilator 2 K:Annihilator 2
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | Optional$ True | TriggerDescription$ When you cast CARDNAME, you may return target creature card from your graveyard to the battlefield. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When you cast CARDNAME, you may return target creature card from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature in your graveyard | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature in your graveyard | Origin$ Graveyard | Destination$ Battlefield
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/artisan_of_kozilek.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/artisan_of_kozilek.jpg

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@@ -2,7 +2,7 @@ Name:Aura Shards
ManaCost:1 W G ManaCost:1 W G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Wizard Types:Creature Human Wizard
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Optional$ True | TriggerDescription$ When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/auramancer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/auramancer.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:1/1 PT:1/1
K:Protection from black K:Protection from black
K:Protection from red K:Protection from red
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/auriok_champion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/auriok_champion.jpg

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@@ -4,7 +4,7 @@ Types:Creature Aurochs
Text:no text Text:no text
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aurochs | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aurochs | ChangeNum$ 1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ X SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ X

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@@ -5,7 +5,7 @@ Text:no text
PT:3/3 PT:3/3
K:Haste K:Haste
A:AB$Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. A:AB$Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedAvarax | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedAvarax | ChangeNum$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/avarax.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avarax.jpg

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@@ -4,7 +4,7 @@ Types:Creature Bird Soldier
Text:no text Text:no text
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Optional$ True | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:SacMe:1 SVar:SacMe:1
SVar:Rarity:Common SVar:Rarity:Common

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@@ -4,9 +4,9 @@ Types:Creature Elemental
Text:no text Text:no text
PT:5/5 PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1
SVar:X:Count$NumTypeYouCtrl.Land SVar:X:Count$NumTypeYouCtrl.Land
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | Optional$ True | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | OptionalDecider$ You | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.Plant+YouCtrl | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.Plant+YouCtrl | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Rarity:Mythic SVar:Rarity:Mythic

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@@ -4,7 +4,7 @@ Types:Creature Angel
Text:no text Text:no text
PT:3/3 PT:3/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Optional$ True | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may put CARDNAME on top of its owner's library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may put CARDNAME on top of its owner's library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/avenging_angel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avenging_angel.jpg

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@@ -2,8 +2,8 @@ Name:Awakening Zone
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ Controller | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add 1 to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add 1 to your mana pool.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/awakening_zone.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/awakening_zone.jpg

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@@ -2,8 +2,8 @@ Name:Baku Altar
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
Text:no text Text:no text
T:Mode$ SpellCast | ValidCard$ Card.Spirit,Card.Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.Spirit,Card.Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
A:AB$Token | Cost$ 2 T SubCounter<1/KI> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ Controller | SpellDescription$ Put a 1/1 colorless Spirit creature token onto the battlefield. A:AB$Token | Cost$ 2 T SubCounter<1/KI> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | SpellDescription$ Put a 1/1 colorless Spirit creature token onto the battlefield.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Scorpion Types:Creature Scorpion
Text:no text Text:no text
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with power 1 or less. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with power 1 or less.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less. SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less.
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/bala_ged_scorpion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bala_ged_scorpion.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Zombie Types:Creature Zombie
Text:no text Text:no text
PT:2/3 PT:2/3
A:AB$ Token | Cost$ 2 R ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Graveborn | TokenTypes$ Creature,Graveborn | TokenOwner$ Controller | TokenColors$ Black,Red | TokenPower$ 3 | TokenToughness$ 1 | TokenKeywords$ Haste<>At the beginning of the end step, sacrifice CARDNAME. | SpellDescription$ Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step. A:AB$ Token | Cost$ 2 R ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Graveborn | TokenTypes$ Creature,Graveborn | TokenOwner$ You | TokenColors$ Black,Red | TokenPower$ 3 | TokenToughness$ 1 | TokenKeywords$ Haste<>At the beginning of the end step, sacrifice CARDNAME. | SpellDescription$ Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/balduvian_dead.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/balduvian_dead.jpg
SetInfo:ALL|Uncommon|http://magiccards.info/scans/en/ai/93.jpg SetInfo:ALL|Uncommon|http://magiccards.info/scans/en/ai/93.jpg

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@@ -4,7 +4,7 @@ Types:Creature Kithkin Soldier
Text:no text Text:no text
PT:2/2 PT:2/2
A:AB$Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature. A:AB$Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.
T:Mode$ SpellCast | ValidCard$ Card.White+YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a white spell, you may untap CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.White+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a white spell, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ballynock_trapper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ballynock_trapper.jpg

