Files
LifeTrinket/src/Components/Player/PlayerMenu.tsx
Viktor Rådberg ae9f5707b2 update blur
2024-02-09 23:04:14 +01:00

375 lines
10 KiB
TypeScript

import { Button, Checkbox } from '@mui/material';
import { useRef } from 'react';
import { twc } from 'react-twc';
import { theme } from '../../Data/theme';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate';
import {
Energy,
Exit,
Experience,
FullscreenOff,
FullscreenOn,
PartnerTax,
Poison,
ResetGame,
} from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage';
const CheckboxContainer = twc.div``;
const PlayerMenuWrapper = twc.div`
flex
flex-col
absolute
w-full
h-full
bg-background-settings
backdrop-blur-[3px]
items-center
justify-center
z-[2]
webkit-user-select-none
transition-all
`;
const BetterRowContainer = twc.div`
flex
flex-col
flex-grow
w-full
h-full
justify-between
items-stretch
`;
const TogglesSection = twc.div`
flex
flex-row
flex-wrap
relative
gap-2
h-full
justify-evenly
items-center
`;
const ButtonsSections = twc.div`
flex
max-w-full
gap-4
justify-between
p-[3%]
items-center
flex-wrap
`;
const ColorPicker = twc.input`
h-[8vmax]
w-[8vmax]
max-h-12
max-w-11
border-none
outline-none
cursor-pointer
bg-transparent
user-select-none
text-common-white
`;
const SettingsContainer = twc.div<RotationDivProps>((props) => [
'flex flex-wrap h-full w-full',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'flex-col'
: 'flex-row',
]);
type PlayerMenuProps = {
player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
};
const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null);
const { isSide } = useSafeRotate({
rotation: player.settings.rotation,
containerRef: settingsContainerRef,
});
const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
const { updatePlayer, resetCurrentGame } = usePlayers();
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const updatedPlayer = { ...player, color: event.target.value };
updatePlayer(updatedPlayer);
};
const handleSettingsChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const { name, checked } = event.target;
const updatedSettings = { ...player.settings, [name]: checked };
const updatedPlayer = { ...player, settings: updatedSettings };
updatePlayer(updatedPlayer);
};
const handleResetGame = () => {
resetCurrentGame();
setShowPlayerMenu(false);
};
const toggleFullscreen = () => {
if (fullscreen.isFullscreen) {
fullscreen.disableFullscreen();
} else {
fullscreen.enableFullscreen();
}
};
const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
const iconSize = isSide ? '6vmin' : '3vmax';
const extraCountersSize = isSide ? '8vmin' : '4vmax';
const calcRotation =
player.settings.rotation === Rotation.Side
? `${player.settings.rotation - 180}deg`
: player.settings.rotation === Rotation.SideFlipped
? `${player.settings.rotation - 180}deg`
: '';
return (
<PlayerMenuWrapper
//TODO: Fix hacky solution to rotation for SideFlipped
style={{
rotate:
player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
}}
>
<SettingsContainer
$rotation={player.settings.rotation}
style={{
rotate: calcRotation,
}}
ref={settingsContainerRef}
>
<BetterRowContainer>
<TogglesSection>
<ColorPicker
type="color"
value={player.color}
onChange={handleColorChange}
role="button"
aria-label="Color picker"
/>
{player.settings.useCommanderDamage && (
<CheckboxContainer>
<Checkbox
name="usePartner"
checked={player.settings.usePartner}
icon={
<PartnerTax
size={extraCountersSize}
color="black"
stroke="white"
strokeWidth="30"
/>
}
checkedIcon={
<PartnerTax
size={extraCountersSize}
color={player.color}
stroke="white"
strokeWidth="30"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.usePartner}
aria-label="Partner"
/>
</CheckboxContainer>
)}
<CheckboxContainer>
<Checkbox
name="usePoison"
checked={player.settings.usePoison}
icon={
<Poison
size={extraCountersSize}
color="black"
stroke="white"
strokeWidth="30"
/>
}
checkedIcon={
<Poison
size={extraCountersSize}
color={player.color}
stroke="white"
strokeWidth="30"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.usePoison}
aria-label="Poison"
/>
</CheckboxContainer>
<CheckboxContainer>
<Checkbox
name="useEnergy"
checked={player.settings.useEnergy}
icon={
<Energy
size={extraCountersSize}
color="black"
stroke="white"
strokeWidth="15"
/>
}
checkedIcon={
<Energy
size={extraCountersSize}
color={player.color}
stroke="white"
strokeWidth="15"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.useEnergy}
aria-label="Energy"
/>
</CheckboxContainer>
<CheckboxContainer>
<Checkbox
name="useExperience"
checked={player.settings.useExperience}
icon={
<Experience
size={extraCountersSize}
color="black"
stroke="white"
strokeWidth="15"
/>
}
checkedIcon={
<Experience
size={extraCountersSize}
color={player.color}
stroke="white"
strokeWidth="15"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.useExperience}
aria-label="Experience"
/>
</CheckboxContainer>
</TogglesSection>
<ButtonsSections className="mt-4">
<Button
variant="text"
style={{
cursor: 'pointer',
userSelect: 'none',
}}
onClick={goToStart}
aria-label="Back to start"
>
<Exit size={iconSize} style={{ rotate: '180deg' }} />
</Button>
<CheckboxContainer>
<Checkbox
name="fullscreen"
checked={document.fullscreenElement ? true : false}
icon={
<FullscreenOff
size={iconSize}
color={theme.palette.primary.main}
/>
}
checkedIcon={<FullscreenOn size={iconSize} />}
onChange={toggleFullscreen}
role="checkbox"
aria-checked={document.fullscreenElement ? true : false}
aria-label="Fullscreen"
/>
</CheckboxContainer>
<Button
variant={wakeLock.active ? 'contained' : 'outlined'}
style={{
cursor: 'pointer',
userSelect: 'none',
fontSize: buttonFontSize,
padding: '0 4px 0 4px',
}}
onClick={wakeLock.toggleWakeLock}
role="checkbox"
aria-checked={wakeLock.active}
aria-label="Keep awake"
>
Keep Awake
</Button>
<Button
style={{
cursor: 'pointer',
userSelect: 'none',
fontSize: buttonFontSize,
padding: '4px',
}}
onClick={() => dialogRef.current?.show()}
role="checkbox"
aria-checked={wakeLock.active}
aria-label="Reset Game"
>
<ResetGame size={iconSize} />
</Button>
</ButtonsSections>
</BetterRowContainer>
<dialog
ref={dialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute bottom-[20%]"
>
<div className="flex flex-col p-4 gap-2">
<h1 className="text-center">Reset Game?</h1>
<div className="flex justify-evenly gap-4">
<Button
variant="contained"
onClick={() => dialogRef.current?.close()}
>
No
</Button>
<Button
variant="contained"
onClick={() => {
handleResetGame();
dialogRef.current?.close();
}}
>
Yes
</Button>
</div>
</div>
</dialog>
</SettingsContainer>
</PlayerMenuWrapper>
);
};
export default PlayerMenu;