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23 Commits

Author SHA1 Message Date
Viktor Rådberg
0f86928cb3 Merge pull request #32 from Vikeo/better-colors
Better colors
2024-03-16 10:42:13 +01:00
Viktor Rådberg
efbfb7719c tsc 2024-03-16 10:40:18 +01:00
Viktor Rådberg
71e5614f52 bump to new version 2024-03-16 10:38:23 +01:00
Viktor Rådberg
677fd79bee fix long press down 2024-03-16 10:23:15 +01:00
Viktor Rådberg
1bff41bc10 remove colorful 2024-03-16 10:04:35 +01:00
Viktor Rådberg
7852520f8e minus plus icon color 2024-03-16 09:59:40 +01:00
Viktor Rådberg
04c3d60967 use normal picker again 2024-03-16 09:31:59 +01:00
Viktor Rådberg
664e2e5688 round color picker 2024-02-19 07:38:17 +01:00
Viktor Rådberg
6eb7ac9f50 Merge branch 'main' into better-colors 2024-02-18 16:08:09 +01:00
Viktor Rådberg
ef06e0d125 bump 2024-02-09 23:04:29 +01:00
Viktor Rådberg
ae9f5707b2 update blur 2024-02-09 23:04:14 +01:00
Viktor Rådberg
a18c253624 bump 2024-01-31 23:12:46 +01:00
Viktor Rådberg
3f319c4f3c add some blur to settings 2024-01-31 23:12:31 +01:00
Viktor Rådberg
8b33a2a38a wip 2024-01-28 17:04:30 +01:00
Viktor Rådberg
cc915dff36 better color picker 2024-01-28 11:54:37 +01:00
Viktor Rådberg
db80e563f2 bump 2024-01-27 18:05:54 +01:00
Viktor Rådberg
573af42b75 fix taps and some settings stuff 2024-01-27 18:05:18 +01:00
Viktor Rådberg
89e1eaff4e bump 2024-01-27 16:25:40 +01:00
Viktor Rådberg
0f4e896342 Merge pull request #31 from Vikeo/swipable-settings
Swipable settings
2024-01-27 16:23:54 +01:00
Viktor Rådberg
dc1d5fe01d tsc 2024-01-27 16:20:09 +01:00
Viktor Rådberg
41e73d2c0c swipe 2024-01-27 11:05:54 +01:00
Viktor Rådberg
724dcf086c is side 2024-01-27 09:32:00 +01:00
Viktor Rådberg
51f9c4d20e initial test 2024-01-26 21:24:40 +01:00
17 changed files with 446 additions and 202 deletions

View File

@@ -1,7 +1,7 @@
{ {
"name": "life-trinket", "name": "life-trinket",
"private": true, "private": true,
"version": "0.6.0", "version": "0.6.5",
"type": "commonjs", "type": "commonjs",
"engines": { "engines": {
"node": ">=18", "node": ">=18",
@@ -22,6 +22,7 @@
"react": "^18.2.0", "react": "^18.2.0",
"react-dom": "^18.2.0", "react-dom": "^18.2.0",
"react-screen-wake-lock": "^3.0.2", "react-screen-wake-lock": "^3.0.2",
"react-swipeable": "^7.0.1",
"react-twc": "^1.3.0", "react-twc": "^1.3.0",
"zod": "^3.22.4" "zod": "^3.22.4"
}, },

