mirror of
https://github.com/Vikeo/LifeTrinket.git
synced 2025-11-12 06:06:21 +00:00
Compare commits
23 Commits
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724dcf086c | ||
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51f9c4d20e |
@@ -1,7 +1,7 @@
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|||||||
{
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{
|
||||||
"name": "life-trinket",
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"name": "life-trinket",
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||||||
"private": true,
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"private": true,
|
||||||
"version": "0.6.0",
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"version": "0.6.5",
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||||||
"type": "commonjs",
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"type": "commonjs",
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||||||
"engines": {
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"engines": {
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||||||
"node": ">=18",
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"node": ">=18",
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||||||
@@ -22,6 +22,7 @@
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|||||||
"react": "^18.2.0",
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"react": "^18.2.0",
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||||||
"react-dom": "^18.2.0",
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"react-dom": "^18.2.0",
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||||||
"react-screen-wake-lock": "^3.0.2",
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"react-screen-wake-lock": "^3.0.2",
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||||||
|
"react-swipeable": "^7.0.1",
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||||||
"react-twc": "^1.3.0",
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"react-twc": "^1.3.0",
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||||||
"zod": "^3.22.4"
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"zod": "^3.22.4"
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||||||
},
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},
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||||||
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|||||||
@@ -17,6 +17,8 @@ export type RotationButtonProps = TwcComponentProps<'button'> & {
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|||||||
$rotation?: number;
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$rotation?: number;
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||||||
};
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};
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||||||
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||||||
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export const MAX_TAP_MOVE_DISTANCE = 20;
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||||||
|
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||||||
const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [
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const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [
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'flex flex-grow',
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'flex flex-grow',
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||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
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props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
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||||||
@@ -38,7 +40,7 @@ const CommanderDamageTextContainer = twc.div<RotationDivProps>((props) => [
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|||||||
: '',
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: '',
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||||||
]);
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]);
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||||||
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||||||
const PartnerDamageSeperator = twc.div<RotationDivProps>((props) => [
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const PartnerDamageSeparator = twc.div<RotationDivProps>((props) => [
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'bg-black',
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'bg-black',
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||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
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props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
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||||||
? 'w-full h-px'
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? 'w-full h-px'
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||||||
@@ -54,6 +56,7 @@ type CommanderDamageButtonComponentProps = {
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|||||||
type InputProps = {
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type InputProps = {
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||||||
opponentIndex: number;
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opponentIndex: number;
