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- Fixed the Sacrifice cost list not being set for the AI.
- Added Carapace.
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@@ -125,6 +125,7 @@ public class CostSacrifice extends CostPartWithList {
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*/
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@Override
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public final void payAI(final SpellAbility ability, final Card source, final CostPayment payment) {
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this.addListToHash(ability, "Sacrificed");
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for (final Card c : this.getList()) {
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AllZone.getGameAction().sacrifice(c);
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}
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