diff --git a/.gitattributes b/.gitattributes index affb2a80d6b..07ec87faa58 100644 --- a/.gitattributes +++ b/.gitattributes @@ -4370,6 +4370,7 @@ forge-gui/res/cardsfolder/d/dark_privilege.txt svneol=native#text/plain forge-gui/res/cardsfolder/d/dark_prophecy.txt -text forge-gui/res/cardsfolder/d/dark_revenant.txt -text forge-gui/res/cardsfolder/d/dark_ritual.txt svneol=native#text/plain +forge-gui/res/cardsfolder/d/dark_salvation.txt -text svneol=unset#text/plain forge-gui/res/cardsfolder/d/dark_sphere.txt -text forge-gui/res/cardsfolder/d/dark_supplicant.txt -text svneol=unset#text/plain forge-gui/res/cardsfolder/d/dark_suspicions.txt -text svneol=unset#text/plain diff --git a/forge-gui/res/cardsfolder/d/dark_salvation.txt b/forge-gui/res/cardsfolder/d/dark_salvation.txt new file mode 100644 index 00000000000..830b218c9e2 --- /dev/null +++ b/forge-gui/res/cardsfolder/d/dark_salvation.txt @@ -0,0 +1,13 @@ +Name:Dark Salvation +ManaCost:X X B +Types:Sorcery +A:SP$ Token | Cost$ X X B | ValidTgts$ Player | TgtPrompt$ Select target player. | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ TargetedPlayer | TokenPower$ 2 | TokenToughness$ 2 | TokenColors$ Black | TokenImage$ b 2 2 zombie EMN | TokenAltImages$ b_2_2_zombie2_EMN,b_2_2_zombie3_EMN | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. +SVar:DBPump:DB$ Pump | Cost$ 0 | NumAtt$ -Y | NumDef$ -Y | References$ Y | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature. | IsCurse$ True +SVar:X:Count$xPaid +SVar:Y:Count$Valid Zombie.TargetedPlayerCtrl +SVar:PlayMain1:TRUE +SVar:BuffedBy:Zombie +SVar:AntiBuffedBy:Zombie +SVar:Picture:http://www.wizards.com/global/images/magic/general/dark_salvation.jpg +Oracle:Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. +