Compare commits

...

6 Commits

Author SHA1 Message Date
Viktor Rådberg
ea5da632a8 create script for releasing (#49) 2025-11-17 20:16:12 +01:00
Viktor Rådberg
ca4e3edb5f Feature/game score tracking (#48) 2025-11-17 19:53:17 +01:00
Viktor Rådberg
c6039c2a53 update deps (#40)
* update deps

* fix lint
2025-02-22 12:15:28 +01:00
Viktor Rådberg
6d6da2ad79 fix commander damage text not being centered on chrome (#39) 2025-02-22 11:45:35 +01:00
Vikeo
51acebb50e bump settings 2024-09-22 09:57:55 +02:00
Viktor Rådberg
35c1cac691 Add Monarch support (#37)
* wip

* cleanup

* monarch button

* use monarch button

* last cleanup

* fix lint

* fix lint
2024-09-22 09:57:02 +02:00
28 changed files with 4532 additions and 3709 deletions

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@@ -1,7 +1,7 @@
{
"name": "life-trinket",
"private": true,
"version": "0.9.99",
"version": "1.0.4",
"type": "commonjs",
"engines": {
"node": ">=20",
@@ -14,42 +14,43 @@
"lint": "eslint . --ext ts,tsx --report-unused-disable-directives --max-warnings 0",
"preview": "vite preview",
"generate-icons": "npx @svgr/cli src/Icons/svgs",
"deploy": "bun run build && firebase deploy --only hosting"
"deploy": "bun run build && firebase deploy --only hosting",
"release": "bash scripts/create-release.sh"
},
"dependencies": {
"firebase": "^10.3.0",
"firebase": "^10.14.1",
"ga-4-react": "^0.1.281",
"react": "^18.2.0",
"react-dom": "^18.2.0",
"react": "^18.3.1",
"react-dom": "^18.3.1",
"react-screen-wake-lock": "^3.0.2",
"react-swipeable": "^7.0.1",
"react-twc": "^1.3.0",
"semver": "^7.6.2",
"zod": "^3.22.4"
"react-swipeable": "^7.0.2",
"react-twc": "^1.4.2",
"semver": "^7.7.1",
"zod": "^3.24.2"
},
"devDependencies": {
"@emotion/react": "^11.11.4",
"@emotion/styled": "^11.11.5",
"@emotion/react": "^11.14.0",
"@emotion/styled": "^11.14.0",
"@savvywombat/tailwindcss-grid-areas": "^4.0.0",
"@svgr/cli": "^8.1.0",
"@types/react": "^18.3.1",
"@types/react-dom": "^18.3.0",
"@types/react": "^18.3.18",
"@types/react-dom": "^18.3.5",
"@types/semver": "^7.5.8",
"@typescript-eslint/eslint-plugin": "^7.8.0",
"@typescript-eslint/parser": "^7.8.0",
"@vitejs/plugin-react-swc": "^3.6.0",
"autoprefixer": "^10.4.19",
"eslint": "^8.45.0",
"@typescript-eslint/eslint-plugin": "^7.18.0",
"@typescript-eslint/parser": "^7.18.0",
"@vitejs/plugin-react-swc": "^3.8.0",
"autoprefixer": "^10.4.20",
"eslint": "^8.57.1",
"eslint-plugin-react-hooks": "^4.6.2",
"eslint-plugin-react-refresh": "^0.4.6",
"firebase-tools": "^13.7.5",
"eslint-plugin-react-refresh": "^0.4.19",
"firebase-tools": "^13.31.2",
"install": "^0.13.0",
"postcss": "^8.4.38",
"postcss": "^8.5.3",
"prettier": "2.8.8",
"prop-types": "^15.8.1",
"tailwindcss": "^3.4.3",
"typescript": "^5.4.5",
"vite": "^5.2.10",
"vite-plugin-pwa": "^0.20.0"
"tailwindcss": "^3.4.17",
"typescript": "^5.7.3",
"vite": "^5.4.14",
"vite-plugin-pwa": "^0.20.5"
}
}

7387
pnpm-lock.yaml generated

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74
scripts/README.md Normal file
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@@ -0,0 +1,74 @@
# Release Scripts
## create-release.sh
This script automates the process of creating a new release for LifeTrinket.
### Usage
```bash
npm run release
# or
pnpm release
# or
bash scripts/create-release.sh
```
### What it does
1. **Reads the current version** from `package.json`
2. **Checks for existing tags** - If a tag with the current version already exists, it will prompt you to update the version in `package.json` first
3. **Warns about uncommitted changes** - Prompts for confirmation if you have uncommitted changes
4. **Prompts for release description** - You can enter a multi-line description for the release
5. **Creates an annotated git tag** with the version and description
6. **Pushes the tag to remote** - This triggers the GitHub Actions workflow that builds and deploys the app
### Workflow
When you push a tag, the following happens:
1. The `firebase-release.yml` workflow is triggered
2. The app is built and deployed to Firebase Hosting
3. A GitHub release is created with the version number
### Before running
Make sure to:
1. **Update the version** in `package.json` if needed
2. **Commit all changes** you want to include in the release
3. **Test the build** with `npm run build` to ensure everything works
### Example
```bash
# 1. Update version in package.json to 1.0.3
# 2. Commit your changes
git add .
git commit -m "feat: add new features for v1.0.3"
# 3. Run the release script
npm run release
# The script will:
# - Show current version: 1.0.3
# - Prompt for confirmation
# - Ask for release description
# - Create and push the tag
# - Trigger the deployment workflow
```
### Troubleshooting
**"Tag already exists" error:**
- Update the version in `package.json` before creating a new release
**"Failed to push tag" error:**
- Check your git remote permissions
- Try pushing manually: `git push origin <version>`
**Script won't run:**
- Make sure the script is executable: `chmod +x scripts/create-release.sh`