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||||||
isPartner: boolean;
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isPartner: boolean;
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||||||
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event: React.PointerEvent<HTMLButtonElement>;
|
||||||
};
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};
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||||||
|
|
||||||
export const CommanderDamage = ({
|
export const CommanderDamage = ({
|
||||||
@@ -63,12 +66,8 @@ export const CommanderDamage = ({
|
|||||||
}: CommanderDamageButtonComponentProps) => {
|
}: CommanderDamageButtonComponentProps) => {
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||||||
const { updatePlayer } = usePlayers();
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const { updatePlayer } = usePlayers();
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||||||
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
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const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||||
const [timeoutFinished, setTimeoutFinished] = useState(false);
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const [downLongPressed, setDownLongPressed] = useState(false);
|
||||||
const [hasPressedDown, setHasPressedDown] = useState(false);
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const downPositionRef = useRef({ x: 0, y: 0 });
|
||||||
|
|
||||||
const isSide =
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|
||||||
player.settings.rotation === Rotation.Side ||
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|
||||||
player.settings.rotation === Rotation.SideFlipped;
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|
||||||
|
|
||||||
const handleCommanderDamageChange = (
|
const handleCommanderDamageChange = (
|
||||||
index: number,
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index: number,
|
||||||
@@ -107,34 +106,47 @@ export const CommanderDamage = ({
|
|||||||
handleLifeChange(player.lifeTotal - increment);
|
handleLifeChange(player.lifeTotal - increment);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleDownInput = ({ opponentIndex, isPartner }: InputProps) => {
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const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
|
||||||
setTimeoutFinished(false);
|
downPositionRef.current = { x: event.clientX, y: event.clientY };
|
||||||
setHasPressedDown(true);
|
setDownLongPressed(false);
|
||||||
|
|
||||||
timeoutRef.current = setTimeout(() => {
|
timeoutRef.current = setTimeout(() => {
|
||||||
setTimeoutFinished(true);
|
setDownLongPressed(true);
|
||||||
handleCommanderDamageChange(opponentIndex, -1, isPartner);
|
handleCommanderDamageChange(opponentIndex, -1, isPartner);
|
||||||
}, decrementTimeoutMs);
|
}, decrementTimeoutMs);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleUpInput = ({ opponentIndex, isPartner }: InputProps) => {
|
const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
|
||||||
if (!(hasPressedDown && !timeoutFinished)) {
|
if (downLongPressed) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const upPosition = { x: event.clientX, y: event.clientY };
|
||||||
|
|
||||||
|
const hasMoved =
|
||||||
|
Math.abs(upPosition.x - downPositionRef.current.x) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE ||
|
||||||
|
Math.abs(upPosition.y - downPositionRef.current.y) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE;
|
||||||
|
|
||||||
|
if (hasMoved) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
clearTimeout(timeoutRef.current);
|
clearTimeout(timeoutRef.current);
|
||||||
|
|
||||||
handleCommanderDamageChange(opponentIndex, 1, isPartner);
|
handleCommanderDamageChange(opponentIndex, 1, isPartner);
|
||||||
setHasPressedDown(false);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleLeaveInput = () => {
|
const handleLeaveInput = () => {
|
||||||
setTimeoutFinished(true);
|
setDownLongPressed(true);
|
||||||
clearTimeout(timeoutRef.current);
|
clearTimeout(timeoutRef.current);
|
||||||
setHasPressedDown(false);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const opponentIndex = opponent.index;
|
const opponentIndex = opponent.index;
|
||||||
const fontSize = isSide ? '4vmax' : '7vmin';
|
const fontSize = player.isSide ? '4vmax' : '7vmin';
|
||||||
const fontWeight = 'bold';
|
const fontWeight = 'bold';
|
||||||
const strokeWidth = isSide ? '0.4vmax' : '0.7vmin';
|
const strokeWidth = player.isSide ? '0.4vmax' : '0.7vmin';
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<CommanderDamageContainer
|
<CommanderDamageContainer
|
||||||
@@ -145,10 +157,12 @@ export const CommanderDamage = ({
|
|||||||
<CommanderDamageButton
|
<CommanderDamageButton
|
||||||
key={opponentIndex}
|
key={opponentIndex}
|
||||||
$rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
onPointerDown={() =>
|
onPointerDown={(e) =>
|
||||||
handleDownInput({ opponentIndex, isPartner: false })
|
handleDownInput({ opponentIndex, isPartner: false, event: e })
|
||||||
|
}
|
||||||
|
onPointerUp={(e) =>
|
||||||
|
handleUpInput({ opponentIndex, isPartner: false, event: e })
|
||||||