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@@ -4,9 +4,9 @@ Types:Creature Human Soldier
Text:no text Text:no text
PT:2/4 PT:2/4
K:Cycling:2 W K:Cycling:2 W
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | Optional$ True | TriggerDescription$ When you cycle CARDNAME or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | Optional$ True | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant_sojourners.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bant_sojourners.jpg
SetInfo:ARB|Common|http://magiccards.info/scans/en/arb/125.jpg SetInfo:ARB|Common|http://magiccards.info/scans/en/arb/125.jpg

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@@ -2,7 +2,7 @@ Name:Barrin's Codex
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
Text:no text Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Optional$ True | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PAGE | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PAGE | CounterNum$ 1
A:AB$Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of page counters on CARDNAME. A:AB$Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of page counters on CARDNAME.
SVar:X:Count$CardCounters.PAGE SVar:X:Count$CardCounters.PAGE

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Druid
Text:no text Text:no text
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
A:AB$Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur - Discard another card named Baru, Fist of Krosa: | SpellDescription$ Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. A:AB$Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur - Discard another card named Baru, Fist of Krosa: | SpellDescription$ Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.
SVar:X:Valid Land.YouCtrl SVar:X:Valid Land.YouCtrl
SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample
SVar:BuffedBy:Forest SVar:BuffedBy:Forest

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@@ -4,7 +4,7 @@ Types:Artifact Creature Golem
Text:no text Text:no text
PT:3/2 PT:3/2
K:CARDNAME doesn't untap during your untap step. K:CARDNAME doesn't untap during your untap step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | IsPresent$ Card.Self | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | IsPresent$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/battered_golem.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battered_golem.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Goblin Shaman Types:Creature Goblin Shaman
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Tgt$ TgtC | NumAtt$ 2 SVar:TrigPump:AB$Pump | Cost$ 0 | Tgt$ TgtC | NumAtt$ 2
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_rattle_shaman.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_rattle_shaman.jpg

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@@ -2,8 +2,8 @@ Name:Battle Screech
ManaCost:2 W W ManaCost:2 W W
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$Token | Cost$ 2 W W | TokenImage$ W 1 1 Bird Flying | TokenOwner$ Controller | TokenAmount$ 2 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put two 1/1 white Bird creature tokens with flying onto the battlefield. A:SP$Token | Cost$ 2 W W | TokenImage$ W 1 1 Bird Flying | TokenOwner$ You | TokenAmount$ 2 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put two 1/1 white Bird creature tokens with flying onto the battlefield.
A:SP$Token | Cost$ tapXType<3/Creature.White> | TokenImage$ W 1 1 Bird Flying | TokenOwner$ Controller | TokenAmount$ 2 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | Flashback$ True | CostDesc$ Flashback-Tap three untapped white creatures you control. | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.) A:SP$Token | Cost$ tapXType<3/Creature.White> | TokenImage$ W 1 1 Bird Flying | TokenOwner$ You | TokenAmount$ 2 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | Flashback$ True | CostDesc$ Flashback-Tap three untapped white creatures you control. | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_screech.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_screech.jpg
SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/3.jpg SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/3.jpg

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@@ -4,7 +4,7 @@ Types:Creature Bird
Text:no text Text:no text
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigUntap | Optional$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature.
A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn. A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.
SVar:TrigUntap:AB$Untap | Cost$ 0 | ValidTgts$ Creature SVar:TrigUntap:AB$Untap | Cost$ 0 | ValidTgts$ Creature
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,7 +2,7 @@ Name:Beacon of Creation
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$Token | Cost$ 3 G | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ SVar=DBShuffle | SpellDescription$ Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle CARDNAME into its owner's library. A:SP$Token | Cost$ 3 G | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ SVar=DBShuffle | SpellDescription$ Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle CARDNAME into its owner's library.
SVar:DBShuffle:DB$ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True SVar:DBShuffle:DB$ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True
SVar:X:Count$TypeYouCtrl.Forest SVar:X:Count$TypeYouCtrl.Forest
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -2,7 +2,7 @@ Name:Bearscape
ManaCost:1 G G ManaCost:1 G G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
A:AB$ Token | Cost$ 1 G ExileFromGrave<2/Card> | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 |SpellDescription$ Put a 2/2 green Bear creature token onto the battlefield. A:AB$ Token | Cost$ 1 G ExileFromGrave<2/Card> | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 |SpellDescription$ Put a 2/2 green Bear creature token onto the battlefield.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bearscape.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bearscape.jpg
SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/229.jpg SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/229.jpg

