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Merge branch 'battlelandsfix' into 'master'
Player.java Land play state update (fixes battle lands bug) Closes #1498 See merge request core-developers/forge!2976
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@@ -1775,6 +1775,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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land.turnFaceUp(null);
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land.turnFaceUp(null);
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}
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}
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final Card c = game.getAction().moveTo(getZone(ZoneType.Battlefield), land, null);
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final Card c = game.getAction().moveTo(getZone(ZoneType.Battlefield), land, null);
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game.copyLastState();
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game.updateLastStateForCard(c);
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game.updateLastStateForCard(c);
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// play a sound
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// play a sound
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