diff --git a/forge-gui-mobile/src/forge/screens/planarconquest/ConquestMapScreen.java b/forge-gui-mobile/src/forge/screens/planarconquest/ConquestMapScreen.java index a31e97ac0e0..29b2b46558f 100644 --- a/forge-gui-mobile/src/forge/screens/planarconquest/ConquestMapScreen.java +++ b/forge-gui-mobile/src/forge/screens/planarconquest/ConquestMapScreen.java @@ -7,6 +7,7 @@ import com.badlogic.gdx.graphics.g2d.BitmapFont.HAlignment; import forge.Graphics; import forge.assets.FImage; +import forge.assets.FSkinColor; import forge.assets.FSkinFont; import forge.assets.FSkinImage; import forge.assets.FSkinTexture; @@ -29,6 +30,7 @@ import forge.toolbox.FLabel; import forge.util.Utils; public class ConquestMapScreen extends FScreen { + private static final Color BACK_COLOR = FSkinColor.fromRGB(1, 2, 2); private static final float BORDER_THICKNESS = Utils.scale(1); private static final FSkinFont REGION_NAME_FONT = FSkinFont.get(15); private static final FSkinFont UNLOCK_WINS_FONT = FSkinFont.get(18); @@ -63,7 +65,8 @@ public class ConquestMapScreen extends FScreen { FImage background = FSkinTexture.BG_PLANAR_MAP; float w = getWidth(); float h = w * background.getHeight() / background.getWidth(); - g.drawImage(background, 0, getHeight() - h, w, h); //retain proportions, should cover enough to reach region border + g.fillRect(BACK_COLOR, 0, 0, w, getHeight()); + g.drawImage(background, 0, getHeight() - h, w, h); //retain proportions, remaining area will be covered by back color } @Override diff --git a/forge-gui/res/skins/default/bg_planar_map.png b/forge-gui/res/skins/default/bg_planar_map.png index 89bc988b0d6..c1cdad089cc 100644 Binary files a/forge-gui/res/skins/default/bg_planar_map.png and b/forge-gui/res/skins/default/bg_planar_map.png differ