87
scripts/create-release.sh Executable file
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@@ -0,0 +1,87 @@
#!/bin/bash
# Color codes for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m' # No Color
echo -e "${BLUE}=== LifeTrinket Release Script ===${NC}\n"
# Get current version from package.json
CURRENT_VERSION=$(node -p "require('./package.json').version")
if [ -z "$CURRENT_VERSION" ]; then
echo -e "${RED}Error: Could not read version from package.json${NC}"
exit 1
fi
echo -e "${BLUE}Current version in package.json:${NC} ${GREEN}$CURRENT_VERSION${NC}"
# Check if we're on a clean working tree
if [[ -n $(git status -s) ]]; then
echo -e "${YELLOW}Warning: You have uncommitted changes.${NC}"
fi
# Fetch latest tags from remote
echo -e "\n${BLUE}Fetching latest tags from remote...${NC}"
git fetch --tags
# Check if tag already exists locally or remotely
if git rev-parse "$CURRENT_VERSION" >/dev/null 2>&1; then
echo -e "${RED}Error: Tag '$CURRENT_VERSION' already exists!${NC}"
echo -e "${YELLOW}Please update the version in package.json before creating a new release.${NC}"
echo -e "${YELLOW}Current version: $CURRENT_VERSION${NC}"
exit 1
fi
# Get the latest tag (if any)
LATEST_TAG=$(git describe --tags --abbrev=0 2>/dev/null)
if [ -n "$LATEST_TAG" ]; then
echo -e "${BLUE}Latest existing tag:${NC} ${YELLOW}$LATEST_TAG${NC}"
# Compare versions
if [ "$LATEST_TAG" = "$CURRENT_VERSION" ]; then
echo -e "${RED}Error: Latest tag matches current version ($CURRENT_VERSION)${NC}"
echo -e "${YELLOW}Please update the version in package.json before creating a new release.${NC}"
exit 1
fi
else
echo -e "${YELLOW}No existing tags found. This will be the first release.${NC}"
fi
# Get release description from user
echo -e "\n${BLUE}Enter release description (optional, press Enter to skip):${NC}"
read -r RELEASE_DESCRIPTION
if [ -z "$RELEASE_DESCRIPTION" ]; then
RELEASE_DESCRIPTION="Release $CURRENT_VERSION"
fi
# Create annotated tag with description
echo -e "\n${BLUE}Creating tag '$CURRENT_VERSION'...${NC}"
git tag -a "$CURRENT_VERSION" -m "$RELEASE_DESCRIPTION"
if [ $? -ne 0 ]; then
echo -e "${RED}Error: Failed to create tag${NC}"
exit 1
fi
echo -e "${GREEN}✓ Tag created successfully${NC}"
# Push tag to remote
echo -e "\n${BLUE}Pushing tag to remote...${NC}"
git push origin "$CURRENT_VERSION"
if [ $? -ne 0 ]; then
echo -e "${RED}Error: Failed to push tag${NC}"
echo -e "${YELLOW}Tag was created locally. You can try pushing manually:${NC}"
echo -e " git push origin $CURRENT_VERSION"
exit 1
fi
echo -e "\n${GREEN}✓ Tag pushed successfully!${NC}"
echo -e "${BLUE}GitHub Actions will now build and deploy version $CURRENT_VERSION${NC}"
echo -e "${BLUE}Check the progress at:${NC} https://github.com/Vikeo/LifeTrinket/actions"

View File

@@ -30,7 +30,7 @@ const CommanderDamageButton = twc.button<RotationButtonProps>((props) => [
]);
const CommanderDamageTextContainer = twc.div<RotationDivProps>((props) => [
'relative top-1/2 left-1/2 tabular-nums pointer-events-none select-none webkit-user-select-none',
'relative -translate-y-1/2 top-1/2 left-1/2 tabular-nums pointer-events-none select-none webkit-user-select-none',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'rotate-[270deg]'
: '',

View File

@@ -3,6 +3,7 @@ import {
CommanderTax,
Energy,
Experience,
Monarch,
PartnerTax,
Poison,
} from '../../Icons/generated';
@@ -108,6 +109,9 @@ export const InfoDialog = ({
<li className="flex items-center">
<Experience className="size-6" /> - Experience
</li>
<li className="flex items-center">
<Monarch className="size-6" /> - Monarch
</li>
</ul>
<h3 className="text-lg font-bold mb-2">Other functionality</h3>