View File

@@ -17,6 +17,8 @@ export type RotationButtonProps = TwcComponentProps<'button'> & {
$rotation?: number; $rotation?: number;
}; };
export const MAX_TAP_MOVE_DISTANCE = 20;
const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [ const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow', 'flex flex-grow',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
@@ -38,7 +40,7 @@ const CommanderDamageTextContainer = twc.div<RotationDivProps>((props) => [
: '', : '',
]); ]);
const PartnerDamageSeperator = twc.div<RotationDivProps>((props) => [ const PartnerDamageSeparator = twc.div<RotationDivProps>((props) => [
'bg-black', 'bg-black',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'w-full h-px' ? 'w-full h-px'
@@ -54,6 +56,7 @@ type CommanderDamageButtonComponentProps = {
type InputProps = { type InputProps = {
opponentIndex: number; opponentIndex: number;
isPartner: boolean; isPartner: boolean;
event: React.PointerEvent<HTMLButtonElement>;
}; };
export const CommanderDamage = ({ export const CommanderDamage = ({
@@ -63,12 +66,8 @@ export const CommanderDamage = ({
}: CommanderDamageButtonComponentProps) => { }: CommanderDamageButtonComponentProps) => {
const { updatePlayer } = usePlayers(); const { updatePlayer } = usePlayers();
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [downLongPressed, setDownLongPressed] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const downPositionRef = useRef({ x: 0, y: 0 });
const isSide =
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped;
const handleCommanderDamageChange = ( const handleCommanderDamageChange = (
index: number, index: number,
@@ -107,34 +106,47 @@ export const CommanderDamage = ({
handleLifeChange(player.lifeTotal - increment); handleLifeChange(player.lifeTotal - increment);
}; };
const handleDownInput = ({ opponentIndex, isPartner }: InputProps) => { const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
setTimeoutFinished(false); downPositionRef.current = { x: event.clientX, y: event.clientY };
setHasPressedDown(true); setDownLongPressed(false);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
setTimeoutFinished(true); setDownLongPressed(true);
handleCommanderDamageChange(opponentIndex, -1, isPartner); handleCommanderDamageChange(opponentIndex, -1, isPartner);
}, decrementTimeoutMs); }, decrementTimeoutMs);
}; };
const handleUpInput = ({ opponentIndex, isPartner }: InputProps) => { const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
if (!(hasPressedDown && !timeoutFinished)) { if (downLongPressed) {
return; return;
} }
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
handleCommanderDamageChange(opponentIndex, 1, isPartner); handleCommanderDamageChange(opponentIndex, 1, isPartner);
setHasPressedDown(false);
}; };
const handleLeaveInput = () => { const handleLeaveInput = () => {
setTimeoutFinished(true); setDownLongPressed(true);
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
setHasPressedDown(false);
}; };
const opponentIndex = opponent.index; const opponentIndex = opponent.index;
const fontSize = isSide ? '4vmax' : '7vmin'; const fontSize = player.isSide ? '4vmax' : '7vmin';
const fontWeight = 'bold'; const fontWeight = 'bold';
const strokeWidth = isSide ? '0.4vmax' : '0.7vmin'; const strokeWidth = player.isSide ? '0.4vmax' : '0.7vmin';
return ( return (
<CommanderDamageContainer <CommanderDamageContainer
@@ -145,10 +157,12 @@ export const CommanderDamage = ({
<CommanderDamageButton <CommanderDamageButton
key={opponentIndex} key={opponentIndex}
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
onPointerDown={() => onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: false }) handleDownInput({ opponentIndex, isPartner: false, event: e })
}
onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: false, event: e })
} }
onPointerUp={() => handleUpInput({ opponentIndex, isPartner: false })}
onPointerLeave={handleLeaveInput} onPointerLeave={handleLeaveInput}
onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => { onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
e.preventDefault(); e.preventDefault();
@@ -171,15 +185,15 @@ export const CommanderDamage = ({
{opponent.settings.usePartner && ( {opponent.settings.usePartner && (
<> <>
<PartnerDamageSeperator $rotation={player.settings.rotation} /> <PartnerDamageSeparator $rotation={player.settings.rotation} />
<CommanderDamageButton <CommanderDamageButton
key={opponentIndex} key={opponentIndex}
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
onPointerDown={() => onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: true }) handleDownInput({ opponentIndex, isPartner: true, event: e })
} }
onPointerUp={() => onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: true }) handleUpInput({ opponentIndex, isPartner: true, event: e })
} }
onPointerLeave={handleLeaveInput} onPointerLeave={handleLeaveInput}
onContextMenu={( onContextMenu={(

View File

@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { decrementTimeoutMs } from '../../Data/constants'; import { decrementTimeoutMs } from '../../Data/constants';
import { CounterType, Rotation } from '../../Types/Player'; import { CounterType, Rotation } from '../../Types/Player';
import { OutlinedText } from '../Misc/OutlinedText'; import { OutlinedText } from '../Misc/OutlinedText';
import { RotationDivProps } from './CommanderDamage'; import { MAX_TAP_MOVE_DISTANCE, RotationDivProps } from './CommanderDamage';
const ExtraCounterContainer = twc.div` const ExtraCounterContainer = twc.div`
flex flex
@@ -47,6 +47,7 @@ type ExtraCounterProps = {
type: CounterType; type: CounterType;
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void; setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
rotation: number; rotation: number;
isSide: boolean;
playerIndex: number; playerIndex: number;
}; };
@@ -56,14 +57,13 @@ const ExtraCounter = ({
setCounterTotal, setCounterTotal,
type, type,
rotation, rotation,
isSide,
playerIndex, playerIndex,
}: ExtraCounterProps) => { }: ExtraCounterProps) => {
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const isSide =
rotation === Rotation.Side || rotation === Rotation.SideFlipped;
const handleCountChange = (increment: number) => { const handleCountChange = (increment: number) => {
if (!counterTotal) { if (!counterTotal) {
@@ -73,7 +73,8 @@ const ExtraCounter = ({
setCounterTotal(counterTotal + increment, type); setCounterTotal(counterTotal + increment, type);
}; };
const handleDownInput = () => { const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false); setTimeoutFinished(false);
setHasPressedDown(true); setHasPressedDown(true);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
@@ -82,10 +83,23 @@ const ExtraCounter = ({
}, decrementTimeoutMs); }, decrementTimeoutMs);
}; };
const handleUpInput = () => { const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) { if (!(hasPressedDown && !timeoutFinished)) {
return; return;
} }
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
handleCountChange(1); handleCountChange(1);
setHasPressedDown(false); setHasPressedDown(false);

