From 01aab963d6bd22749db40ebdec31850b0e3dac6f Mon Sep 17 00:00:00 2001 From: Northmoc Date: Wed, 19 Jan 2022 22:19:36 -0500 Subject: [PATCH] Curses - you get the token first!! --- forge-gui/res/cardsfolder/c/curse_of_disturbance.txt | 3 ++- forge-gui/res/cardsfolder/c/curse_of_opulence.txt | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/c/curse_of_disturbance.txt b/forge-gui/res/cardsfolder/c/curse_of_disturbance.txt index 4052cafa852..1c288c1bffe 100644 --- a/forge-gui/res/cardsfolder/c/curse_of_disturbance.txt +++ b/forge-gui/res/cardsfolder/c/curse_of_disturbance.txt @@ -4,5 +4,6 @@ Types:Enchantment Aura Curse K:Enchant player A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. -SVar:TrigToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer=OpponentAndYou | TokenScript$ b_2_2_zombie +SVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | SubAbility$ DBToken +SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer=Opponent | TokenScript$ b_2_2_zombie Oracle:Enchant player\nWhenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. diff --git a/forge-gui/res/cardsfolder/c/curse_of_opulence.txt b/forge-gui/res/cardsfolder/c/curse_of_opulence.txt index b5f2d0d936b..5dc33b97fa8 100644 --- a/forge-gui/res/cardsfolder/c/curse_of_opulence.txt +++ b/forge-gui/res/cardsfolder/c/curse_of_opulence.txt @@ -4,5 +4,6 @@ Types:Enchantment Aura Curse K:Enchant player A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.") -SVar:TrigToken:DB$ Token | TokenScript$ c_a_gold_draw | TokenOwner$ TriggeredAttackingPlayer=OpponentAndYou +SVar:TrigToken:DB$ Token | TokenScript$ c_a_gold_draw | SubAbility$ DBToken +SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer=Opponent | TokenScript$ c_a_gold_draw Oracle:Enchant player\nWhenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")