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@@ -2,8 +2,8 @@ Name:Beast Attack
ManaCost:2 G G G ManaCost:2 G G G
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Token | Cost$ 2 G G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenColors$ Green | TokenOwner$ Controller | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Put a 4/4 green Beast creature token onto the battlefield. A:SP$ Token | Cost$ 2 G G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenColors$ Green | TokenOwner$ You | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Put a 4/4 green Beast creature token onto the battlefield.
A:SP$ Token | Cost$ 2 G G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenColors$ Green | TokenOwner$ Controller | TokenPower$ 4 | TokenToughness$ 4 | Flashback$ True | CostDesc$ Flashback 2 G G G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.) A:SP$ Token | Cost$ 2 G G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenColors$ Green | TokenOwner$ You | TokenPower$ 4 | TokenToughness$ 4 | Flashback$ True | CostDesc$ Flashback 2 G G G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/beast_attack.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beast_attack.jpg
SetInfo:ODY|Uncommon|http://magiccards.info/scans/en/od/230.jpg SetInfo:ODY|Uncommon|http://magiccards.info/scans/en/od/230.jpg

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@@ -4,7 +4,7 @@ Types:Creature Elemental
Text:no text Text:no text
PT:5/5 PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield,  put two 1/1 blue Merfolk Wizard tokens onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield,  put two 1/1 blue Merfolk Wizard tokens onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ U 1 1 Merfolk Wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ Controller | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ U 1 1 Merfolk Wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ You | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.
A:AB$Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ SVar=GainShroud | SpellDescription$ Untap CARDNAME. A:AB$Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ SVar=GainShroud | SpellDescription$ Untap CARDNAME.
SVar:GainShroud:DB$Pump | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn. SVar:GainShroud:DB$Pump | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,9 +2,9 @@ Name:Bestial Menace
ManaCost:3 G G ManaCost:3 G G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ SVar=DBWolfToken | SpellDescription$ Put a 1/1 green Snake creature token, A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ SVar=DBWolfToken | SpellDescription$ Put a 1/1 green Snake creature token,
SVar:DBWolfToken:DB$Token | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | SubAbility$ SVar=DBElephantToken | SpellDescription$ a 2/2 green Wolf creature token, SVar:DBWolfToken:DB$Token | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | SubAbility$ SVar=DBElephantToken | SpellDescription$ a 2/2 green Wolf creature token,
SVar:DBElephantToken:DB$Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ and a 3/3 green Elephant creature token onto the battlefield. SVar:DBElephantToken:DB$Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ and a 3/3 green Elephant creature token onto the battlefield.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_menace.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_menace.jpg
SetInfo:WWK|Uncommon|http://magiccards.info/scans/en/wwk/97.jpg SetInfo:WWK|Uncommon|http://magiccards.info/scans/en/wwk/97.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Tribal Enchantment Faerie Types:Tribal Enchantment Faerie
Text:no text Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ SVar=DB SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ SVar=DB
SVar:DB:DB$LoseLife | LifeAmount$ 1 SVar:DB:DB$LoseLife | LifeAmount$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterblossom.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterblossom.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:4/4 PT:4/4
K:Flying K:Flying
A:AB$PumpAll | Cost$ B R | ValidCards$ Creature.Dragon | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Dragon creatures get +1/+1 until end of turn. A:AB$PumpAll | Cost$ B R | ValidCards$ Creature.Dragon | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Dragon creatures get +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | Optional$ True | TriggerDescription$ When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard. SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewing_the_risen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewing_the_risen.jpg

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@@ -4,7 +4,7 @@ Types:Creature Zombie
Text:no text Text:no text
PT:3/3 PT:3/3
K:stPumpSelf:Creature:0/0/Flying:isPresent Dragon.YouCtrl:Bladewing's Thrall has flying as long as you control a Dragon. K:stPumpSelf:Creature:0/0/Flying:isPresent Dragon.YouCtrl:Bladewing's Thrall has flying as long as you control a Dragon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon | TriggerZones$ Graveyard | Optional$ True | Execute$ TrigReturn | TriggerDescription$ When a Dragon enters the battlefield, you may return CARDNAME from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ When a Dragon enters the battlefield, you may return CARDNAME from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:BuffedBy:Dragon SVar:BuffedBy:Dragon
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -3,7 +3,7 @@ ManaCost:3
Types:Artifact Types:Artifact
Text:no text Text:no text
A:AB$DealDamage | Cost$ T Sac<1/Creature> | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player. A:AB$DealDamage | Cost$ T Sac<1/Creature> | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigUntap | TriggerDescription$ Whenever a creature enters the battlefield, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a creature enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,7 +2,7 @@ Name:Blood Seeker
ManaCost:1 B ManaCost:1 B
Types:Creature Vampire Shaman Types:Creature Vampire Shaman
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouDontCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigDrain | TriggerDescription$ Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouDontCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDrain | TriggerDescription$ Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
SVar:TrigDrain:AB$LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 1 SVar:TrigDrain:AB$LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/blood_seeker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blood_seeker.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:2/1 PT:2/1
K:CARDNAME can't block. K:CARDNAME can't block.
K:stPumpSelf:Creature:0/0/Haste:OppLifeLE/10:CARDNAME has haste as long as an opponent has 10 or less life. K:stPumpSelf:Creature:0/0/Haste:OppLifeLE/10:CARDNAME has haste as long as an opponent has 10 or less life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Optional$ True | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may return CARDNAME from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may return CARDNAME from your graveyard to the battlefield.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bloodghast.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bloodghast.jpg