View File

@@ -1,7 +1,9 @@
import { useRef, useState } from 'react'; import { useEffect, useRef, useState } from 'react';
import { TwcComponentProps, twc } from 'react-twc'; import { TwcComponentProps, twc } from 'react-twc';
import { lifeLongPressMultiplier } from '../../Data/constants'; import { lifeLongPressMultiplier } from '../../Data/constants';
import { Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { MAX_TAP_MOVE_DISTANCE } from './CommanderDamage';
import { checkContrast } from '../../Utils/checkContrast';
type RotationButtonProps = TwcComponentProps<'div'> & { type RotationButtonProps = TwcComponentProps<'div'> & {
$align?: string; $align?: string;
@@ -12,7 +14,6 @@ const LifeCounterButtonTwc = twc.button`
h-full h-full
w-full w-full
flex flex
text-lifeCounter-text
font-semibold font-semibold
bg-transparent bg-transparent
border-none border-none
@@ -39,29 +40,41 @@ const TextContainer = twc.div<RotationButtonProps>((props) => [
]); ]);
type LifeCounterButtonProps = { type LifeCounterButtonProps = {
lifeTotal: number; player: Player;
setLifeTotal: (lifeTotal: number) => void; setLifeTotal: (lifeTotal: number) => void;
rotation: number;
operation: 'add' | 'subtract'; operation: 'add' | 'subtract';
increment: number; increment: number;
}; };
const LifeCounterButton = ({ const LifeCounterButton = ({
lifeTotal, player,
setLifeTotal, setLifeTotal,
rotation,
operation, operation,
increment, increment,
}: LifeCounterButtonProps) => { }: LifeCounterButtonProps) => {
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
useEffect(() => {
const contrast = checkContrast(player.color, '#00000080');
if (contrast === 'Fail') {
setIconColor('light');
} else {
setIconColor('dark');
}
}, [player.color]);
const handleLifeChange = (increment: number) => { const handleLifeChange = (increment: number) => {
setLifeTotal(lifeTotal + increment); setLifeTotal(player.lifeTotal + increment);
}; };
const handleDownInput = () => { const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false); setTimeoutFinished(false);
setHasPressedDown(true); setHasPressedDown(true);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
@@ -70,10 +83,23 @@ const LifeCounterButton = ({
}, 500); }, 500);
}; };
const handleUpInput = () => { const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) { if (!(hasPressedDown && !timeoutFinished)) {
return; return;
} }
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
handleLifeChange(operation === 'add' ? 1 : -1); handleLifeChange(operation === 'add' ? 1 : -1);
setHasPressedDown(false); setHasPressedDown(false);
@@ -86,7 +112,8 @@ const LifeCounterButton = ({
}; };
const fontSize = const fontSize =
rotation === Rotation.SideFlipped || rotation === Rotation.Side player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? '8vmax' ? '8vmax'
: '12vmin'; : '12vmin';
@@ -102,8 +129,11 @@ const LifeCounterButton = ({
aria-label={`${operation === 'add' ? 'Add' : 'Subtract'} life`} aria-label={`${operation === 'add' ? 'Add' : 'Subtract'} life`}
> >
<TextContainer <TextContainer
$rotation={rotation} $rotation={player.settings.rotation}
$align={operation === 'add' ? 'right' : 'left'} $align={operation === 'add' ? 'right' : 'left'}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark
data-[contrast=light]:text-icons-light"
> >
{operation === 'add' ? '\u002B' : '\u2212'} {operation === 'add' ? '\u002B' : '\u2212'}
</TextContainer> </TextContainer>

View File

@@ -4,13 +4,11 @@ import { Rotation } from '../../Types/Player';
import { RotationDivProps } from './CommanderDamage'; import { RotationDivProps } from './CommanderDamage';
const LoseButton = twc.div<RotationDivProps>((props) => [ const LoseButton = twc.div<RotationDivProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none', 'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
props.$rotation === Rotation.SideFlipped props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `right-auto top-[15%] left-[27%]` ? `left-[21%]`
: props.$rotation === Rotation.Side : 'top-[21%]',
? `right-auto top-[15%] left-[27%]`
: 'right-[15%] top-1/4',
]); ]);
type LoseButtonProps = { type LoseButtonProps = {
@@ -24,6 +22,8 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
? rotation ? rotation
: rotation === Rotation.Side : rotation === Rotation.Side
? rotation - 180 ? rotation - 180
: rotation === Rotation.Flipped
? rotation - 180
: rotation; : rotation;
return ( return (
@@ -33,7 +33,7 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
aria-label={`Lose Game`} aria-label={`Lose Game`}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
> >
<Skull size="5vmin" color="black" opacity={0.5} /> <Skull size="8vmin" color="black" opacity={0.5} />
</LoseButton> </LoseButton>
); );
}; };

View File

@@ -1,30 +0,0 @@
import { twc } from 'react-twc';
import { Cog } from '../../Icons/generated';
import { Rotation } from '../../Types/Player';
import { RotationButtonProps } from './CommanderDamage';
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-transparent z-[1] select-none webkit-user-select-none',
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
? `right-auto top-[1vmax] left-[27%]`
: 'top-1/4 right-[1vmax]',
]);
type SettingsButtonProps = {
onClick: () => void;
rotation: Rotation;
};
const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
return (
<SettingsButtonTwc
onClick={onClick}
$rotation={rotation}
aria-label={`Settings`}
>
<Cog size="5vmin" color="black" opacity="0.3" />
</SettingsButtonTwc>
);
};
export default SettingsButton;

