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https://github.com/Card-Forge/forge.git
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Code cleanup
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@@ -300,7 +300,7 @@ public class PlayerControllerHuman extends PlayerController {
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boolean cardsAreInMyHandOrBattlefield = true;
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for(Card c : sourceList) {
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Zone z = c.getZone();
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if ( z != null && ( z.is(ZoneType.Battlefield) || z.is(ZoneType.Hand, player)))
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if (z != null && (z.is(ZoneType.Battlefield) || z.is(ZoneType.Hand, player)))
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continue;
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cardsAreInMyHandOrBattlefield = false;
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break;
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@@ -448,7 +448,7 @@ public class PlayerControllerHuman extends PlayerController {
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message = "Looking at cards in {player's} " + zone.name();
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}
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String fm = formatMessage(message, owner);
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if ( !cards.isEmpty() )
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if (!cards.isEmpty())
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GuiChoose.reveal(fm, cards);
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else
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GuiDialog.message("There are no cards in the named location", fm);
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@@ -710,7 +710,7 @@ public class PlayerControllerHuman extends PlayerController {
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*/
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@Override
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public boolean payManaOptional(Card c, Cost cost, SpellAbility sa, String prompt, ManaPaymentPurpose purpose) {
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if ( sa == null && cost.isOnlyManaCost() && cost.getTotalMana().isZero()
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if (sa == null && cost.isOnlyManaCost() && cost.getTotalMana().isZero()
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&& !Singletons.getModel().getPreferences().getPrefBoolean(FPref.MATCHPREF_PROMPT_FREE_BLOCKS))
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return true;
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@@ -909,7 +909,7 @@ public class PlayerControllerHuman extends PlayerController {
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private byte chooseColorCommon(String message, Card c, ColorSet colors, boolean withColorless) {
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int cntColors = colors.countColors();
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if( withColorless ) cntColors++;
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if(withColorless) cntColors++;
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String[] colorNames = new String[cntColors];
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int i = 0;
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if(withColorless)
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@@ -998,8 +998,9 @@ public class PlayerControllerHuman extends PlayerController {
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InputProliferate inp = new InputProliferate();
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inp.setCancelAllowed(true);
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inp.showAndWait();
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if ( inp.hasCancelled() )
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if (inp.hasCancelled()) {
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return null;
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}
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return inp.getProliferationMap();
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}
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@@ -1007,7 +1008,6 @@ public class PlayerControllerHuman extends PlayerController {
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public boolean chooseTargetsFor(SpellAbility currentAbility) {
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final TargetSelection select = new TargetSelection(currentAbility);
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return select.chooseTargets(null);
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}
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@Override
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