import styled, { css } from 'styled-components'; import { Skull } from '../../Icons/generated'; import { Rotation } from '../../Types/Player'; export const LoseButton = styled.button<{ $rotation: Rotation }>` position: absolute; flex-grow: 1; border: none; outline: none; cursor: pointer; top: 25%; right: 15%; background-color: #43434380; border-radius: 8px; -webkit-touch-callout: none; -webkit-tap-highlight-color: transparent; user-select: none; -moz-user-select: -moz-none; -webkit-user-select: none; -ms-user-select: none; z-index: 1; ${(props) => { if (props.$rotation === Rotation.SideFlipped) { return css` right: auto; top: 15%; left: 27%; rotate: ${props.$rotation}deg; `; } else if (props.$rotation === Rotation.Side) { return css` right: auto; top: 15%; left: 27%; rotate: ${props.$rotation - 180}deg; `; } }} `; type LoseButtonProps = { onClick: () => void; rotation: Rotation; }; export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => { return ( ); };