}
|
}
|
||||||
onPointerUp={() => handleUpInput({ opponentIndex, isPartner: false })}
|
|
||||||
onPointerLeave={handleLeaveInput}
|
onPointerLeave={handleLeaveInput}
|
||||||
onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
|
onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
@@ -171,15 +185,15 @@ export const CommanderDamage = ({
|
|||||||
|
|
||||||
{opponent.settings.usePartner && (
|
{opponent.settings.usePartner && (
|
||||||
<>
|
<>
|
||||||
<PartnerDamageSeperator $rotation={player.settings.rotation} />
|
<PartnerDamageSeparator $rotation={player.settings.rotation} />
|
||||||
<CommanderDamageButton
|
<CommanderDamageButton
|
||||||
key={opponentIndex}
|
key={opponentIndex}
|
||||||
$rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
onPointerDown={() =>
|
onPointerDown={(e) =>
|
||||||
handleDownInput({ opponentIndex, isPartner: true })
|
handleDownInput({ opponentIndex, isPartner: true, event: e })
|
||||||
}
|
}
|
||||||
onPointerUp={() =>
|
onPointerUp={(e) =>
|
||||||
handleUpInput({ opponentIndex, isPartner: true })
|
handleUpInput({ opponentIndex, isPartner: true, event: e })
|
||||||
}
|
}
|
||||||
onPointerLeave={handleLeaveInput}
|
onPointerLeave={handleLeaveInput}
|
||||||
onContextMenu={(
|
onContextMenu={(
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
|
|||||||
import { decrementTimeoutMs } from '../../Data/constants';
|
import { decrementTimeoutMs } from '../../Data/constants';
|
||||||
import { CounterType, Rotation } from '../../Types/Player';
|
import { CounterType, Rotation } from '../../Types/Player';
|
||||||
import { OutlinedText } from '../Misc/OutlinedText';
|
import { OutlinedText } from '../Misc/OutlinedText';
|
||||||
import { RotationDivProps } from './CommanderDamage';
|
import { MAX_TAP_MOVE_DISTANCE, RotationDivProps } from './CommanderDamage';
|
||||||
|
|
||||||
const ExtraCounterContainer = twc.div`
|
const ExtraCounterContainer = twc.div`
|
||||||
flex
|
flex
|
||||||
@@ -47,6 +47,7 @@ type ExtraCounterProps = {
|
|||||||
type: CounterType;
|
type: CounterType;
|
||||||
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
|
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
|
||||||
rotation: number;
|
rotation: number;
|
||||||
|
isSide: boolean;
|
||||||
playerIndex: number;
|
playerIndex: number;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -56,14 +57,13 @@ const ExtraCounter = ({
|
|||||||
setCounterTotal,
|
setCounterTotal,
|
||||||
type,
|
type,
|
||||||
rotation,
|
rotation,
|
||||||
|
isSide,
|
||||||
playerIndex,
|
playerIndex,
|
||||||
}: ExtraCounterProps) => {
|
}: ExtraCounterProps) => {
|
||||||
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||||
const [timeoutFinished, setTimeoutFinished] = useState(false);
|
const [timeoutFinished, setTimeoutFinished] = useState(false);
|
||||||
const [hasPressedDown, setHasPressedDown] = useState(false);
|
const [hasPressedDown, setHasPressedDown] = useState(false);
|
||||||
|
const downPositionRef = useRef({ x: 0, y: 0 });
|
||||||
const isSide =
|
|
||||||
rotation === Rotation.Side || rotation === Rotation.SideFlipped;
|
|
||||||
|
|
||||||
const handleCountChange = (increment: number) => {
|
const handleCountChange = (increment: number) => {
|
||||||
if (!counterTotal) {
|
if (!counterTotal) {
|
||||||
@@ -73,7 +73,8 @@ const ExtraCounter = ({
|
|||||||
setCounterTotal(counterTotal + increment, type);
|
setCounterTotal(counterTotal + increment, type);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleDownInput = () => {
|
const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
|
||||||
|
downPositionRef.current = { x: event.clientX, y: event.clientY };
|
||||||
setTimeoutFinished(false);
|
setTimeoutFinished(false);
|
||||||
setHasPressedDown(true);
|
setHasPressedDown(true);
|
||||||
timeoutRef.current = setTimeout(() => {
|
timeoutRef.current = setTimeout(() => {
|
||||||
@@ -82,10 +83,23 @@ const ExtraCounter = ({
|
|||||||
}, decrementTimeoutMs);
|
}, decrementTimeoutMs);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleUpInput = () => {
|
const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
|
||||||
if (!(hasPressedDown && !timeoutFinished)) {
|
if (!(hasPressedDown && !timeoutFinished)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const upPosition = { x: event.clientX, y: event.clientY };
|
||||||
|
|
||||||
|
const hasMoved =
|
||||||
|
Math.abs(upPosition.x - downPositionRef.current.x) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE ||
|
||||||
|
Math.abs(upPosition.y - downPositionRef.current.y) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE;
|
||||||
|
|
||||||
|
if (hasMoved) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
clearTimeout(timeoutRef.current);
|
clearTimeout(timeoutRef.current);
|
||||||
handleCountChange(1);
|
handleCountChange(1);
|
||||||
setHasPressedDown(false);
|
setHasPressedDown(false);
|
||||||
|
|||||||
@@ -1,7 +1,9 @@
|
|||||||
import { useRef, useState } from 'react';
|
import { useEffect, useRef, useState } from 'react';
|
||||||
import { TwcComponentProps, twc } from 'react-twc';
|
import { TwcComponentProps, twc } from 'react-twc';
|
||||||
import { lifeLongPressMultiplier } from '../../Data/constants';
|