View File

@@ -242,6 +242,23 @@ export const SettingsDialog = ({
</ul>
</Description>
</SettingContainer>
<SettingContainer>
<ToggleContainer>
<label>Show Match Score</label>
<ToggleButton
checked={settings.showMatchScore}
onChange={() => {
setSettings({
...settings,
showMatchScore: !settings.showMatchScore,
});
}}
/>
</ToggleContainer>
<Description>
Shows a score badge on each player's card to track wins across multiple games.
</Description>
</SettingContainer>
<Separator height="1px" />
<div className="flex w-full justify-center">
<button

View File

@@ -0,0 +1,85 @@
import { twc } from 'react-twc';
import { Player } from '../../Types/Player';
const Overlay = twc.div`
fixed top-0 left-0 w-[100dvmax] h-[100dvmin]
bg-black/80 backdrop-blur-sm
flex items-center justify-center
z-50
`;
const Modal = twc.div`
bg-background-default
rounded-2xl p-8
max-w-md w-[90%]
shadow-2xl
flex flex-col gap-6
`;
const Title = twc.h2`
text-[7vmin] font-bold text-center
text-text-primary
-mb-4
`;
const ButtonContainer = twc.div`
flex flex-col gap-3
`;
const WinnerName = twc.div`
text-[6vmin] font-bold text-center
py-[2vmin] px-[3vmin] rounded-xl
text-white
mb-0
`;
const PrimaryButton = twc.button`
py-[2vmin] px-[3vmin] rounded-xl
text-[4vmin] font-semibold
bg-interface-primary
text-white
transition-all duration-200
hover:scale-105 active:scale-95
border-3 border-white/50
shadow-lg shadow-interface-primary/50
`;
const SecondaryButton = twc.button`
py-[2vmin] px-[3vmin] rounded-xl
text-[4vmin] font-semibold
bg-secondary-main
text-text-primary
transition-all duration-200
hover:scale-105 active:scale-95
border-3 border-primary-main
shadow-lg shadow-secondary-main/50
`;
type GameOverProps = {
winner: Player;
onStartNextGame: () => void;
onStay: () => void;
};
export const GameOver = ({
winner,
onStartNextGame,
onStay,
}: GameOverProps) => {
return (
<Overlay>
<Modal>
<Title>Winner</Title>
<WinnerName style={{ backgroundColor: winner.color }}>
{winner.name || `Player ${winner.index + 1}`}
</WinnerName>
<ButtonContainer>
<SecondaryButton onClick={onStartNextGame}>
Start Next Game
</SecondaryButton>
<PrimaryButton onClick={onStay}>Close</PrimaryButton>
</ButtonContainer>
</Modal>
</Overlay>
);
};

View File

@@ -1,8 +1,10 @@
import { useEffect, useRef, useState } from 'react';
import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage';
import LifeCounterButton from '../Buttons/LifeCounterButton';
import { MonarchCrown } from '../Misc/MonarchCrown';
import { OutlinedText } from '../Misc/OutlinedText';
const LifeContainer = twc.div<RotationDivProps>((props) => [
@@ -33,7 +35,7 @@ const RecentDifference = twc.div`
absolute min-w-[20vmin] drop-shadow-none text-center bg-interface-recentDifference-background tabular-nums rounded-full p-[6px 12px] text-[8vmin] text-interface-recentDifference-text animate-fadeOut
top-1/4 left-[50%] -translate-x-1/2
data-[isSide=true]:top-1/3 data-[isSide=true]:translate-x-1/4 data-[isSide=true]:translate-y-1/2 data-[isSide=true]:rotate-[270deg] data-[isSide=true]:left-auto
data-[is-side=true]:top-1/3 data-[is-side=true]:translate-x-1/4 data-[is-side=true]:translate-y-1/2 data-[is-side=true]:rotate-[270deg] data-[is-side=true]:left-auto
`;
type HealthProps = {
@@ -53,6 +55,8 @@ const Health = ({
const [fontSize, setFontSize] = useState(16);
const textContainerRef = useRef<HTMLDivElement | null>(null);
const { settings } = useGlobalSettings();
useEffect(() => {
if (!textContainerRef.current) {
return;
@@ -104,6 +108,8 @@ const Health = ({
return (
<LifeContainer $rotation={player.settings.rotation}>
{settings.useMonarch && <MonarchCrown player={player} />}
<LifeCounterButton
player={player}
setLifeTotal={handleLifeChange}
@@ -111,29 +117,32 @@ const Health = ({
increment={-1}
/>
{player.name && isSide ? (
<div className="size-full relative flex items-center justify-start">
<div className="fixed flex justify-center -rotate-90 left-[5.4vmax] ">
<div
data-is-side={isSide}
className="size-full absolute flex items-start justify-center pointer-events-none webkit-user-select-none
data-[is-side=true]:items-center data-[is-side=true]:justify-start
"
>
{player.name && isSide ? (
<div className="fixed flex justify-center -rotate-90 left-[5.4vmax]">
<div
data-contrast={player.iconTheme}
className="absolute text-[4vmin] opacity-50 font-bold
className="absolute text-[4vmin] opacity-50 font-bold text-center text-nowrap
data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
>
{player.name}
</div>
</div>
</div>
) : (
<div className="w-full h-full relative flex items-start justify-center">
) : (
<div
data-contrast={player.iconTheme}
className="absolute text-[4vmin] -top-[1.1vmin] opacity-50 font-bold
className="absolute text-[4vmin] -top-[1.1vmin] opacity-50 font-bold text-center
data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
>
{player.name}
</div>
</div>
)}
)}
</div>
<TextWrapper>
<LifeCounterTextContainer
@@ -148,7 +157,7 @@ const Health = ({
{player.lifeTotal}
</OutlinedText>
{recentDifference !== 0 && (
<RecentDifference data-isSide={isSide} key={differenceKey}>
<RecentDifference data-is-side={isSide} key={differenceKey}>
{recentDifference > 0 ? '+' : ''}
{recentDifference}
</RecentDifference>