View File

@@ -10,6 +10,8 @@ import {
import { CounterType, Player, Rotation } from '../../Types/Player'; import { CounterType, Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage'; import { RotationDivProps } from '../Buttons/CommanderDamage';
import ExtraCounter from '../Buttons/ExtraCounter'; import ExtraCounter from '../Buttons/ExtraCounter';
import { useEffect, useState } from 'react';
import { checkContrast } from '../../Utils/checkContrast';
const Container = twc.div<RotationDivProps>((props) => [ const Container = twc.div<RotationDivProps>((props) => [
'flex', 'flex',
@@ -31,6 +33,17 @@ type ExtraCountersBarProps = {
const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => { const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
const { updatePlayer } = usePlayers(); const { updatePlayer } = usePlayers();
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
useEffect(() => {
const contrast = checkContrast(player.color, '#00000080');
if (contrast === 'Fail') {
setIconColor('light');
} else {
setIconColor('dark');
}
}, [player.color]);
const handleCounterChange = ( const handleCounterChange = (
updatedCounterTotal: number, updatedCounterTotal: number,
@@ -93,13 +106,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useCommanderDamage && ( {useCommanderDamage && (
<ExtraCounter <ExtraCounter
rotation={player.settings.rotation} rotation={player.settings.rotation}
Icon={<CommanderTax size={iconSize} opacity="0.5" color="black" />} Icon={
<CommanderTax
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.CommanderTax} type={CounterType.CommanderTax}
counterTotal={ counterTotal={
player.extraCounters?.find( player.extraCounters?.find(
(counter) => counter.type === 'commanderTax' (counter) => counter.type === 'commanderTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -107,13 +127,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{Boolean(useCommanderDamage && usePartner) && ( {Boolean(useCommanderDamage && usePartner) && (
<ExtraCounter <ExtraCounter
rotation={player.settings.rotation} rotation={player.settings.rotation}
Icon={<PartnerTax size={iconSize} opacity="0.5" color="black" />} Icon={
<PartnerTax
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.PartnerTax} type={CounterType.PartnerTax}
counterTotal={ counterTotal={
player.extraCounters?.find( player.extraCounters?.find(
(counter) => counter.type === 'partnerTax' (counter) => counter.type === 'partnerTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -121,12 +148,19 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{usePoison && ( {usePoison && (
<ExtraCounter <ExtraCounter
rotation={player.settings.rotation} rotation={player.settings.rotation}
Icon={<Poison size={iconSize} opacity="0.5" color="black" />} Icon={
<Poison
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Poison} type={CounterType.Poison}
counterTotal={ counterTotal={
player.extraCounters?.find((counter) => counter.type === 'poison') player.extraCounters?.find((counter) => counter.type === 'poison')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -134,12 +168,19 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useEnergy && ( {useEnergy && (
<ExtraCounter <ExtraCounter
rotation={player.settings.rotation} rotation={player.settings.rotation}
Icon={<Energy size={iconSize} opacity="0.5" color="black" />} Icon={
<Energy
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Energy} type={CounterType.Energy}
counterTotal={ counterTotal={
player.extraCounters?.find((counter) => counter.type === 'energy') player.extraCounters?.find((counter) => counter.type === 'energy')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -147,13 +188,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useExperience && ( {useExperience && (
<ExtraCounter <ExtraCounter
rotation={player.settings.rotation} rotation={player.settings.rotation}
Icon={<Experience size={iconSize} opacity="0.5" color="black" />} Icon={
<Experience
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Experience} type={CounterType.Experience}
counterTotal={ counterTotal={
player.extraCounters?.find( player.extraCounters?.find(
(counter) => counter.type === 'experience' (counter) => counter.type === 'experience'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />

View File

@@ -8,7 +8,7 @@ import {
import LifeCounterButton from '../Buttons/LifeCounterButton'; import LifeCounterButton from '../Buttons/LifeCounterButton';
import { OutlinedText } from '../Misc/OutlinedText'; import { OutlinedText } from '../Misc/OutlinedText';
const LifeCountainer = twc.div<RotationDivProps>((props) => [ const LifeContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow relative w-full h-full justify-between items-center', 'flex flex-grow relative w-full h-full justify-between items-center',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'flex-col-reverse' ? 'flex-col-reverse'
@@ -49,7 +49,6 @@ type HealthProps = {
const Health = ({ const Health = ({
player, player,
rotation,
handleLifeChange, handleLifeChange,
differenceKey, differenceKey,
recentDifference, recentDifference,
@@ -99,12 +98,13 @@ const Health = ({
}, [textContainerRef]); }, [textContainerRef]);
const calculateFontSize = (container: HTMLDivElement) => { const calculateFontSize = (container: HTMLDivElement) => {
const isSide = const widthRatio = player.isSide
rotation === Rotation.SideFlipped || rotation === Rotation.Side; ? container.clientHeight
: container.clientWidth;
const widthRatio = isSide ? container.clientHeight : container.clientWidth; const heightRatio = player.isSide
? container.clientWidth
const heightRatio = isSide ? container.clientWidth : container.clientHeight; : container.clientHeight;
const minRatio = Math.min(widthRatio, heightRatio); const minRatio = Math.min(widthRatio, heightRatio);
@@ -116,11 +116,10 @@ const Health = ({
}; };
return ( return (
<LifeCountainer $rotation={player.settings.rotation}> <LifeContainer $rotation={player.settings.rotation}>
<LifeCounterButton <LifeCounterButton
lifeTotal={player.lifeTotal} player={player}
setLifeTotal={handleLifeChange} setLifeTotal={handleLifeChange}
rotation={player.settings.rotation}
operation="subtract" operation="subtract"
increment={-1} increment={-1}
/> />
@@ -148,13 +147,12 @@ const Health = ({
</LifeCounterTextContainer> </LifeCounterTextContainer>
</TextWrapper> </TextWrapper>
<LifeCounterButton <LifeCounterButton
lifeTotal={player.lifeTotal} player={player}
setLifeTotal={handleLifeChange} setLifeTotal={handleLifeChange}
rotation={player.settings.rotation}
operation="add" operation="add"
increment={1} increment={1}
/> />
</LifeCountainer> </LifeContainer>
); );
}; };

View File

@@ -1,11 +1,11 @@
import { useEffect, useState } from 'react'; import { useEffect, useState } from 'react';
import { useSwipeable } from 'react-swipeable';
import { twc } from 'react-twc'; import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings'; import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage'; import { RotationDivProps } from '../Buttons/CommanderDamage';
import { LoseGameButton } from '../Buttons/LoseButton'; import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar'; import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar'; import ExtraCountersBar from '../Counters/ExtraCountersBar';
import PlayerMenu from '../Player/PlayerMenu'; import PlayerMenu from '../Player/PlayerMenu';
@@ -24,7 +24,7 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`; const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper', 'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `rotate-[${props.$rotation - 90}deg]` ? `rotate-[${props.$rotation - 90}deg]`
: '', : '',
@@ -64,6 +64,8 @@ type LifeCounterProps = {
opponents: Player[]; opponents: Player[];
}; };
const RECENT_DIFFERENCE_TTL = 3_000;
const LifeCounter = ({ player, opponents }: LifeCounterProps) => { const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers(); const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings } = useGlobalSettings(); const { settings } = useGlobalSettings();
@@ -71,14 +73,53 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const [showPlayerMenu, setShowPlayerMenu] = useState(false); const [showPlayerMenu, setShowPlayerMenu] = useState(false);
const [recentDifference, setRecentDifference] = useState(0); const [recentDifference, setRecentDifference] = useState(0);
const [differenceKey, setDifferenceKey] = useState(Date.now()); const [differenceKey, setDifferenceKey] = useState(Date.now());
const [isLandscape, setIsLandscape] = useState(false);
const calcRot = player.isSide
? player.settings.rotation - 180
: player.settings.rotation;
const rotationAngle = isLandscape ? calcRot : calcRot + 90;
const handlers = useSwipeable({
trackMouse: true,
onSwipedDown: (e) => {
e.event.stopPropagation();
console.log(`User DOWN Swiped on player ${player.index}`);
setShowPlayerMenu(true);
},
onSwipedUp: (e) => {
e.event.stopPropagation();
console.log(`User UP Swiped on player ${player.index}`);
setShowPlayerMenu(false);
},
swipeDuration: 500,
onSwiping: (e) => e.event.stopPropagation(),
rotationAngle,
});
useEffect(() => { useEffect(() => {
const timer = setTimeout(() => { const timer = setTimeout(() => {
setRecentDifference(0); setRecentDifference(0);
}, 3_000); }, RECENT_DIFFERENCE_TTL);
return () => clearTimeout(timer); const resizeObserver = new ResizeObserver(() => {
}, [recentDifference]); if (document.body.clientWidth > document.body.clientHeight)
setIsLandscape(true);
else setIsLandscape(false);
return;
});
resizeObserver.observe(document.body);
return () => {
clearTimeout(timer);
// Cleanup: disconnect the ResizeObserver when the component unmounts.
resizeObserver.disconnect();
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
useEffect(() => { useEffect(() => {
if (player.showStartingPlayer) { if (player.showStartingPlayer) {
@@ -124,6 +165,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
<LifeCounterWrapper <LifeCounterWrapper
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
{...handlers}
> >
{settings.showStartingPlayer && {settings.showStartingPlayer &&
player.isStartingPlayer && player.isStartingPlayer &&
@@ -150,12 +192,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
key={player.index} key={player.index}
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<SettingsButton
onClick={() => {
setShowPlayerMenu(!showPlayerMenu);
}}
rotation={player.settings.rotation}
/>
{playerCanLose(player) && ( {playerCanLose(player) && (
<LoseGameButton <LoseGameButton
rotation={player.settings.rotation} rotation={player.settings.rotation}
@@ -170,9 +206,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<ExtraCountersBar player={player} /> <ExtraCountersBar player={player} />
{showPlayerMenu && (
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} /> <PlayerMenu
)} isShown={showPlayerMenu}
player={player}
setShowPlayerMenu={setShowPlayerMenu}
/>
</LifeCounterWrapper> </LifeCounterWrapper>
</LifeCounterContentWrapper> </LifeCounterContentWrapper>
); );