import { lifeLongPressMultiplier } from '../../Data/constants';
|
||||||
import { Rotation } from '../../Types/Player';
|
import { Player, Rotation } from '../../Types/Player';
|
||||||
|
import { MAX_TAP_MOVE_DISTANCE } from './CommanderDamage';
|
||||||
|
import { checkContrast } from '../../Utils/checkContrast';
|
||||||
|
|
||||||
type RotationButtonProps = TwcComponentProps<'div'> & {
|
type RotationButtonProps = TwcComponentProps<'div'> & {
|
||||||
$align?: string;
|
$align?: string;
|
||||||
@@ -12,7 +14,6 @@ const LifeCounterButtonTwc = twc.button`
|
|||||||
h-full
|
h-full
|
||||||
w-full
|
w-full
|
||||||
flex
|
flex
|
||||||
text-lifeCounter-text
|
|
||||||
font-semibold
|
font-semibold
|
||||||
bg-transparent
|
bg-transparent
|
||||||
border-none
|
border-none
|
||||||
@@ -39,29 +40,41 @@ const TextContainer = twc.div<RotationButtonProps>((props) => [
|
|||||||
]);
|
]);
|
||||||
|
|
||||||
type LifeCounterButtonProps = {
|
type LifeCounterButtonProps = {
|
||||||
lifeTotal: number;
|
player: Player;
|
||||||
setLifeTotal: (lifeTotal: number) => void;
|
setLifeTotal: (lifeTotal: number) => void;
|
||||||
rotation: number;
|
|
||||||
operation: 'add' | 'subtract';
|
operation: 'add' | 'subtract';
|
||||||
increment: number;
|
increment: number;
|
||||||
};
|
};
|
||||||
|
|
||||||
const LifeCounterButton = ({
|
const LifeCounterButton = ({
|
||||||
lifeTotal,
|
player,
|
||||||
setLifeTotal,
|
setLifeTotal,
|
||||||
rotation,
|
|
||||||
operation,
|
operation,
|
||||||
increment,
|
increment,
|
||||||
}: LifeCounterButtonProps) => {
|
}: LifeCounterButtonProps) => {
|
||||||
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||||
const [timeoutFinished, setTimeoutFinished] = useState(false);
|
const [timeoutFinished, setTimeoutFinished] = useState(false);
|
||||||
const [hasPressedDown, setHasPressedDown] = useState(false);
|
const [hasPressedDown, setHasPressedDown] = useState(false);
|
||||||
|
const downPositionRef = useRef({ x: 0, y: 0 });
|
||||||
|
|
||||||
|
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const contrast = checkContrast(player.color, '#00000080');
|
||||||
|
|
||||||
|
if (contrast === 'Fail') {
|
||||||
|
setIconColor('light');
|
||||||
|
} else {
|
||||||
|
setIconColor('dark');
|
||||||
|
}
|
||||||
|
}, [player.color]);
|
||||||
|
|
||||||
const handleLifeChange = (increment: number) => {
|
const handleLifeChange = (increment: number) => {
|
||||||
setLifeTotal(lifeTotal + increment);
|
setLifeTotal(player.lifeTotal + increment);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleDownInput = () => {
|
const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
|
||||||
|
downPositionRef.current = { x: event.clientX, y: event.clientY };
|
||||||
setTimeoutFinished(false);
|
setTimeoutFinished(false);
|
||||||
setHasPressedDown(true);
|
setHasPressedDown(true);
|
||||||
timeoutRef.current = setTimeout(() => {
|
timeoutRef.current = setTimeout(() => {
|
||||||
@@ -70,10 +83,23 @@ const LifeCounterButton = ({
|
|||||||
}, 500);
|
}, 500);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleUpInput = () => {
|
const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
|
||||||
if (!(hasPressedDown && !timeoutFinished)) {
|
if (!(hasPressedDown && !timeoutFinished)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const upPosition = { x: event.clientX, y: event.clientY };
|
||||||
|
|
||||||
|
const hasMoved =
|
||||||
|
Math.abs(upPosition.x - downPositionRef.current.x) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE ||
|
||||||
|
Math.abs(upPosition.y - downPositionRef.current.y) >
|
||||||
|
MAX_TAP_MOVE_DISTANCE;
|
||||||
|
|
||||||
|
if (hasMoved) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
clearTimeout(timeoutRef.current);
|
clearTimeout(timeoutRef.current);
|
||||||
handleLifeChange(operation === 'add' ? 1 : -1);
|
handleLifeChange(operation === 'add' ? 1 : -1);
|
||||||
setHasPressedDown(false);
|
setHasPressedDown(false);
|
||||||
@@ -86,7 +112,8 @@ const LifeCounterButton = ({
|
|||||||
};
|
};
|
||||||
|
|
||||||
const fontSize =
|
const fontSize =
|
||||||
rotation === Rotation.SideFlipped || rotation === Rotation.Side
|
player.settings.rotation === Rotation.SideFlipped ||
|
||||||
|
player.settings.rotation === Rotation.Side
|
||||||
? '8vmax'
|
? '8vmax'
|
||||||
: '12vmin';
|
: '12vmin';
|
||||||
|
|
||||||
@@ -102,8 +129,11 @@ const LifeCounterButton = ({
|
|||||||
aria-label={`${operation === 'add' ? 'Add' : 'Subtract'} life`}
|
aria-label={`${operation === 'add' ? 'Add' : 'Subtract'} life`}
|
||||||
>
|
>
|
||||||
<TextContainer
|
<TextContainer
|
||||||
$rotation={rotation}
|
$rotation={player.settings.rotation}
|
||||||
$align={operation === 'add' ? 'right' : 'left'}
|
$align={operation === 'add' ? 'right' : 'left'}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark
|
||||||
|
data-[contrast=light]:text-icons-light"
|
||||||
>
|
>
|
||||||
{operation === 'add' ? '\u002B' : '\u2212'}
|
{operation === 'add' ? '\u002B' : '\u2212'}
|
||||||
</TextContainer>
|
</TextContainer>
|
||||||
|
|||||||
@@ -4,13 +4,11 @@ import { Rotation } from '../../Types/Player';
|
|||||||
import { RotationDivProps } from './CommanderDamage';
|
import { RotationDivProps } from './CommanderDamage';