View File

@@ -24,6 +24,27 @@ const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
: 'top-1/4 right-[1vmax]',
]);
type MatchScoreBadgeProps = RotationDivProps & {
$useCommanderDamage: boolean;
};
const MatchScoreBadge = twc.div<MatchScoreBadgeProps>((props) => [
'absolute flex items-center justify-center',
'bg-black/70 backdrop-blur-sm',
'rounded-full',
'w-[5vmin] h-[5vmin]',
'text-white font-bold',
'text-[3vmin]',
'z-[1]',
'pointer-events-none',
'select-none webkit-user-select-none',
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
? `left-[6.5vmax] bottom-[1vmax]`
: props.$useCommanderDamage
? 'left-[0.5vmax] top-[11.5vmin]'
: 'left-[0.5vmax] top-[1vmax]',
]);
type SettingsButtonProps = {
onClick: () => void;
rotation: Rotation;
@@ -98,11 +119,12 @@ type LifeCounterProps = {
player: Player;
opponents: Player[];
isStartingPlayer?: boolean;
matchScore?: number;
};
const RECENT_DIFFERENCE_TTL = 3_000;
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const LifeCounter = ({ player, opponents, matchScore }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings, playing } = useGlobalSettings();
const recentDifferenceTimerRef = useRef<NodeJS.Timeout | undefined>(
@@ -215,6 +237,21 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
key={player.index}
handleLifeChange={handleLifeChange}
/>
{matchScore !== undefined && matchScore > 0 && (
<MatchScoreBadge
$rotation={player.settings.rotation}
$useCommanderDamage={player.settings.useCommanderDamage}
style={{
rotate:
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped
? `-90deg`
: '0deg',
}}
>
{matchScore}
</MatchScoreBadge>
)}
{settings.showPlayerMenuCog && (
<SettingsButton
onClick={() => {
@@ -238,11 +275,14 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
recentDifference={recentDifference}
handleLifeChange={handleLifeChange}
/>
<ExtraCountersBar player={player} />
<PlayerMenu
isShown={showPlayerMenu}
player={player}
setShowPlayerMenu={setShowPlayerMenu}
onForfeit={toggleGameLost}
totalPlayers={opponents.length + 1}
/>
</LifeCounterWrapper>
</LifeCounterContentWrapper>

View File

@@ -14,7 +14,7 @@ export const IconCheckbox = ({
className?: string;
}) => {
return (
<div className={className}>
<div className={className} >
<label>
<input
name={name}

View File

@@ -0,0 +1,67 @@
import { usePlayers } from '../../Hooks/usePlayers';
import { Monarch } from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import { IconCheckbox } from './IconCheckbox';
export const MonarchCrown = ({ player }: { player: Player }) => {
const { players, setPlayers } = usePlayers();
const iconSize =
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? '5vmax'
: '10vmin';
const rotationIsSide =
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side;
return (
<div
data-rotation-is-side={rotationIsSide}
className="absolute w-full h-full flex items-start justify-center pointer-events-none z-[1]
data-[rotation-is-side=true]:justify-start data-[rotation-is-side=true]:items-center
"
>
<div
data-rotation-is-side={rotationIsSide}
className="data-[rotation-is-side=true]:-rotate-90"
>
<IconCheckbox
className="pointer-events-all"
name="useMonarch"
checked={player.isMonarch}
icon={<Monarch size={iconSize} color={player.color} stroke="white" />}
checkedIcon={
<div>
<Monarch
size={iconSize}
stroke="white"
className="absolute blur z-[-1] text-icons-gold"
/>
<Monarch
size={iconSize}
stroke="white"
className="text-icons-gold"
/>
</div>
}
onChange={(e) => {
const updatedPlayer = { ...player, isMonarch: e.target.checked };
const updatedPlayers = players.map((p) => {
if (p.index === player.index) {
return updatedPlayer;
}
return { ...p, isMonarch: false };
});
setPlayers(updatedPlayers);
}}
aria-checked={player.isMonarch}
aria-label="Monarch"
/>
</div>
</div>
);
};