View File

@@ -6,7 +6,6 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate'; import { useSafeRotate } from '../../Hooks/useSafeRotate';
import { import {
Cross,
Energy, Energy,
Exit, Exit,
Experience, Experience,
@@ -17,10 +16,7 @@ import {
ResetGame, ResetGame,
} from '../../Icons/generated'; } from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { import { RotationDivProps } from '../Buttons/CommanderDamage';
RotationButtonProps,
RotationDivProps,
} from '../Buttons/CommanderDamage';
const CheckboxContainer = twc.div``; const CheckboxContainer = twc.div``;
@@ -31,10 +27,12 @@ const PlayerMenuWrapper = twc.div`
w-full w-full
h-full h-full
bg-background-settings bg-background-settings
backdrop-blur-[3px]
items-center items-center
justify-center justify-center
z-[2] z-[2]
webkit-user-select-none webkit-user-select-none
transition-all
`; `;
const BetterRowContainer = twc.div` const BetterRowContainer = twc.div`
@@ -43,16 +41,19 @@ const BetterRowContainer = twc.div`
flex-grow flex-grow
w-full w-full
h-full h-full
justify-end justify-between
items-stretch items-stretch
`; `;
const TogglesSection = twc.div` const TogglesSection = twc.div`
flex flex
relative
flex-row flex-row
flex-wrap
relative
gap-2 gap-2
h-full
justify-evenly justify-evenly
items-center
`; `;
const ButtonsSections = twc.div` const ButtonsSections = twc.div`
@@ -62,20 +63,18 @@ const ButtonsSections = twc.div`
justify-between justify-between
p-[3%] p-[3%]
items-center items-center
flex-wrap
`; `;
const ColorPicker = twc.input` const ColorPickerButton = twc.div`
absolute
top-[5%]
left-[5%]
h-[8vmax] h-[8vmax]
w-[8vmax] w-[8vmax]
border-none relative
outline-none max-h-12
max-w-12
rounded-full
cursor-pointer cursor-pointer
bg-transparent overflow-hidden
user-select-none
text-common-white
`; `;
const SettingsContainer = twc.div<RotationDivProps>((props) => [ const SettingsContainer = twc.div<RotationDivProps>((props) => [
@@ -85,32 +84,25 @@ const SettingsContainer = twc.div<RotationDivProps>((props) => [
: 'flex-row', : 'flex-row',
]); ]);
const CloseButton = twc.button<RotationButtonProps>((props) => [
'absolute border-none outline-none cursor-pointer bg-transparent z-[99]',
props.$rotation === Rotation.Side
? `top-[5%] right-auto left-[5%]`
: props.$rotation === Rotation.SideFlipped
? 'top-auto left-auto bottom-[5%] right-[5%]'
: 'top-[15%] right-[5%]',
]);
type PlayerMenuProps = { type PlayerMenuProps = {
player: Player; player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void; setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
}; };
const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => { const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null); const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null); const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
const { isSide } = useSafeRotate({ const { isSide } = useSafeRotate({
rotation: player.settings.rotation, rotation: player.settings.rotation,
containerRef: settingsContainerRef, containerRef: settingsContainerRef,
}); });
const handleOnClick = () => {
setShowPlayerMenu(false);
};
const { fullscreen, wakeLock, goToStart } = useGlobalSettings(); const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
const { updatePlayer, resetCurrentGame } = usePlayers(); const { updatePlayer, resetCurrentGame } = usePlayers();
@@ -142,7 +134,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
const buttonFontSize = isSide ? '1.5vmax' : '3vmin'; const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
const iconSize = isSide ? '6vmin' : '3vmax'; const iconSize = isSide ? '6vmin' : '3vmax';
const extraCountersSize = isSide ? '8vmin' : '4vmax'; const extraCountersSize = isSide ? '8vmin' : '4vmax';
const closeButtonSize = isSide ? '6vmin' : '3vmax';
const calcRotation = const calcRotation =
player.settings.rotation === Rotation.Side player.settings.rotation === Rotation.Side
@@ -156,33 +147,10 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
//TODO: Fix hacky solution to rotation for SideFlipped //TODO: Fix hacky solution to rotation for SideFlipped
style={{ style={{
rotate: rotate:
player.settings.rotation === Rotation.SideFlipped ? '180deg' : '', player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
}} }}
> >
<CloseButton
$rotation={player.settings.rotation}
style={{
rotate:
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped
? `${player.settings.rotation - 180}deg`
: '',
}}
>
<Button
variant="text"
onClick={handleOnClick}
style={{
margin: 0,
padding: 0,
height: closeButtonSize,
width: closeButtonSize,
}}
>
<Cross size={closeButtonSize} />
</Button>
</CloseButton>
<SettingsContainer <SettingsContainer
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ style={{
@@ -190,15 +158,16 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
}} }}
ref={settingsContainerRef} ref={settingsContainerRef}
> >
<ColorPicker
type="color"
value={player.color}
onChange={handleColorChange}
role="button"
aria-label="Color picker"
/>
<BetterRowContainer> <BetterRowContainer>
<TogglesSection> <TogglesSection>
<ColorPickerButton aria-label="Color picker">
<input
onChange={handleColorChange}
type="color"
className="size-[200%] absolute -left-2 -top-2"
value={player.color}
/>
</ColorPickerButton>
{player.settings.useCommanderDamage && ( {player.settings.useCommanderDamage && (
<CheckboxContainer> <CheckboxContainer>
<Checkbox <Checkbox
@@ -227,7 +196,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
/> />
</CheckboxContainer> </CheckboxContainer>
)} )}
<CheckboxContainer> <CheckboxContainer>
<Checkbox <Checkbox
name="usePoison" name="usePoison"
@@ -254,7 +222,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
aria-label="Poison" aria-label="Poison"
/> />
</CheckboxContainer> </CheckboxContainer>
<CheckboxContainer> <CheckboxContainer>
<Checkbox <Checkbox
name="useEnergy" name="useEnergy"
@@ -281,7 +248,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
aria-label="Energy" aria-label="Energy"
/> />
</CheckboxContainer> </CheckboxContainer>
<CheckboxContainer> <CheckboxContainer>
<Checkbox <Checkbox
name="useExperience" name="useExperience"
@@ -362,7 +328,7 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
fontSize: buttonFontSize, fontSize: buttonFontSize,
padding: '4px', padding: '4px',
}} }}
onClick={() => dialogRef.current?.show()} onClick={() => resetGameDialogRef.current?.show()}
role="checkbox" role="checkbox"
aria-checked={wakeLock.active} aria-checked={wakeLock.active}
aria-label="Reset Game" aria-label="Reset Game"
@@ -372,27 +338,30 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
</ButtonsSections> </ButtonsSections>
</BetterRowContainer> </BetterRowContainer>
<dialog <dialog
ref={dialogRef} ref={resetGameDialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]" className="z-[999] size-full bg-background-settings"
onClick={() => resetGameDialogRef.current?.close()}
> >
<div className="h-full flex flex-col p-4 gap-2"> <div className="flex size-full items-center justify-center">
<h1 className="text-center">Reset Game?</h1> <div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-2xl border-none">
<div className="flex justify-evenly gap-4"> <h1 className="text-center text-text-primary">Reset Game?</h1>
<Button <div className="flex justify-evenly gap-4">
variant="contained" <Button
onClick={() => dialogRef.current?.close()} variant="contained"
> onClick={() => resetGameDialogRef.current?.close()}
No >
</Button> No
<Button </Button>
variant="contained" <Button
onClick={() => { variant="contained"
handleResetGame(); onClick={() => {
dialogRef.current?.close(); handleResetGame();
}} resetGameDialogRef.current?.close();
> }}
Yes >
</Button> Yes
</Button>
</div>
</div> </div>
</div> </div>
</dialog> </dialog>