|
||||||
|
|
||||||
const LoseButton = twc.div<RotationDivProps>((props) => [
|
const LoseButton = twc.div<RotationDivProps>((props) => [
|
||||||
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none',
|
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
|
||||||
|
|
||||||
props.$rotation === Rotation.SideFlipped
|
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
? `right-auto top-[15%] left-[27%]`
|
? `left-[21%]`
|
||||||
: props.$rotation === Rotation.Side
|
: 'top-[21%]',
|
||||||
? `right-auto top-[15%] left-[27%]`
|
|
||||||
: 'right-[15%] top-1/4',
|
|
||||||
]);
|
]);
|
||||||
|
|
||||||
type LoseButtonProps = {
|
type LoseButtonProps = {
|
||||||
@@ -24,6 +22,8 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
|
|||||||
? rotation
|
? rotation
|
||||||
: rotation === Rotation.Side
|
: rotation === Rotation.Side
|
||||||
? rotation - 180
|
? rotation - 180
|
||||||
|
: rotation === Rotation.Flipped
|
||||||
|
? rotation - 180
|
||||||
: rotation;
|
: rotation;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
@@ -33,7 +33,7 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
|
|||||||
aria-label={`Lose Game`}
|
aria-label={`Lose Game`}
|
||||||
style={{ rotate: `${calcRotation}deg` }}
|
style={{ rotate: `${calcRotation}deg` }}
|
||||||
>
|
>
|
||||||
<Skull size="5vmin" color="black" opacity={0.5} />
|
<Skull size="8vmin" color="black" opacity={0.5} />
|
||||||
</LoseButton>
|
</LoseButton>
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,30 +0,0 @@
|
|||||||
import { twc } from 'react-twc';
|
|
||||||
import { Cog } from '../../Icons/generated';
|
|
||||||
import { Rotation } from '../../Types/Player';
|
|
||||||
import { RotationButtonProps } from './CommanderDamage';
|
|
||||||
|
|
||||||
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
|
|
||||||
'absolute flex-grow border-none outline-none cursor-pointer bg-transparent z-[1] select-none webkit-user-select-none',
|
|
||||||
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
|
|
||||||
? `right-auto top-[1vmax] left-[27%]`
|
|
||||||
: 'top-1/4 right-[1vmax]',
|
|
||||||
]);
|
|
||||||
|
|
||||||
type SettingsButtonProps = {
|
|
||||||
onClick: () => void;
|
|
||||||
rotation: Rotation;
|
|
||||||
};
|
|
||||||
|
|
||||||
const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
|
|
||||||
return (
|
|
||||||
<SettingsButtonTwc
|
|
||||||
onClick={onClick}
|
|
||||||
$rotation={rotation}
|
|
||||||
aria-label={`Settings`}
|
|
||||||
>
|
|
||||||
<Cog size="5vmin" color="black" opacity="0.3" />
|
|
||||||
</SettingsButtonTwc>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default SettingsButton;
|
|
||||||
@@ -10,6 +10,8 @@ import {
|
|||||||
import { CounterType, Player, Rotation } from '../../Types/Player';
|
import { CounterType, Player, Rotation } from '../../Types/Player';
|
||||||
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
||||||
import ExtraCounter from '../Buttons/ExtraCounter';
|
import ExtraCounter from '../Buttons/ExtraCounter';
|
||||||
|
import { useEffect, useState } from 'react';
|
||||||
|
import { checkContrast } from '../../Utils/checkContrast';
|
||||||
|
|
||||||
const Container = twc.div<RotationDivProps>((props) => [
|
const Container = twc.div<RotationDivProps>((props) => [
|
||||||
'flex',
|
'flex',
|
||||||
@@ -31,6 +33,17 @@ type ExtraCountersBarProps = {
|
|||||||
|
|
||||||
const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
||||||
const { updatePlayer } = usePlayers();
|
const { updatePlayer } = usePlayers();
|
||||||
|
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const contrast = checkContrast(player.color, '#00000080');
|
||||||
|
|
||||||
|
if (contrast === 'Fail') {
|
||||||
|
setIconColor('light');
|
||||||
|
} else {
|
||||||
|
setIconColor('dark');
|
||||||
|
}
|
||||||
|
}, [player.color]);
|
||||||
|
|
||||||
const handleCounterChange = (
|
const handleCounterChange = (
|
||||||
updatedCounterTotal: number,
|
updatedCounterTotal: number,
|
||||||
@@ -93,13 +106,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
|||||||
{useCommanderDamage && (
|
{useCommanderDamage && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
Icon={<CommanderTax size={iconSize} opacity="0.5" color="black" />}
|
Icon={
|
||||||
|
<CommanderTax
|
||||||
|
size={iconSize}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
}
|
||||||
type={CounterType.CommanderTax}
|
type={CounterType.CommanderTax}
|
||||||
counterTotal={
|
counterTotal={
|
||||||
player.extraCounters?.find(
|
player.extraCounters?.find(
|
||||||
(counter) => counter.type === 'commanderTax'
|
(counter) => counter.type === 'commanderTax'
|
||||||
)?.value
|
)?.value
|
||||||
}
|
}
|
||||||
|
isSide={player.isSide}
|
||||||
setCounterTotal={handleCounterChange}
|
setCounterTotal={handleCounterChange}
|
||||||
playerIndex={player.index}
|
playerIndex={player.index}
|
||||||
/>
|
/>
|
||||||
@@ -107,13 +127,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
|||||||
{Boolean(useCommanderDamage && usePartner) && (
|
{Boolean(useCommanderDamage && usePartner) && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
Icon={<PartnerTax size={iconSize} opacity="0.5" color="black" />}
|
Icon={
|
||||||
|
<PartnerTax
|
