Files
LifeTrinket/src/Components/LifeCounter/LifeCounter.tsx
Viktor Rådberg 4f231ba6f4 finish up tailwind
2024-01-13 14:50:36 +01:00

178 lines
5.8 KiB
TypeScript

import { useEffect, useState } from 'react';
import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage';
import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar';
import PlayerMenu from '../Player/PlayerMenu';
import Health from './Health';
const LifeCounterContentWrapper = twc.div`
relative flex flex-grow flex-col items-center w-full h-full overflow-hidden`;
const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
'relative flex items-center w-full h-full z-[1]',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `flex-row`
: `flex-col`,
]);
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `rotate-[${props.$rotation - 90}deg]`
: '',
]);
const DynamicText = twc.div`text-[8vmin]`;
const hasCommanderDamageReached21 = (player: Player) => {
const commanderDamageTotals = player.commanderDamage.map(
(commanderDamage) => commanderDamage.damageTotal
);
const partnerDamageTotals = player.commanderDamage.map(
(commanderDamage) => commanderDamage.partnerDamageTotal
);
return (
commanderDamageTotals.some((damageTotal) => damageTotal >= 21) ||
partnerDamageTotals.some((partnerDamageTotal) => partnerDamageTotal >= 21)
);
};
const playerCanLose = (player: Player) => {
const poisonCounter = player.extraCounters.find(
(counter) => counter.type === 'poison'
);
return (
player.lifeTotal < 1 ||
hasCommanderDamageReached21(player) ||
(poisonCounter && poisonCounter.value >= 10)
);
};
type LifeCounterProps = {
player: Player;
opponents: Player[];
};
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings } = useGlobalSettings();
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
const [recentDifference, setRecentDifference] = useState(0);
const [differenceKey, setDifferenceKey] = useState(Date.now());
useEffect(() => {
const timer = setTimeout(() => {
setRecentDifference(0);
}, 3_000);
return () => clearTimeout(timer);
}, [recentDifference]);
useEffect(() => {
if (player.showStartingPlayer) {
const playingTimer = setTimeout(() => {
localStorage.setItem('playing', 'true');
player.showStartingPlayer = false;
updatePlayer(player);
}, 3_000);
return () => clearTimeout(playingTimer);
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [player.showStartingPlayer]);
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side;
const handleLifeChange = (updatedLifeTotal: number) => {
const difference = updateLifeTotal(player, updatedLifeTotal);
setRecentDifference(recentDifference + difference);
setDifferenceKey(Date.now());
};
const toggleGameLost = () => {
const updatedPlayer = { ...player, hasLost: !player.hasLost };
updatePlayer(updatedPlayer);
};
const calcRotation =
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? player.settings.rotation - 90
: player.settings.rotation;
const calcTextRotation =
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? player.settings.rotation - 180
: player.settings.rotation;
return (
<LifeCounterContentWrapper style={{ background: player.color }}>
<LifeCounterWrapper
$rotation={player.settings.rotation}
style={{ rotate: `${calcRotation}deg` }}
>
{settings.showStartingPlayer &&
player.isStartingPlayer &&
player.showStartingPlayer && (
<StartingPlayerNoticeWrapper
style={{ rotate: `${calcRotation}deg` }}
>
<DynamicText style={{ rotate: `${calcTextRotation}deg` }}>
You start!
</DynamicText>
</StartingPlayerNoticeWrapper>
)}
{player.hasLost && (
<PlayerLostWrapper $rotation={player.settings.rotation} />
)}
<CommanderDamageBar
opponents={opponents}
player={player}
key={player.index}
handleLifeChange={handleLifeChange}
/>
<SettingsButton
onClick={() => {
setShowPlayerMenu(!showPlayerMenu);
}}
rotation={player.settings.rotation}
/>
{playerCanLose(player) && (
<LoseGameButton
rotation={player.settings.rotation}
onClick={toggleGameLost}
/>
)}
<Health
player={player}
rotation={player.settings.rotation}
differenceKey={differenceKey}
recentDifference={recentDifference}
handleLifeChange={handleLifeChange}
/>
<ExtraCountersBar player={player} />
{showPlayerMenu && (
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} />
)}
</LifeCounterWrapper>
</LifeCounterContentWrapper>
);
};
export default LifeCounter;