View File

@@ -2,5 +2,4 @@ import { twc } from 'react-twc';
export const Paragraph = twc.p`text-text-primary`;
// eslint-disable-next-line react-refresh/only-export-components
export const H1 = twc.h1`text-text-primary;`;

View File

@@ -11,10 +11,12 @@ import {
Experience,
FullscreenOff,
FullscreenOn,
Monarch,
NameTag,
PartnerTax,
Poison,
ResetGame,
Skull,
} from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import { PreStartMode } from '../../Types/Settings';
@@ -89,16 +91,21 @@ type PlayerMenuProps = {
player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
onForfeit?: () => void;
totalPlayers: number;
};
const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
onForfeit,
totalPlayers,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
const endGameDialogRef = useRef<HTMLDialogElement | null>(null);
const forfeitGameDialogRef = useRef<HTMLDialogElement | null>(null);
const { isSide } = useSafeRotate({
rotation: player.settings.rotation,
@@ -110,11 +117,13 @@ const PlayerMenu = ({
wakeLock,
goToStart,
settings,
setSettings,
setPlaying,
setRandomizingPlayer,
saveCurrentGame,
initialGameSettings,
setPreStartCompleted,
gameScore,
} = useGlobalSettings();
const analytics = useAnalytics();
@@ -157,7 +166,7 @@ const PlayerMenu = ({
};
const handleGoToStart = () => {
saveCurrentGame({ players, initialGameSettings });
saveCurrentGame({ players, initialGameSettings, gameScore });
goToStart();
setRandomizingPlayer(true);
};
@@ -360,6 +369,36 @@ const PlayerMenu = ({
aria-label="Experience"
/>
</div>
<div>
<IconCheckbox
name="useMonarch"
checked={settings.useMonarch}
icon={
<Monarch
size={extraCountersSize}
color="black"
stroke="white"
strokeWidth={2.5}
/>
}
checkedIcon={
<Monarch
size={extraCountersSize}
color={player.color}
stroke="white"
strokeWidth={2.5}
/>
}
onChange={(e) => {
analytics.trackEvent('toggle_monarch', {
checked: e.target.checked,
});
setSettings({ ...settings, useMonarch: e.target.checked });
}}
aria-checked={settings.useMonarch}
aria-label="Monarch"
/>
</div>
</TogglesSection>
<ButtonsSections>
<button
@@ -447,6 +486,32 @@ const PlayerMenu = ({
>
<ResetGame size={iconSize} />
</button>
<button
style={{
cursor: 'pointer',
userSelect: 'none',
fontSize: buttonFontSize,
padding: '2px',
}}
className="text-red-500"
onClick={() => {
if (totalPlayers === 2) {
forfeitGameDialogRef.current?.show();
} else {
if (onForfeit) {
analytics.trackEvent('forfeit_game', {
player: player.index,
});
onForfeit();
setShowPlayerMenu(false);
}
}
}}
aria-label="Forfeit Game"
>
<Skull size={iconSize} />
</button>
</ButtonsSections>
</BetterRowContainer>
@@ -527,6 +592,48 @@ const PlayerMenu = ({
</div>
</div>
</dialog>
<dialog
ref={forfeitGameDialogRef}
className="z-[999] size-full bg-background-settings overflow-y-scroll"
onClick={() => forfeitGameDialogRef.current?.close()}
>
<div className="flex size-full items-center justify-center">
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-xl border-none">
<h1
className="text-center text-text-primary"
style={{ fontSize: extraCountersSize }}
>
Forfeit Game?
</h1>
<div className="flex justify-evenly gap-2">
<button
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
style={{ fontSize: iconSize }}
onClick={() => forfeitGameDialogRef.current?.close()}
>
No
</button>
<button
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
onClick={() => {
if (onForfeit) {
analytics.trackEvent('forfeit_game', {
player: player.index,
});
onForfeit();
setShowPlayerMenu(false);
forfeitGameDialogRef.current?.close();
}
}}
style={{ fontSize: iconSize }}
>
Yes
</button>
</div>
</div>
</div>
</dialog>
</SettingsContainer>
</PlayerMenuWrapper>
);

View File

@@ -31,7 +31,7 @@ const PlayersWrapper = twc.div`w-full h-full bg-black`;
export const Players = ({ gridLayout }: { gridLayout: GridLayout }) => {
const { players } = usePlayers();
const { playing, settings, preStartCompleted } = useGlobalSettings();
const { playing, settings, preStartCompleted, gameScore } = useGlobalSettings();
return (
<PlayersWrapper>
@@ -48,6 +48,11 @@ export const Players = ({ gridLayout }: { gridLayout: GridLayout }) => {
opponents={players.filter(
(opponent) => opponent.index !== player.index
)}
matchScore={
settings.showMatchScore
? gameScore[player.index]
: undefined
}
/>
{settings.preStartMode === PreStartMode.RandomKing &&