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@@ -4,7 +4,7 @@ Types:Creature Treefolk Shaman
Text:no text Text:no text
PT:2/4 PT:2/4
K:Swampwalk K:Swampwalk
T:Mode$ SpellCast | ValidCard$ Goblin | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a Goblin spell, you may pay G. If you do, you gain 2 life. T:Mode$ SpellCast | ValidCard$ Goblin | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a Goblin spell, you may pay G. If you do, you gain 2 life.
SVar:TrigGainLife:AB$GainLife | Cost$ G | Defined$ You | LifeAmount$ 2 SVar:TrigGainLife:AB$GainLife | Cost$ G | Defined$ You | LifeAmount$ 2
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/bog_strider_ash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bog_strider_ash.jpg

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@@ -4,8 +4,8 @@ Types:Creature Goblin Warrior
Text:no text Text:no text
PT:5/5 PT:5/5
K:Champion:Goblin K:Champion:Goblin
T:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Opponent | CombatDamage$ True | Optional$ True | Execute$ TrigToken | TriggerDescription$ Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. T:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin Rogue | TokenTypes$ Creature,Goblin,Rogue | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin Rogue | TokenTypes$ Creature,Goblin,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/boggart_mob.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/boggart_mob.jpg
SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/104.jpg SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/104.jpg

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@@ -2,7 +2,7 @@ Name:Boggart Shenanigans
ManaCost:2 R ManaCost:2 R
Types:Tribal Enchantment Goblin Types:Tribal Enchantment Goblin
Text:no text Text:no text
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | Optional$ True | TriggerDescription$ Whenever another Goblin you control is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever another Goblin you control is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1 SVar:TrigDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/boggart_shenanigans.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/boggart_shenanigans.jpg

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@@ -4,7 +4,7 @@ Types:Creature Human Warrior Ally
Text:no text Text:no text
PT:1/1 PT:1/1
K:CARDNAME can't block. K:CARDNAME can't block.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally SVar:BuffedBy:Ally

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Human Scout Types:Creature Human Scout
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/borderland_ranger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/borderland_ranger.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 B R
Types:Legendary Creature Zombie Wizard Types:Legendary Creature Zombie Wizard
Text:no text Text:no text
PT:2/2 PT:2/2
A:AB$Token | Cost$ 2 B R T | TokenAmount$ 1 | TokenName$ Minor Demon | TokenOwner$ Controller | TokenTypes$ Creature,Demon | TokenColors$ Black,Red | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. A:AB$Token | Cost$ 2 B R T | TokenAmount$ 1 | TokenName$ Minor Demon | TokenOwner$ You | TokenTypes$ Creature,Demon | TokenColors$ Black,Red | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/boris_devilboon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/boris_devilboon.jpg
SetInfo:LEG|Rare|http://magiccards.info/scans/en/lg/263.jpg SetInfo:LEG|Rare|http://magiccards.info/scans/en/lg/263.jpg

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@@ -4,7 +4,7 @@ Types:Legendary Creature Kirin Spirit
Text:no text Text:no text
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ SpellCast | ValidCard$ Spirit.YouCtrl,Arcane.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. T:Mode$ SpellCast | ValidCard$ Spirit.YouCtrl,Arcane.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X
SVar:X:TriggeredCard$CardManaCost SVar:X:TriggeredCard$CardManaCost
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -5,7 +5,7 @@ Text:no text
PT:1/1 PT:1/1
K:Flying K:Flying
K:CARDNAME doesn't untap during your untap step. K:CARDNAME doesn't untap during your untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Optional$ True | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay 1. If you do, untap CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay 1. If you do, untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 1 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 1 | Defined$ Self
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/brass_gnat.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/brass_gnat.jpg

