- Adding Energy icon to sprite sheet

This commit is contained in:
Sol
2016-09-21 14:36:14 +00:00
parent cbe8cbdbdd
commit 00092a17da
5 changed files with 4 additions and 0 deletions

View File

@@ -85,6 +85,7 @@ public class CardFaceSymbols {
MANA_IMAGES.put("S", FSkin.getImage(FSkinProp.IMG_MANA_SNOW, manaImageSize, manaImageSize));
MANA_IMAGES.put("T", FSkin.getImage(FSkinProp.IMG_TAP, manaImageSize, manaImageSize));
MANA_IMAGES.put("E", FSkin.getImage(FSkinProp.IMG_PLAYER_ENERGY, 40, 40));
MANA_IMAGES.put("slash", FSkin.getImage(FSkinProp.IMG_SLASH, manaImageSize, manaImageSize));
MANA_IMAGES.put("attack", FSkin.getImage(FSkinProp.IMG_ATTACK, 32, 32));
MANA_IMAGES.put("defend", FSkin.getImage(FSkinProp.IMG_DEFEND, 32, 32));

View File

@@ -1273,6 +1273,7 @@ public class FSkin {
addEncodingSymbol("Q", FSkinProp.IMG_UNTAP);
addEncodingSymbol("S", FSkinProp.IMG_MANA_SNOW);
addEncodingSymbol("T", FSkinProp.IMG_TAP);
addEncodingSymbol("E", FSkinProp.IMG_PLAYER_ENERGY);
// Set look and feel after skin loaded
FView.SINGLETON_INSTANCE.setSplashProgessBarMessage("Setting look and feel...");