View File

@@ -0,0 +1,71 @@
import { twc } from 'react-twc';
import { Player } from '../../Types/Player';
import { GameScore } from '../../Contexts/GlobalSettingsContext';
const ScoreContainer = twc.div`
absolute bottom-4 left-1/2 -translate-x-1/2
bg-background-default/90 backdrop-blur-sm
rounded-lg p-4
shadow-lg
z-40
min-w-[200px]
`;
const Title = twc.h3`
text-sm font-semibold text-text-secondary
uppercase tracking-wide mb-3
`;
const ScoreList = twc.div`
flex flex-col gap-2
`;
const ScoreItem = twc.div`
flex items-center justify-between gap-4
`;
const PlayerInfo = twc.div`
flex items-center gap-2
`;
const PlayerColor = twc.div`
w-4 h-4 rounded-full
`;
const PlayerName = twc.span`
text-text-primary font-medium
`;
const Score = twc.span`
text-text-primary font-bold text-lg
`;
type ScoreDisplayProps = {
players: Player[];
gameScore: GameScore;
};
export const ScoreDisplay = ({ players, gameScore }: ScoreDisplayProps) => {
const hasAnyScore = Object.values(gameScore).some((score) => score > 0);
if (!hasAnyScore) {
return null;
}
return (
<ScoreContainer>
<Title>Match Score</Title>
<ScoreList>
{players.map((player) => (
<ScoreItem key={player.index}>
<PlayerInfo>
<PlayerColor style={{ backgroundColor: player.color }} />
<PlayerName>{player.name || `Player ${player.index + 1}`}</PlayerName>
</PlayerInfo>
<Score>{gameScore[player.index] || 0}</Score>
</ScoreItem>
))}
</ScoreList>
</ScoreContainer>
);
};

View File

@@ -1,4 +1,4 @@
import { useEffect } from 'react';
import { useEffect, useState } from 'react';
import { twc } from 'react-twc';
import { twGridTemplateAreas } from '../../../tailwind.config';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
@@ -6,6 +6,7 @@ import { usePlayers } from '../../Hooks/usePlayers';
import { Orientation, PreStartMode } from '../../Types/Settings';
import { Players } from '../Players/Players';
import { PreStart } from '../PreStartGame/PreStart';
import { GameOver } from '../GameOver/GameOver';
const MainWrapper = twc.div`w-[100dvmax] h-[100dvmin] overflow-hidden, setPlayers`;
@@ -14,9 +15,10 @@ type GridTemplateAreasKeys = keyof typeof twGridTemplateAreas;
export type GridLayout = `grid-areas-${GridTemplateAreasKeys}`;
export const Play = () => {
const { players, setPlayers } = usePlayers();
const { initialGameSettings, playing, settings, preStartCompleted } =
const { players, setPlayers, resetCurrentGame, setStartingPlayerIndex } = usePlayers();
const { initialGameSettings, playing, settings, preStartCompleted, gameScore, setGameScore } =
useGlobalSettings();
const [winner, setWinner] = useState<number | null>(null);
let gridLayout: GridLayout;
switch (players.length) {
@@ -94,6 +96,57 @@ export const Play = () => {
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
// Check for game over when only one player remains
useEffect(() => {
if (players.length < 2 || winner !== null || !settings.showMatchScore) {
return;
}
const activePlayers = players.filter((p) => !p.hasLost);
// If only one player is alive, they are the winner
if (activePlayers.length === 1) {
setWinner(activePlayers[0].index);
}
}, [players, winner, settings.showMatchScore]);
const handleStartNextGame = () => {
if (winner === null) return;
// Update score
const newScore = { ...gameScore };
newScore[winner] = (newScore[winner] || 0) + 1;
setGameScore(newScore);
// Set the loser as the starting player for next game
const loserIndex = players.find((p) => p.index !== winner)?.index ?? 0;
setStartingPlayerIndex(loserIndex);
// Reset game
resetCurrentGame();
setWinner(null);
};
const handleStay = () => {
if (winner === null) return;
// Update score
const newScore = { ...gameScore };
newScore[winner] = (newScore[winner] || 0) + 1;
setGameScore(newScore);
// Reset hasLost state for all players
setPlayers(
players.map((p) => ({
...p,
hasLost: false,
}))
);
// Clear winner to allow new game over detection
setWinner(null);
};
return (
<MainWrapper>
{players.length > 1 &&
@@ -103,6 +156,14 @@ export const Play = () => {
settings.showStartingPlayer && <PreStart />}
<Players gridLayout={gridLayout} />
{winner !== null && (
<GameOver
winner={players[winner]}
onStartNextGame={handleStartNextGame}
onStay={handleStay}
/>
)}
</MainWrapper>
);
};

