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- Fixed a possible NPE in doDiscard.
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@@ -1035,7 +1035,7 @@ public abstract class Player extends GameEntity {
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if ((c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield instead of putting it into your graveyard.")
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if ((c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield instead of putting it into your graveyard.")
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|| c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard."))
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|| c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard."))
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&& !c.getController().equals(sa.getSourceCard().getController())) {
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&& null != sa && !c.getController().equals(sa.getSourceCard().getController())) {
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AllZone.getGameAction().discard_PutIntoPlayInstead(c);
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AllZone.getGameAction().discard_PutIntoPlayInstead(c);
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} else if (c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, return it to your hand.")) {
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} else if (c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, return it to your hand.")) {
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;
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;
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