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@@ -4,7 +4,7 @@ Types:Artifact Creature Construct
Text:no text Text:no text
PT:1/3 PT:1/3
K:CARDNAME doesn't untap during your untap step. K:CARDNAME doesn't untap during your untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Optional$ True | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay 1. If you do, untap CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay 1. If you do, untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 1 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 1 | Defined$ Self
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/brass_man.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/brass_man.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment
Text:no text Text:no text
K:At the beginning of your upkeep, sacrifice CARDNAME unless you pay B B K:At the beginning of your upkeep, sacrifice CARDNAME unless you pay B B
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ B 0 1 Thrull | TokenName$ Thrull | TokenColors$ Black | TokenTypes$ Creature,Thrull | TokenPower$ 0 | TokenToughness$ 1 | TokenOwner$ Controller | TokenAmount$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ B 0 1 Thrull | TokenName$ Thrull | TokenColors$ Black | TokenTypes$ Creature,Thrull | TokenPower$ 0 | TokenToughness$ 1 | TokenOwner$ You | TokenAmount$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/breeding_pit.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/breeding_pit.jpg
SetInfo:5ED|Uncommon|http://magiccards.info/scans/en/5e/10.jpg SetInfo:5ED|Uncommon|http://magiccards.info/scans/en/5e/10.jpg

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@@ -3,7 +3,7 @@ ManaCost:B B B
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigToken | TriggerZones$ Graveyard | TriggerDescription$ Whenever a nontoken creature is put into your graveyard from the battlefield, if CARDNAME is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigToken | TriggerZones$ Graveyard | TriggerDescription$ Whenever a nontoken creature is put into your graveyard from the battlefield, if CARDNAME is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Graveyard | ValidCard$ Creature.YouDontOwn | Execute$ TrigChange | TriggerDescription$ When a creature is put into an opponent's graveyard from the battlefield, if CARDNAME is in your graveyard, exile Bridge from Below. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Graveyard | ValidCard$ Creature.YouDontOwn | Execute$ TrigChange | TriggerDescription$ When a creature is put into an opponent's graveyard from the battlefield, if CARDNAME is in your graveyard, exile Bridge from Below.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -5,7 +5,7 @@ Text:no text
PT:5/5 PT:5/5
K:Trample K:Trample
SVar:AltCost:W U B R G SVar:AltCost:W U B R G
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.
SVar:TrigChange:AB$ChangeZone | Cost$ PayLife<2> | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ PayLife<2> | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_black_dawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_black_dawn.jpg

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@@ -4,7 +4,7 @@ Types:Creature Bringer
Text:no text Text:no text
PT:5/5 PT:5/5
K:Trample K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you may draw two cards. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you may draw two cards.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2 SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2
SVar:AltCost:W U B R G SVar:AltCost:W U B R G
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -5,8 +5,8 @@ Text:no text
PT:5/5 PT:5/5
K:Trample K:Trample
SVar:AltCost:W U B R G SVar:AltCost:W U B R G
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_green_dawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_green_dawn.jpg
SetInfo:5DN|Rare|http://magiccards.info/scans/en/5dn/83.jpg SetInfo:5DN|Rare|http://magiccards.info/scans/en/5dn/83.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:5/5 PT:5/5
K:Trample K:Trample
SVar:AltCost:W U B R G SVar:AltCost:W U B R G
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
SVar:TrigChange:AB$GainControl | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste SVar:TrigChange:AB$GainControl | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_red_dawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_red_dawn.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:5/5 PT:5/5
K:Trample K:Trample
SVar:AltCost:W U B R G SVar:AltCost:W U B R G
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Artifact.YouCtrl | Cost$ 0 SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Artifact.YouCtrl | Cost$ 0
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_white_dawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bringer_of_the_white_dawn.jpg

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@@ -3,7 +3,7 @@ ManaCost:4 B
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$Destroy | Cost$ 4 B | ValidTgts$ Creature.attacking+nonArtifact | TgtPrompt$ Select target nonartifact attacking creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. | SubAbility$ SVar=DBToken A:SP$Destroy | Cost$ 4 B | ValidTgts$ Creature.attacking+nonArtifact | TgtPrompt$ Select target nonartifact attacking creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. | SubAbility$ SVar=DBToken
SVar:DBToken:DB$Token | Defined$Targeted | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ dX | TokenToughness$ dY | TokenKeywords$ At the beginning of the end step, sacrifice CARDNAME. SVar:DBToken:DB$Token | Defined$Targeted | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ Black | TokenPower$ dX | TokenToughness$ dY | TokenKeywords$ At the beginning of the end step, sacrifice CARDNAME.
SVar:dX:Targeted$CardPower SVar:dX:Targeted$CardPower
SVar:dY:Targeted$CardToughness SVar:dY:Targeted$CardToughness
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -5,7 +5,7 @@ Text:no text
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ Controller | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/broodmate_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/broodmate_dragon.jpg
SetInfo:ALA|Rare|http://magiccards.info/scans/en/ala/160.jpg SetInfo:ALA|Rare|http://magiccards.info/scans/en/ala/160.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Creature Nightstalker Types:Creature Nightstalker
Text:no text Text:no text
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Optional$ True | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent discard a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | Mode$ TgtChoose
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://serv2.tcgimages.eu/img/cards/Portal_Second_Age/brutal_nightstalker.jpg SVar:Picture:http://serv2.tcgimages.eu/img/cards/Portal_Second_Age/brutal_nightstalker.jpg

