Files
LifeTrinket/src/Components/PlayerMenu/Settings.tsx
Viktor Rådberg 864fe64bdf adjust font size
2023-09-18 18:28:54 +02:00

416 lines
10 KiB
TypeScript

import { Button, Checkbox } from '@mui/material';
import styled, { css } from 'styled-components';
import {
Energy,
Exit,
Experience,
FullscreenOff,
FullscreenOn,
PartnerTax,
Poison,
} from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import { WakeLock } from '../../Types/WakeLock';
import { useFullscreen } from '../../Hooks/useFullscreen';
import { theme } from '../../Data/theme';
import { InitialSettings } from '../../Data/getInitialPlayers';
const SettingsContainer = styled.div<{
$rotation: Rotation;
}>`
display: flex;
position: relative;
flex-direction: row;
justify-content: space-evenly;
align-items: center;
height: 100%;
width: 80%;
${(props) => {
if (
props.$rotation === Rotation.SideFlipped ||
props.$rotation === Rotation.Side
) {
return css`
flex-direction: column-reverse;
height: 100%;
width: 100%;
`;
}
}}
`;
const TogglesSection = styled.div<{ $rotation: Rotation }>`
display: flex;
position: absolute;
flex-direction: row;
justify-content: space-evenly;
gap: 0.5rem;
${(props) => {
if (
props.$rotation === Rotation.SideFlipped ||
props.$rotation === Rotation.Side
) {
return css`
flex-direction: column-reverse;
`;
}
}}
`;
const ButtonsSections = styled.div<{ $rotation: Rotation }>`
position: absolute;
display: flex;
gap: 1rem;
bottom: 16px;
${(props) => {
if (props.$rotation === Rotation.Side) {
return css`
bottom: auto;
right: -6rem;
rotate: ${props.$rotation - 180}deg;
`;
} else if (props.$rotation === Rotation.SideFlipped) {
return css`
bottom: auto;
left: -6rem;
rotate: ${props.$rotation - 180}deg;
`;
}
}}
`;
const ColorPicker = styled.input<{
$rotation: Rotation;
}>`
position: absolute;
top: 5%;
left: 5%;
height: 8vmax;
width: 8vmax;
border: none;
outline: none;
cursor: pointer;
background-color: transparent;
user-select: none;
color: #ffffff;
${(props) => {
if (props.$rotation === Rotation.Side) {
return css`
rotate: ${props.$rotation - 180}deg;
bottom: 5%;
top: auto;
`;
} else if (props.$rotation === Rotation.SideFlipped) {
return css`
rotate: ${props.$rotation - 180}deg;
top: 5%;
left: auto;
right: 5%;
`;
}
}}
`;
const CheckboxContainer = styled.div<{ $rotation: Rotation }>`
${(props) => {
if (
props.$rotation === Rotation.SideFlipped ||
props.$rotation === Rotation.Side
) {
return css`
rotate: ${props.$rotation - 180}deg;
`;
}
}}
`;
type SettingsProps = {
player: Player;
opponents: Player[];
onChange: (updatedPlayer: Player) => void;
goToStart: () => void;
wakeLock: WakeLock;
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
};
const Settings = ({
player,
onChange,
goToStart,
wakeLock,
opponents,
setShowPlayerMenu,
}: SettingsProps) => {
const { disableFullscreen, enableFullscreen, isFullscreen } = useFullscreen();
const isSide =
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped;
const handleWakeLock = () => {
if (!wakeLock.active) {
wakeLock.request();
return;
}
wakeLock.release();
};
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const updatedPlayer = { ...player, color: event.target.value };
onChange(updatedPlayer);
};
const handleSettingsChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const { name, checked } = event.target;
const updatedSettings = { ...player.settings, [name]: checked };
const updatedPlayer = { ...player, settings: updatedSettings };
onChange(updatedPlayer);
};
const handleResetGame = () => {
const savedGameSettings = localStorage.getItem('initialGameSettings');
const initialGameSettings: InitialSettings = savedGameSettings
? JSON.parse(savedGameSettings)
: null;
if (!initialGameSettings) {
goToStart();
}
const startingPlayerIndex = Math.floor(
Math.random() * initialGameSettings.numberOfPlayers
);
[player, ...opponents].forEach((player: Player) => {
player.commanderDamage.map((damage) => {
damage.damageTotal = 0;
