Name:Opal Avenger
ManaCost:2 W
Types:Enchantment
T:Mode$ Always | LifeTotal$ You | LifeAmount$ LE10 | TriggerZones$ Battlefield | Execute$ TrigOpalAvengerAnimate | IsPresent$ Card.Self+Enchantment | ResolvingCheck$ IsPresent | TriggerDescription$ When you have 10 or less life, if CARDNAME is an enchantment, CARDNAME becomes a 3/5 Soldier creature.
SVar:TrigOpalAvengerAnimate:DB$ Animate | Types$ Creature,Soldier | Power$ 3 | Toughness$ 5 | RemoveCardTypes$ True | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/opal_avenger.jpg
Oracle:When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