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@@ -2,7 +2,7 @@ Name:Burgeoning
ManaCost:G ManaCost:G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ LandPlayed | ValidCard$ Land.YouDontCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigDropLand | TriggerDescription$ Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. T:Mode$ LandPlayed | ValidCard$ Land.YouDontCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDropLand | TriggerDescription$ Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
SVar:TrigDropLand:AB$ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 SVar:TrigDropLand:AB$ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/burgeoning.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/burgeoning.jpg

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@@ -4,7 +4,7 @@ Types:Creature Imp
Text:no text Text:no text
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cadaver_imp.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cadaver_imp.jpg

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@@ -4,7 +4,7 @@ Types:Creature Turtle
Text:no text Text:no text
PT:1/4 PT:1/4
K:Shroud K:Shroud
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPump | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may switch CARDNAME power and toughness until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may switch CARDNAME power and toughness until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,8 +2,8 @@ Name:Call of the Herd
ManaCost:2 G ManaCost:2 G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenOwner$ Controller | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield. A:SP$Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenOwner$ You | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield.
A:SP$Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenOwner$ Controller | Flashback$ True | CostDesc$ Flashback 3 G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.) A:SP$Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenOwner$ You | Flashback$ True | CostDesc$ Flashback 3 G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_herd.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_herd.jpg
SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/231.jpg SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/231.jpg

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@@ -2,8 +2,8 @@ Name:Call the Skybreaker
ManaCost:5 UR UR ManaCost:5 UR UR
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$Token | Cost$ 5 UR UR | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ Controller | TokenColors$ Blue,Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | SpellDescription$ Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. A:SP$Token | Cost$ 5 UR UR | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Blue,Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | SpellDescription$ Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.
A:SP$Token | Cost$ 5 UR UR Discard<1/Land> | ActivatingZone$ Graveyard | CostDesc$ Retrace | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ Controller | TokenColors$ Blue,Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | SpellDescription$ (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) A:SP$Token | Cost$ 5 UR UR Discard<1/Land> | ActivatingZone$ Graveyard | CostDesc$ Retrace | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Blue,Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | SpellDescription$ (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/call_the_skybreaker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/call_the_skybreaker.jpg
SetInfo:EVE|Rare|http://magiccards.info/scans/en/eve/98.jpg SetInfo:EVE|Rare|http://magiccards.info/scans/en/eve/98.jpg

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@@ -6,7 +6,7 @@ PT:3/3
K:Vigilance K:Vigilance
K:stPumpAll:Creature.Soldier+Other+YouCtrl:1/1/Vigilance:No Condition:Other Soldier creatures you control get +1/+1 and have vigilance. K:stPumpAll:Creature.Soldier+Other+YouCtrl:1/1/Vigilance:No Condition:Other Soldier creatures you control get +1/+1 and have vigilance.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/captain_of_the_watch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/captain_of_the_watch.jpg

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@@ -2,7 +2,7 @@ Name:Carrion Call
ManaCost:3 G ManaCost:3 G
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Token | Cost$ 3 G | TokenImage$ G 1 1 Insect Infect | TokenAmount$ 2 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ Controller | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Infect | SpellDescription$ Put two 1/1 green Insect creature tokens with infect onto the battlefield. A:SP$ Token | Cost$ 3 G | TokenImage$ G 1 1 Insect Infect | TokenAmount$ 2 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Infect | SpellDescription$ Put two 1/1 green Insect creature tokens with infect onto the battlefield.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/carrion_call.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/carrion_call.jpg
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/115.jpg SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/115.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 B R G
Types:Creature Viashino Warrior Types:Creature Viashino Warrior
Text:no text Text:no text
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Optional$ True | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay 2. If you do, return another target creature card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay 2. If you do, return another target creature card from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+YouCtrl | Cost$ 2 SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+YouCtrl | Cost$ 2
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/carrion_thrash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/carrion_thrash.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Human Types:Creature Human
Text: Text:
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cartographer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cartographer.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Creature Insect Types:Creature Insect
Text:no text Text:no text
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Optional$ True | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature. SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/Caustic_Crawler.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/Caustic_Crawler.jpg