View File

@@ -64,6 +64,7 @@ const Start = () => {
setPlaying,
savedGame,
saveCurrentGame,
setGameScore,
} = useGlobalSettings();
const infoDialogRef = useRef<HTMLDialogElement | null>(null);
@@ -213,6 +214,9 @@ const Start = () => {
setInitialGameSettings(savedGame.initialGameSettings);
setPlayers(savedGame.players);
if (savedGame.gameScore) {
setGameScore(savedGame.gameScore);
}
saveCurrentGame(null);
setRandomizingPlayer(false);
setShowPlay(true);
@@ -407,15 +411,31 @@ const Start = () => {
{savedGame && (
<button
className="flex flex-grow basis-0 justify-center self-center items-center bg-secondary-main px-3 py-2 rounded-md text-text-primary min-w-[150px]
duration-200 ease-in-out shadow-[1px_2px_4px_0px_rgba(0,0,0,0.3)] hover:bg-secondary-dark font-bold"
onClick={doResumeGame}
>
RESUME&nbsp;
<span className="text-xs">
({savedGame.players.length}&nbsp;
{savedGame.players.length > 1 ? 'players' : 'player'})
</span>
<div className="flex flex-col items-center">
<div>
RESUME&nbsp;
<span className="text-xs">
({savedGame.players.length}&nbsp;
{savedGame.players.length > 1 ? 'players' : 'player'})
</span>
</div>
{savedGame.gameScore && Object.keys(savedGame.gameScore).length > 0 && (
<div className="text-xs opacity-75">
Score: {Object.entries(savedGame.gameScore)
.map(([playerIndex, score]) => {
const player = savedGame.players.find(
(p) => p.index === Number(playerIndex)
);
return `${player?.name || `P${Number(playerIndex) + 1}`}: ${score}`;
})
.join(' | ')}
</div>
)}
</div>
</button>
)}
</StartButtonFooter>

View File

@@ -12,8 +12,13 @@ type Version = {
export type SavedGame = {
initialGameSettings: InitialGameSettings;
players: Player[];
gameScore?: GameScore;
} | null;
export type GameScore = {
[playerIndex: number]: number;
};
export type GlobalSettingsContextType = {
fullscreen: {
isFullscreen: boolean;
@@ -45,6 +50,9 @@ export type GlobalSettingsContextType = {
version: Version;
savedGame: SavedGame;
saveCurrentGame: (currentGame: SavedGame) => void;
gameScore: GameScore;
setGameScore: (score: GameScore) => void;
resetGameScore: () => void;
};
export const GlobalSettingsContext =

View File

@@ -231,6 +231,7 @@ export const createInitialPlayers = ({
isStartingPlayer: false,
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
name: '',
isMonarch: false,
};
players.push(player);

View File

@@ -0,0 +1,34 @@
import PropTypes from 'prop-types';
import { SVGProps } from 'react';
interface SVGRProps {
title?: string;
titleId?: string;
size?: string;
}
const Monarch = ({
title,
titleId,
...props
}: SVGProps<SVGSVGElement> & SVGRProps) => {
return (
<svg
xmlns="http://www.w3.org/2000/svg"
width={props.size || 16}
height={props.size || 16}
fill="none"
viewBox="0 0 52 52"
aria-labelledby={titleId}
{...props}
>
{title ? <title id={titleId}>{title}</title> : null}
<path
fill="currentColor"
d="M46.163 38.82s-8.614 2.73-14.234 3.106c-2.508.167-3.918 0-6.429 0-2.51 0-3.921.167-6.429 0-5.62-.376-14.234-3.107-14.234-3.107s.637-3.944.459-6.471C5.053 28.888 3 24.038 3 24.038s2.897 2.25 4.592 1.294C9.78 24.098 10.5 20 10.5 20s3.006 6.024 7 5.332c2.386-.414 3.327-1.974 4.5-4.016.97-1.69 1.27-4.827 1.27-4.827l1.77-4.827L25.5 10l.46 1.662 1.77 4.827s.3 3.136 1.27 4.827c1.173 2.042 2.388 3.353 4.5 4.016 4.051 1.273 7-5.332 7-5.332s.72 4.098 2.908 5.332c1.695.956 4.592-1.294 4.592-1.294s-2.053 4.85-2.296 8.31c-.178 2.527.46 6.471.46 6.471"
/>
</svg>
);
};
Monarch.propTypes = {
title: PropTypes.string,
};
export default Monarch;

View File

@@ -10,6 +10,7 @@ export { default as FullscreenOn } from './FullscreenOn';
export { default as Info } from './Info';
export { default as LittleGuy } from './LittleGuy';
export { default as Logo } from './Logo';
export { default as Monarch } from './Monarch';
export { default as NameTag } from './NameTag';
export { default as PartnerTax } from './PartnerTax';
export { default as Poison } from './Poison';

View File

@@ -0,0 +1,3 @@
<svg width="52" height="52" viewBox="0 0 52 52" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M46.1633 38.8191C46.1633 38.8191 37.5494 41.5504 31.9286 41.9256C29.421 42.093 28.0105 41.9256 25.5 41.9256C22.9895 41.9256 21.579 42.093 19.0714 41.9256C13.4506 41.5504 4.83673 38.8191 4.83673 38.8191C4.83673 38.8191 5.47353 34.8751 5.29592 32.3476C5.05284 28.8883 3 24.0377 3 24.0377C3 24.0377 5.89664 26.2882 7.59184 25.332C9.77975 24.0978 10.5 20 10.5 20C10.5 20 13.5058 26.0243 17.5 25.332C19.886 24.9184 20.8269 23.3583 22 21.3158C22.9708 19.6255 23.2704 16.4887 23.2704 16.4887L25.0408 11.6616L25.5 10L25.9592 11.6616L27.7296 16.4887C27.7296 16.4887 28.0292 19.6255 29 21.3158C30.1731 23.3583 31.3881 24.6686 33.5 25.332C37.5515 26.6047 40.5 20 40.5 20C40.5 20 41.2203 24.0978 43.4082 25.332C45.1034 26.2882 48 24.0377 48 24.0377C48 24.0377 45.9472 28.8883 45.7041 32.3476C45.5265 34.8751 46.1633 38.8191 46.1633 38.8191Z" fill="currentColor"/>
</svg>