||||||
|
size={iconSize}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
}
|
||||||
type={CounterType.PartnerTax}
|
type={CounterType.PartnerTax}
|
||||||
counterTotal={
|
counterTotal={
|
||||||
player.extraCounters?.find(
|
player.extraCounters?.find(
|
||||||
(counter) => counter.type === 'partnerTax'
|
(counter) => counter.type === 'partnerTax'
|
||||||
)?.value
|
)?.value
|
||||||
}
|
}
|
||||||
|
isSide={player.isSide}
|
||||||
setCounterTotal={handleCounterChange}
|
setCounterTotal={handleCounterChange}
|
||||||
playerIndex={player.index}
|
playerIndex={player.index}
|
||||||
/>
|
/>
|
||||||
@@ -121,12 +148,19 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
|||||||
{usePoison && (
|
{usePoison && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
Icon={<Poison size={iconSize} opacity="0.5" color="black" />}
|
Icon={
|
||||||
|
<Poison
|
||||||
|
size={iconSize}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
}
|
||||||
type={CounterType.Poison}
|
type={CounterType.Poison}
|
||||||
counterTotal={
|
counterTotal={
|
||||||
player.extraCounters?.find((counter) => counter.type === 'poison')
|
player.extraCounters?.find((counter) => counter.type === 'poison')
|
||||||
?.value
|
?.value
|
||||||
}
|
}
|
||||||
|
isSide={player.isSide}
|
||||||
setCounterTotal={handleCounterChange}
|
setCounterTotal={handleCounterChange}
|
||||||
playerIndex={player.index}
|
playerIndex={player.index}
|
||||||
/>
|
/>
|
||||||
@@ -134,12 +168,19 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
|||||||
{useEnergy && (
|
{useEnergy && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
Icon={<Energy size={iconSize} opacity="0.5" color="black" />}
|
Icon={
|
||||||
|
<Energy
|
||||||
|
size={iconSize}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
}
|
||||||
type={CounterType.Energy}
|
type={CounterType.Energy}
|
||||||
counterTotal={
|
counterTotal={
|
||||||
player.extraCounters?.find((counter) => counter.type === 'energy')
|
player.extraCounters?.find((counter) => counter.type === 'energy')
|
||||||
?.value
|
?.value
|
||||||
}
|
}
|
||||||
|
isSide={player.isSide}
|
||||||
setCounterTotal={handleCounterChange}
|
setCounterTotal={handleCounterChange}
|
||||||
playerIndex={player.index}
|
playerIndex={player.index}
|
||||||
/>
|
/>
|
||||||
@@ -147,13 +188,20 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
|
|||||||
{useExperience && (
|
{useExperience && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
Icon={<Experience size={iconSize} opacity="0.5" color="black" />}
|
Icon={
|
||||||
|
<Experience
|
||||||
|
size={iconSize}
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
}
|
||||||
type={CounterType.Experience}
|
type={CounterType.Experience}
|
||||||
counterTotal={
|
counterTotal={
|
||||||
player.extraCounters?.find(
|
player.extraCounters?.find(
|
||||||
(counter) => counter.type === 'experience'
|
(counter) => counter.type === 'experience'
|
||||||
)?.value
|
)?.value
|
||||||
}
|
}
|
||||||
|
isSide={player.isSide}
|
||||||
setCounterTotal={handleCounterChange}
|
setCounterTotal={handleCounterChange}
|
||||||
playerIndex={player.index}
|
playerIndex={player.index}
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ import {
|
|||||||
import LifeCounterButton from '../Buttons/LifeCounterButton';
|
import LifeCounterButton from '../Buttons/LifeCounterButton';
|
||||||
import { OutlinedText } from '../Misc/OutlinedText';
|
import { OutlinedText } from '../Misc/OutlinedText';
|
||||||
|
|
||||||
const LifeCountainer = twc.div<RotationDivProps>((props) => [
|
const LifeContainer = twc.div<RotationDivProps>((props) => [
|
||||||
'flex flex-grow relative w-full h-full justify-between items-center',
|
'flex flex-grow relative w-full h-full justify-between items-center',
|
||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
? 'flex-col-reverse'
|
? 'flex-col-reverse'
|
||||||
@@ -49,7 +49,6 @@ type HealthProps = {
|
|||||||
|
|
||||||
const Health = ({
|
const Health = ({
|
||||||
player,
|
player,
|
||||||
rotation,
|
|
||||||
handleLifeChange,
|
handleLifeChange,
|
||||||
differenceKey,
|
differenceKey,
|
||||||
recentDifference,
|
recentDifference,
|
||||||
@@ -99,12 +98,13 @@ const Health = ({
|
|||||||
}, [textContainerRef]);
|
}, [textContainerRef]);
|
||||||
|
|
||||||
const calculateFontSize = (container: HTMLDivElement) => {
|
const calculateFontSize = (container: HTMLDivElement) => {
|
||||||
const isSide =
|
const widthRatio = player.isSide
|
||||||
rotation === Rotation.SideFlipped || rotation === Rotation.Side;
|
? container.clientHeight
|
||||||
|
: container.clientWidth;
|
||||||
|
|
||||||
const widthRatio = isSide ? container.clientHeight : container.clientWidth;
|
const heightRatio = player.isSide
|
||||||
|
? container.clientWidth
|
||||||
const heightRatio = isSide ? container.clientWidth : container.clientHeight;
|
: container.clientHeight;
|
||||||
|
|
||||||
const minRatio = Math.min(widthRatio, heightRatio);
|
const minRatio = Math.min(widthRatio, heightRatio);
|
||||||
|
|
||||||
@@ -116,11 +116,10 @@ const Health = ({
|
|||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<LifeCountainer $rotation={player.settings.rotation}>
|
<LifeContainer $rotation={player.settings.rotation}>