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@@ -4,7 +4,7 @@ Types:Creature Insect
Text:no text Text:no text
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDestroy | CombatDamage$ True | Optional$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target artifact that player controls. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDestroy | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target artifact that player controls.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact.YouDontCtrl | TgtPrompt$ Select an artifact your opponent controls. SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact.YouDontCtrl | TgtPrompt$ Select an artifact your opponent controls.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/caustic_wasps.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/caustic_wasps.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:2/2 PT:2/2
K:stPumpAll:Creature.Zombie+Other+YouCtrl:1/1:No Condition:Other Zombie creatures you control get +1/+1. K:stPumpAll:Creature.Zombie+Other+YouCtrl:1/1:No Condition:Other Zombie creatures you control get +1/+1.
A:AB$ChangeZone | Cost$ 2 B T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ SVar=DBToken | SpellDescription$ Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. A:AB$ChangeZone | Cost$ 2 B T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ SVar=DBToken | SpellDescription$ Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/cemetery_reaper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cemetery_reaper.jpg

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@@ -2,8 +2,8 @@ Name:Cenn's Enlistment
ManaCost:3 W ManaCost:3 W
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Token | Cost$ 3 W | TokenImage$ W 1 1 Kithkin Soldier | TokenAmount$ 2 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. A:SP$ Token | Cost$ 3 W | TokenImage$ W 1 1 Kithkin Soldier | TokenAmount$ 2 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.
A:SP$ Token | Cost$ 3 W Discard<1/Land> | CostDesc$ Retrace | TokenImage$ W 1 1 Kithkin Soldier | TokenAmount$ 2 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | ActivatingZone$ Graveyard | SpellDescription$ (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) A:SP$ Token | Cost$ 3 W Discard<1/Land> | CostDesc$ Retrace | TokenImage$ W 1 1 Kithkin Soldier | TokenAmount$ 2 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | ActivatingZone$ Graveyard | SpellDescription$ (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cenns_enlistment.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cenns_enlistment.jpg

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@@ -2,7 +2,7 @@ Name:Centaur Glade
ManaCost:3 G G ManaCost:3 G G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
A:AB$Token | Cost$ 2 G G | TokenAmount$ 1 | TokenOwner$ Controller | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield. A:AB$Token | Cost$ 2 G G | TokenAmount$ 1 | TokenOwner$ You | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_glade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_glade.jpg
SetInfo:ONS|Uncommon|http://magiccards.info/scans/en/on/251.jpg SetInfo:ONS|Uncommon|http://magiccards.info/scans/en/on/251.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 GW
Types:Creature Centaur Warrior Types:Creature Centaur Warrior
Text:no text Text:no text
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Optional$ True | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may gain 3 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may gain 3 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 3 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 3
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_safeguard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_safeguard.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Nautilus Beast Types:Creature Nautilus Beast
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Optional$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw a card. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/chambered_nautilus.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/chambered_nautilus.jpg

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@@ -4,7 +4,7 @@ Types:Creature Wurm
Text:no text Text:no text
PT:6/6 PT:6/6
K:Trample K:Trample
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Optional$ True | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may return target card from your graveyard to your hand. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may return target card from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl | Cost$ 0 SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl | Cost$ 0
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/charnelhoard_wurm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/charnelhoard_wurm.jpg

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@@ -2,8 +2,8 @@ Name:Chatter of the Squirrel
ManaCost:G ManaCost:G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Token | Cost$ G | TokenAmount$ 1 | TokenName$ Squirrel | TokenColors$ Green | TokenTypes$ Creature,Squirrel | TokenOwner$ Controller | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 green Squirrel creature token onto the battlefield. A:SP$ Token | Cost$ G | TokenAmount$ 1 | TokenName$ Squirrel | TokenColors$ Green | TokenTypes$ Creature,Squirrel | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 green Squirrel creature token onto the battlefield.
A:SP$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenName$ Squirrel | TokenColors$ Green | TokenTypes$ Creature,Squirrel | TokenOwner$ Controller | TokenPower$ 1 | TokenToughness$ 1 | Flashback$ True | CostDesc$ Flashback 1 G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.) A:SP$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenName$ Squirrel | TokenColors$ Green | TokenTypes$ Creature,Squirrel | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | Flashback$ True | CostDesc$ Flashback 1 G | SpellDescription$ (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/chatter_of_the_squirrel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/chatter_of_the_squirrel.jpg
SetInfo:ODY|Common|http://magiccards.info/scans/en/od/233.jpg SetInfo:ODY|Common|http://magiccards.info/scans/en/od/233.jpg

