From 017e5a610ffb3cf19597ed95f6bcf2aee4a2961d Mon Sep 17 00:00:00 2001 From: Northmoc Date: Sat, 9 Jul 2022 19:27:04 -0400 Subject: [PATCH] battle_angels_of_tyr.txt --- .../upcoming/battle_angels_of_tyr.txt | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/battle_angels_of_tyr.txt diff --git a/forge-gui/res/cardsfolder/upcoming/battle_angels_of_tyr.txt b/forge-gui/res/cardsfolder/upcoming/battle_angels_of_tyr.txt new file mode 100644 index 00000000000..36d511876be --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/battle_angels_of_tyr.txt @@ -0,0 +1,18 @@ +Name:Battle Angels of Tyr +ManaCost:2 W W +Types:Creature Angel Knight +PT:4/4 +K:Flying +K:Myriad +T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDraw | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player. +SVar:TrigDraw:DB$ Draw | ConditionCheckSVar$ NumInHand | ConditionSVarCompare$ GTMostInHand | SubAbility$ DBTreasure +SVar:DBTreasure:DB$ Token | ConditionCheckSVar$ NumLands | ConditionSVarCompare$ GTMostLands | TokenScript$ c_a_treasure_sac | SubAbility$ DBGainLife +SVar:DBGainLife:DB$ GainLife | ConditionCheckSVar$ NumLife | ConditionSVarCompare$ GTMostLife | LifeAmount$ 3 +SVar:NumInHand:TriggeredTarget$CardsInHand +SVar:MostInHand:PlayerCountDefinedNonTriggeredTarget$HighestCardsInHand +SVar:NumLands:TriggeredTarget$Valid Land.YouCtrl +SVar:MostLands:PlayerCountDefinedNonTriggeredTarget$HighestValid Land.YouCtrl +SVar:NumLife:TriggeredTarget$LifeTotal +SVar:MostLife:PlayerCountDefinedNonTriggeredTarget$HighestLifeTotal +DeckHas:Ability$Token|Sacrifice|LifeGain & Type$Artifact|Treasure +Oracle:Flying, myriad\nWhenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.