View File

@@ -229,6 +229,7 @@ export const createInitialPlayers = ({
extraCounters: [], extraCounters: [],
commanderDamage, commanderDamage,
hasLost: false, hasLost: false,
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
}; };
players.push(player); players.push(player);

View File

@@ -0,0 +1,53 @@
import { useEffect, useState } from 'react';
export interface OrientationState {
angle: number;
type: string;
}
const defaultState: OrientationState = {
angle: 0,
type: 'landscape-primary',
};
export default function useOrientation(
initialState: OrientationState = defaultState
) {
const [state, setState] = useState(initialState);
const [isLandscape, setIsLandscape] = useState(false);
useEffect(() => {
const screen = window.screen;
let mounted = true;
const onChange = () => {
if (mounted) {
const { orientation } = screen;
console.log(orientation);
if (orientation) {
const { angle, type } = orientation;
setState({ angle, type });
if (type.includes('landscape')) {
setIsLandscape(true);
} else if (type.includes('portrait')) {
setIsLandscape(false);
}
} else if (window.orientation !== undefined) {
setState({
angle:
typeof window.orientation === 'number' ? window.orientation : 0,
type: '',
});
}
}
};
onChange();
return () => {
mounted = false;
};
}, [isLandscape]);
return { state, isLandscape };
}

View File

@@ -8,6 +8,7 @@ export type Player = {
isStartingPlayer: boolean; isStartingPlayer: boolean;
showStartingPlayer: boolean; showStartingPlayer: boolean;
hasLost: boolean; hasLost: boolean;
isSide: boolean;
}; };
export type PlayerSettings = { export type PlayerSettings = {