|
||||||
<LifeCounterButton
|
<LifeCounterButton
|
||||||
lifeTotal={player.lifeTotal}
|
player={player}
|
||||||
setLifeTotal={handleLifeChange}
|
setLifeTotal={handleLifeChange}
|
||||||
rotation={player.settings.rotation}
|
|
||||||
operation="subtract"
|
operation="subtract"
|
||||||
increment={-1}
|
increment={-1}
|
||||||
/>
|
/>
|
||||||
@@ -148,13 +147,12 @@ const Health = ({
|
|||||||
</LifeCounterTextContainer>
|
</LifeCounterTextContainer>
|
||||||
</TextWrapper>
|
</TextWrapper>
|
||||||
<LifeCounterButton
|
<LifeCounterButton
|
||||||
lifeTotal={player.lifeTotal}
|
player={player}
|
||||||
setLifeTotal={handleLifeChange}
|
setLifeTotal={handleLifeChange}
|
||||||
rotation={player.settings.rotation}
|
|
||||||
operation="add"
|
operation="add"
|
||||||
increment={1}
|
increment={1}
|
||||||
/>
|
/>
|
||||||
</LifeCountainer>
|
</LifeContainer>
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
import { useEffect, useState } from 'react';
|
import { useEffect, useState } from 'react';
|
||||||
|
import { useSwipeable } from 'react-swipeable';
|
||||||
import { twc } from 'react-twc';
|
import { twc } from 'react-twc';
|
||||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||||
import { usePlayers } from '../../Hooks/usePlayers';
|
import { usePlayers } from '../../Hooks/usePlayers';
|
||||||
import { Player, Rotation } from '../../Types/Player';
|
import { Player, Rotation } from '../../Types/Player';
|
||||||
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
||||||
import { LoseGameButton } from '../Buttons/LoseButton';
|
import { LoseGameButton } from '../Buttons/LoseButton';
|
||||||
import SettingsButton from '../Buttons/SettingsButton';
|
|
||||||
import CommanderDamageBar from '../Counters/CommanderDamageBar';
|
import CommanderDamageBar from '../Counters/CommanderDamageBar';
|
||||||
import ExtraCountersBar from '../Counters/ExtraCountersBar';
|
import ExtraCountersBar from '../Counters/ExtraCountersBar';
|
||||||
import PlayerMenu from '../Player/PlayerMenu';
|
import PlayerMenu from '../Player/PlayerMenu';
|
||||||
@@ -24,7 +24,7 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
|
|||||||
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
|
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
|
||||||
|
|
||||||
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
|
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
|
||||||
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper',
|
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
|
||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
? `rotate-[${props.$rotation - 90}deg]`
|
? `rotate-[${props.$rotation - 90}deg]`
|
||||||
: '',
|
: '',
|
||||||
@@ -64,6 +64,8 @@ type LifeCounterProps = {
|
|||||||
opponents: Player[];
|
opponents: Player[];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const RECENT_DIFFERENCE_TTL = 3_000;
|
||||||
|
|
||||||
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||||
const { updatePlayer, updateLifeTotal } = usePlayers();
|
const { updatePlayer, updateLifeTotal } = usePlayers();
|
||||||
const { settings } = useGlobalSettings();
|
const { settings } = useGlobalSettings();
|
||||||
@@ -71,14 +73,53 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
|
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
|
||||||
const [recentDifference, setRecentDifference] = useState(0);
|
const [recentDifference, setRecentDifference] = useState(0);
|
||||||
const [differenceKey, setDifferenceKey] = useState(Date.now());
|
const [differenceKey, setDifferenceKey] = useState(Date.now());
|
||||||
|
const [isLandscape, setIsLandscape] = useState(false);
|
||||||
|
|
||||||
|
const calcRot = player.isSide
|
||||||
|
? player.settings.rotation - 180
|
||||||
|
: player.settings.rotation;
|
||||||
|
|
||||||
|
const rotationAngle = isLandscape ? calcRot : calcRot + 90;
|
||||||
|
|
||||||
|
const handlers = useSwipeable({
|
||||||
|
trackMouse: true,
|
||||||
|
onSwipedDown: (e) => {
|
||||||
|
e.event.stopPropagation();
|
||||||
|
console.log(`User DOWN Swiped on player ${player.index}`);
|
||||||
|
setShowPlayerMenu(true);
|
||||||
|
},
|
||||||
|
onSwipedUp: (e) => {
|
||||||
|
e.event.stopPropagation();
|
||||||
|
console.log(`User UP Swiped on player ${player.index}`);
|
||||||
|
setShowPlayerMenu(false);
|
||||||
|
},
|
||||||
|
|
||||||
|
swipeDuration: 500,
|
||||||
|
onSwiping: (e) => e.event.stopPropagation(),
|
||||||
|
rotationAngle,
|
||||||
|
});
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const timer = setTimeout(() => {
|
const timer = setTimeout(() => {
|
||||||
setRecentDifference(0);
|
setRecentDifference(0);
|
||||||
}, 3_000);
|
}, RECENT_DIFFERENCE_TTL);
|
||||||
|
|
||||||
return () => clearTimeout(timer);
|
const resizeObserver = new ResizeObserver(() => {
|
||||||
}, [recentDifference]);
|
if (document.body.clientWidth > document.body.clientHeight)
|
||||||
|
setIsLandscape(true);
|
||||||
|
else setIsLandscape(false);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
|
||||||
|
resizeObserver.observe(document.body);
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
clearTimeout(timer);
|
||||||
|
// Cleanup: disconnect the ResizeObserver when the component unmounts.