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@@ -4,7 +4,7 @@ Types:Instant
Text:no text Text:no text
K:Cycling:1 U K:Cycling:1 U
A:SP$Tap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Tap up to four target creatures. A:SP$Tap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Tap up to four target creatures.
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigTap | Optional$ True | TriggerDescription$ When you cycle CARDNAME, you may tap target creature T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may tap target creature
SVar:TrigTap:AB$Tap | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigTap:AB$Tap | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/choking_tethers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/choking_tethers.jpg
SVar:Rarity:Common SVar:Rarity:Common

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@@ -4,7 +4,7 @@ Types:Creature Elemental Shaman
Text:no text Text:no text
PT:0/1 PT:0/1
A:AB$DealDamage | Cost$ T | Tgt$ TgtP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player. A:AB$DealDamage | Cost$ T | Tgt$ TgtP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player.
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a red spell, you may untap CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a red spell, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cinder_pyromancer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cinder_pyromancer.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Elf Warrior Druid Types:Creature Elf Warrior Druid
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/civic_wayfinder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/civic_wayfinder.jpg

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@@ -4,7 +4,7 @@ Types:Creature Giant Warrior
Text:no text Text:no text
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Kithkin Soldier | TokenTypes$ Creature,Kithkin,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
A:AB$ Pump | Cost$ tapXType<3/Kithkin> | NumAtt$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+0 and gains flying until end of turn. A:AB$ Pump | Cost$ tapXType<3/Kithkin> | NumAtt$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+0 and gains flying until end of turn.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudgoat_ranger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudgoat_ranger.jpg

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@@ -4,7 +4,7 @@ Types:Creature Faerie Spellshaper
Text:no text Text:no text
PT:1/1 PT:1/1
K:Flying K:Flying
A:AB$Token | Cost$ U T Discard<1/Card> | TokenOwner$ Controller | TokenAmount$ 1 | TokenName$ Cloud Sprite | TokenTypes$ Creature,Faerie | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>CARDNAME can block only creatures with flying. | SpellDescription$ Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying." A:AB$Token | Cost$ U T Discard<1/Card> | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Cloud Sprite | TokenTypes$ Creature,Faerie | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>CARDNAME can block only creatures with flying. | SpellDescription$ Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card130309.jpg SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card130309.jpg
SetInfo:FUT|Uncommon|http://magiccards.info/scans/en/fut/33.jpg SetInfo:FUT|Uncommon|http://magiccards.info/scans/en/fut/33.jpg

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@@ -2,7 +2,7 @@ Name:Coastal Piracy
ManaCost:2 U U ManaCost:2 U U
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | Optional$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/coastal_piracy.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/coastal_piracy.jpg

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@@ -4,7 +4,7 @@ Types:Creature Sphinx
Text:no text Text:no text
PT:4/6 PT:4/6
K:Flying K:Flying
T:Mode$ Drawn | ValidCard$ Card.YouDontOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | Optional$ True | TriggerDescription$ Whenever an opponent draws a card, you may draw two cards. T:Mode$ Drawn | ValidCard$ Card.YouDontOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent draws a card, you may draw two cards.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2 SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2
SVar:Rarity:Mythic SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/consecrated_sphinx.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/consecrated_sphinx.jpg

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Creature Gnome Types:Artifact Creature Gnome
Text:no text Text:no text
PT:1/1 PT:1/1
A:AB$ChangeZone | Cost$ 4 Sac<1/CARDNAME> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | Optional$ True | SpellDescription$ You may put an artifact card from your hand onto the battlefield. A:AB$ChangeZone | Cost$ 4 Sac<1/CARDNAME> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | OptionalDecider$ You | SpellDescription$ You may put an artifact card from your hand onto the battlefield.
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/copper_gnomes.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/copper_gnomes.jpg
SetInfo:USG|Rare|http://magiccards.info/scans/en/us/291.jpg SetInfo:USG|Rare|http://magiccards.info/scans/en/us/291.jpg

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@@ -3,7 +3,7 @@ ManaCost:4 B
Types:Creature Zombie Wizard Types:Creature Zombie Wizard
Text:no text Text:no text
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1
K:Unearth:3 B K:Unearth:3 B
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Artifact Creature Hound
Text:no text Text:no text
PT:2/2 PT:2/2
K:Infect K:Infect
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card with infect from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.withInfect | TgtPrompt$ Choose target creature with Infect in your graveyard. SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.withInfect | TgtPrompt$ Choose target creature with Infect in your graveyard.
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/corpse_cur.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/corpse_cur.jpg

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