View File

@@ -0,0 +1,87 @@
type RGBA = {
red: number;
green: number;
blue: number;
alpha: number;
};
export const hexToRgb = (hex: string): RGBA => {
hex = hex.replace(/^#/, '');
let alpha = 255;
if (hex.length === 8) {
alpha = parseInt(hex.slice(6, 8), 16);
hex = hex.substring(0, 6);
}
if (hex.length === 4) {
alpha = parseInt(hex.slice(3, 4).repeat(2), 16);
hex = hex.substring(0, 3);
}
if (hex.length === 3) {
hex = hex[0] + hex[0] + hex[1] + hex[1] + hex[2] + hex[2];
}
const num = parseInt(hex, 16);
const red = num >> 16;
const green = (num >> 8) & 255;
const blue = num & 255;
return { red, green, blue, alpha };
};
export const luminance = (a: number, b: number) => {
const l1 = Math.max(a, b);
const l2 = Math.min(a, b);
return (l1 + 0.05) / (l2 + 0.05);
};
export const rgbContrast = (a: RGBA, b: RGBA) => {
return luminance(relativeLuminance(a), relativeLuminance(b));
};
// calculate the color contrast ratio
export const checkContrast = (hexC1: string, hexC2: string) => {
const color1rgb = hexToRgb(hexC1);
const color2rgb = hexToRgb(hexC2);
const contrast = rgbContrast(color1rgb, color2rgb);
if (contrast >= 7) {
return 'AAA';
}
if (contrast >= 4.5) {
return 'AA';
}
if (contrast >= 3) {
return 'AA Large';
}
return 'Fail';
};
// red, green, and blue coefficients
const rc = 0.2126;
const gc = 0.7152;
const bc = 0.0722;
// low-gamma adjust coefficient
const lowc = 1 / 12.92;
function adjustGamma(input: number) {
return Math.pow((input + 0.055) / 1.055, 2.4);
}
export const relativeLuminance = (rgb: RGBA) => {
const rsrgb = rgb.red / 255;
const gsrgb = rgb.green / 255;
const bsrgb = rgb.blue / 255;
const r = rsrgb <= 0.03928 ? rsrgb * lowc : adjustGamma(rsrgb);
const g = gsrgb <= 0.03928 ? gsrgb * lowc : adjustGamma(gsrgb);
const b = bsrgb <= 0.03928 ? bsrgb * lowc : adjustGamma(bsrgb);
return r * rc + g * gc + b * bc;
};

View File

@@ -2,8 +2,18 @@
@tailwind components; @tailwind components;
@tailwind utilities; @tailwind utilities;
html {
overflow: hidden;
}
body {
overflow: auto;
}
html, html,
body { body {
height: 100%;
position: relative;
background-color: theme('colors.background.default'); background-color: theme('colors.background.default');
margin: 0; margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',

View File

@@ -54,6 +54,10 @@ export default {
backdrop: 'rgba(0, 0, 0, 0.3)', backdrop: 'rgba(0, 0, 0, 0.3)',
settings: 'rgba(20, 20, 0, 0.9)', settings: 'rgba(20, 20, 0, 0.9)',
}, },
icons: {
dark: '#00000080',
light: '#ffffff4f',
},
text: { text: {
primary: '#F5F5F5', primary: '#F5F5F5',
secondary: '#76A6A5', secondary: '#76A6A5',
@@ -67,7 +71,7 @@ export default {
}, },
lifeCounter: { lifeCounter: {
text: 'rgba(0, 0, 0, 0.4)', text: 'rgba(0, 0, 0, 0.4)',
lostWrapper: '#00000070', lostWrapper: '#000000',
}, },
interface: { interface: {
loseButton: { loseButton: {

View File

@@ -7125,6 +7125,11 @@ react-screen-wake-lock@^3.0.2:
resolved "https://registry.yarnpkg.com/react-screen-wake-lock/-/react-screen-wake-lock-3.0.2.tgz#ce185ebfdb74a82c89d532726738f60466f00438" resolved "https://registry.yarnpkg.com/react-screen-wake-lock/-/react-screen-wake-lock-3.0.2.tgz#ce185ebfdb74a82c89d532726738f60466f00438"
integrity sha512-f88vcfMG1AWYRSIWQ5Qx5YVboH6TSL0F4ZlFLERZp6aKiZRGVRAAJ9wedJdO5jqTMcCDZ4OXJ8PjcSkDmvGSBg== integrity sha512-f88vcfMG1AWYRSIWQ5Qx5YVboH6TSL0F4ZlFLERZp6aKiZRGVRAAJ9wedJdO5jqTMcCDZ4OXJ8PjcSkDmvGSBg==
react-swipeable@^7.0.1:
version "7.0.1"
resolved "https://registry.yarnpkg.com/react-swipeable/-/react-swipeable-7.0.1.tgz#cd299f5986c5e4a7ee979839658c228f660e1e0c"
integrity sha512-RKB17JdQzvECfnVj9yDZsiYn3vH0eyva/ZbrCZXZR0qp66PBRhtg4F9yJcJTWYT5Adadi+x4NoG53BxKHwIYLQ==
react-transition-group@^4.4.5: react-transition-group@^4.4.5:
version "4.4.5" version "4.4.5"
resolved "https://registry.yarnpkg.com/react-transition-group/-/react-transition-group-4.4.5.tgz#e53d4e3f3344da8521489fbef8f2581d42becdd1" resolved "https://registry.yarnpkg.com/react-transition-group/-/react-transition-group-4.4.5.tgz#e53d4e3f3344da8521489fbef8f2581d42becdd1"