After

Width:  |  Height:  |  Size: 964 B

View File

@@ -1,6 +1,7 @@
import { ReactNode, useEffect, useMemo, useState } from 'react';
import { useWakeLock } from 'react-screen-wake-lock';
import {
GameScore,
GlobalSettingsContext,
GlobalSettingsContextType,
SavedGame,
@@ -94,16 +95,17 @@ export const GlobalSettingsProvider = ({
);
};
const removeLocalStorage = async () => {
localStorage.removeItem('initialGameSettings');
localStorage.removeItem('players');
localStorage.removeItem('playing');
localStorage.removeItem('showPlay');
localStorage.removeItem('preStartComplete');
setPlaying(false);
setShowPlay(false);
setPreStartCompleted(false);
const savedGameScore = localStorage.getItem('gameScore');
const [gameScore, setGameScore] = useState<GameScore>(
savedGameScore ? JSON.parse(savedGameScore) : {}
);
const setGameScoreAndLocalStorage = (score: GameScore) => {
setGameScore(score);
localStorage.setItem('gameScore', JSON.stringify(score));
};
const resetGameScore = () => {
setGameScore({});
localStorage.removeItem('gameScore');
};
// Set settings if they are not valid
@@ -177,6 +179,21 @@ export const GlobalSettingsProvider = ({
}
const ctxValue = useMemo((): GlobalSettingsContextType => {
const removeLocalStorage = async () => {
localStorage.removeItem('initialGameSettings');
localStorage.removeItem('players');
localStorage.removeItem('playing');
localStorage.removeItem('showPlay');
localStorage.removeItem('preStartComplete');
localStorage.removeItem('gameScore');
setPlaying(false);
setShowPlay(false);
setPreStartCompleted(false);
setSettings({ ...settings, useMonarch: false });
setGameScore({});
};
const goToStart = async () => {
const currentPlayers = localStorage.getItem('players');
@@ -292,13 +309,15 @@ export const GlobalSettingsProvider = ({
setPreStartCompleted: setPreStartCompletedAndLocalStorage,
savedGame,
saveCurrentGame: setCurrentGameAndLocalStorage,
version: {
installedVersion: import.meta.env.VITE_APP_VERSION,
remoteVersion,
isLatest: isLatestVersion,
checkForNewVersion,
},
gameScore,
setGameScore: setGameScoreAndLocalStorage,
resetGameScore,
};
}, [
isFullscreen,
@@ -317,6 +336,7 @@ export const GlobalSettingsProvider = ({
remoteVersion,
isLatestVersion,
analytics,
gameScore,
]);
return (

View File

@@ -61,7 +61,11 @@ export const PlayersProvider = ({ children }: { children: ReactNode }) => {
return;
}
const newStartingPlayerIndex = Math.floor(Math.random() * players.length);
// Use the saved starting player index if available, otherwise random
const newStartingPlayerIndex =
startingPlayerIndex >= 0
? startingPlayerIndex
: Math.floor(Math.random() * players.length);
players.forEach((player: Player) => {
player.commanderDamage.map((damage) => {

View File

@@ -7,6 +7,7 @@ export type Player = {
commanderDamage: CommanderDamage[];
extraCounters: ExtraCounter[];
isStartingPlayer: boolean;
isMonarch: boolean;
hasLost: boolean;
isSide: boolean;
name: string;

View File

@@ -26,6 +26,8 @@ export type Settings = {
goFullscreenOnStart: boolean;
preStartMode: PreStartMode;
showAnimations: boolean;
useMonarch: boolean;
showMatchScore: boolean;
};
export type InitialGameSettings = {
@@ -59,6 +61,8 @@ export const settingsSchema = z.object({
goFullscreenOnStart: z.boolean(),
preStartMode: z.nativeEnum(PreStartMode),
showAnimations: z.boolean(),
useMonarch: z.boolean().default(false),
showMatchScore: z.boolean().default(true),
});
export const defaultSettings: Settings = {
@@ -68,4 +72,6 @@ export const defaultSettings: Settings = {
showPlayerMenuCog: true,
preStartMode: PreStartMode.None,
showAnimations: true,
useMonarch: false,
showMatchScore: true,
};

View File

@@ -20,6 +20,7 @@ export const baseColors = {
icons: {
dark: '#000000',
light: '#F9FFE3',
gold: '#FFD700',
},
text: {
primary: '#F9FFE3',