damage.partnerDamageTotal = 0;
});
player.extraCounters.map((counter) => {
counter.value = 0;
});
player.lifeTotal = initialGameSettings.startingLifeTotal;
player.hasLost = false;
const isStartingPlayer = player.index === startingPlayerIndex;
player.isStartingPlayer = isStartingPlayer;
if (player.isStartingPlayer) {
player.showStartingPlayer = true;
}
onChange(player);
});
localStorage.setItem('playing', 'false');
setShowPlayerMenu(false);
};
const handleNewGame = () => {
goToStart();
};
const toggleFullscreen = () => {
if (isFullscreen) {
disableFullscreen();
} else {
enableFullscreen();
}
};
const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
return (
<SettingsContainer $rotation={player.settings.rotation}>
<ColorPicker
$rotation={player.settings.rotation}
type="color"
value={player.color}
onChange={handleColorChange}
role="button"
aria-label="Color picker"
/>
<TogglesSection $rotation={player.settings.rotation}>
{player.settings.useCommanderDamage && (
<CheckboxContainer $rotation={player.settings.rotation}>
<Checkbox
name="usePartner"
checked={player.settings.usePartner}
icon={
<PartnerTax
size="6vmax"
color="black"
stroke="white"
strokeWidth="30"
/>
}
checkedIcon={
<PartnerTax
size="6vmax"
color={player.color}
stroke="white"
strokeWidth="30"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.usePartner}
aria-label="Partner"
/>
</CheckboxContainer>
)}
<CheckboxContainer $rotation={player.settings.rotation}>
<Checkbox
name="usePoison"
checked={player.settings.usePoison}
icon={
<Poison
size="6vmax"
color="black"
stroke="white"
strokeWidth="30"
/>
}
checkedIcon={
<Poison
size="6vmax"
color={player.color}
stroke="white"
strokeWidth="30"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.usePoison}
aria-label="Poison"
/>
</CheckboxContainer>
<CheckboxContainer $rotation={player.settings.rotation}>
<Checkbox
name="useEnergy"
checked={player.settings.useEnergy}
icon={
<Energy
size="6vmax"
color="black"
stroke="white"
strokeWidth="15"
/>
}
checkedIcon={
<Energy
size="6vmax"
color={player.color}
stroke="white"
strokeWidth="15"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.useEnergy}
aria-label="Energy"
/>
</CheckboxContainer>
<CheckboxContainer $rotation={player.settings.rotation}>
<Checkbox
name="useExperience"
checked={player.settings.useExperience}
icon={
<Experience
size="6vmax"
color="black"
stroke="white"
strokeWidth="15"
/>
}
checkedIcon={
<Experience
size="6vmax"
color={player.color}
stroke="white"
strokeWidth="15"
/>
}
onChange={handleSettingsChange}
role="checkbox"
aria-checked={player.settings.useExperience}
aria-label="Experience"
/>
</CheckboxContainer>
</TogglesSection>
<ButtonsSections $rotation={player.settings.rotation}>
<Button
variant="text"
style={{
cursor: 'pointer',
userSelect: 'none',
}}
onClick={handleNewGame}
aria-label="Back to start"
>
<Exit size="4vmax" style={{ rotate: '180deg' }} />
</Button>
<CheckboxContainer $rotation={player.settings.rotation}>
<Checkbox
name="fullscreen"
checked={document.fullscreenElement ? true : false}
icon={
<FullscreenOff size="4vmax" color={theme.palette.primary.main} />
}
checkedIcon={<FullscreenOn size="4vmax" />}
onChange={toggleFullscreen}
role="checkbox"
aria-checked={document.fullscreenElement ? true : false}
aria-label="Fullscreen"
/>
</CheckboxContainer>
<Button
variant={wakeLock.active ? 'contained' : 'outlined'}
style={{
cursor: 'pointer',
userSelect: 'none',
fontSize: buttonFontSize,
padding: '0 4px 0 4px',
}}
onClick={handleWakeLock}
role="checkbox"
aria-checked={wakeLock.active}
aria-label="Keep awake"
>
Keep Awake
</Button>
<Button
variant="contained"
style={{
cursor: 'pointer',
userSelect: 'none',
fontSize: buttonFontSize,
padding: '0 4px 0 4px',
}}
onClick={handleResetGame}
role="checkbox"
aria-checked={wakeLock.active}
aria-label="Reset Game"
>
Reset Game
</Button>
</ButtonsSections>
</SettingsContainer>
);
};
export default Settings;