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change the Colorless mana label back to the X thing it was before the Skin Enum changes (instead of the current U/B)
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@@ -289,8 +289,8 @@ public class FSkin {
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this.setIconAndIncrement(SkinProp.ICON_MANA_BLUE, 360, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_BLUE, 360, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_RED, 400, 160, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_RED, 400, 160, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_GREEN, 400, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_GREEN, 400, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_COLORLESS, 440, 160, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_WHITE, 440, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_WHITE, 440, 200, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_MANA_COLORLESS, 440, 240, 40, 40);
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this.setIconAndIncrement(SkinProp.ICON_DOCK_SETTINGS, 80, 640, 80, 80);
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this.setIconAndIncrement(SkinProp.ICON_DOCK_SETTINGS, 80, 640, 80, 80);
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this.setIconAndIncrement(SkinProp.ICON_DOCK_SHORTCUTS, 160, 640, 80, 80);
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this.setIconAndIncrement(SkinProp.ICON_DOCK_SHORTCUTS, 160, 640, 80, 80);
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