|
||||||
|
resizeObserver.disconnect();
|
||||||
|
};
|
||||||
|
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||||
|
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (player.showStartingPlayer) {
|
if (player.showStartingPlayer) {
|
||||||
@@ -124,6 +165,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
<LifeCounterWrapper
|
<LifeCounterWrapper
|
||||||
$rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
style={{ rotate: `${calcRotation}deg` }}
|
style={{ rotate: `${calcRotation}deg` }}
|
||||||
|
{...handlers}
|
||||||
>
|
>
|
||||||
{settings.showStartingPlayer &&
|
{settings.showStartingPlayer &&
|
||||||
player.isStartingPlayer &&
|
player.isStartingPlayer &&
|
||||||
@@ -150,12 +192,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
key={player.index}
|
key={player.index}
|
||||||
handleLifeChange={handleLifeChange}
|
handleLifeChange={handleLifeChange}
|
||||||
/>
|
/>
|
||||||
<SettingsButton
|
|
||||||
onClick={() => {
|
|
||||||
setShowPlayerMenu(!showPlayerMenu);
|
|
||||||
}}
|
|
||||||
rotation={player.settings.rotation}
|
|
||||||
/>
|
|
||||||
{playerCanLose(player) && (
|
{playerCanLose(player) && (
|
||||||
<LoseGameButton
|
<LoseGameButton
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
@@ -170,9 +206,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
handleLifeChange={handleLifeChange}
|
handleLifeChange={handleLifeChange}
|
||||||
/>
|
/>
|
||||||
<ExtraCountersBar player={player} />
|
<ExtraCountersBar player={player} />
|
||||||
{showPlayerMenu && (
|
|
||||||
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} />
|
<PlayerMenu
|
||||||
)}
|
isShown={showPlayerMenu}
|
||||||
|
player={player}
|
||||||
|
setShowPlayerMenu={setShowPlayerMenu}
|
||||||
|
/>
|
||||||
</LifeCounterWrapper>
|
</LifeCounterWrapper>
|
||||||
</LifeCounterContentWrapper>
|
</LifeCounterContentWrapper>
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
|||||||
import { usePlayers } from '../../Hooks/usePlayers';
|
import { usePlayers } from '../../Hooks/usePlayers';
|
||||||
import { useSafeRotate } from '../../Hooks/useSafeRotate';
|
import { useSafeRotate } from '../../Hooks/useSafeRotate';
|
||||||
import {
|
import {
|
||||||
Cross,
|
|
||||||
Energy,
|
Energy,
|
||||||
Exit,
|
Exit,
|
||||||
Experience,
|
Experience,
|
||||||
@@ -17,10 +16,7 @@ import {
|
|||||||
ResetGame,
|
ResetGame,
|
||||||
} from '../../Icons/generated';
|
} from '../../Icons/generated';
|
||||||
import { Player, Rotation } from '../../Types/Player';
|
import { Player, Rotation } from '../../Types/Player';
|
||||||
import {
|
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
||||||
RotationButtonProps,
|
|
||||||
RotationDivProps,
|
|
||||||
} from '../Buttons/CommanderDamage';
|
|
||||||
|
|
||||||
const CheckboxContainer = twc.div``;
|
const CheckboxContainer = twc.div``;
|
||||||
|
|
||||||
@@ -31,10 +27,12 @@ const PlayerMenuWrapper = twc.div`
|
|||||||
w-full
|
w-full
|
||||||
h-full
|
h-full
|
||||||
bg-background-settings
|
bg-background-settings
|
||||||
|
backdrop-blur-[3px]
|
||||||
items-center
|
items-center
|
||||||
justify-center
|
justify-center
|
||||||
z-[2]
|
z-[2]
|
||||||
webkit-user-select-none
|
webkit-user-select-none
|
||||||
|
transition-all
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const BetterRowContainer = twc.div`
|
const BetterRowContainer = twc.div`
|
||||||
@@ -43,16 +41,19 @@ const BetterRowContainer = twc.div`
|
|||||||
flex-grow
|
flex-grow
|
||||||
w-full
|
w-full
|
||||||
h-full
|
h-full
|
||||||
justify-end
|
justify-between
|
||||||
items-stretch
|
items-stretch
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const TogglesSection = twc.div`
|
const TogglesSection = twc.div`
|
||||||
flex
|
flex
|
||||||
relative
|
|
||||||
flex-row
|
flex-row
|
||||||
|
flex-wrap
|
||||||
|
relative
|
||||||
gap-2
|
gap-2
|
||||||
|
h-full
|
||||||
justify-evenly
|
justify-evenly
|
||||||
|
items-center
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ButtonsSections = twc.div`
|
const ButtonsSections = twc.div`
|
||||||
@@ -62,20 +63,18 @@ const ButtonsSections = twc.div`
|
|||||||
justify-between
|
justify-between
|
||||||
p-[3%]
|
p-[3%]
|
||||||
items-center
|
items-center
|
||||||
|
flex-wrap
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ColorPicker = twc.input`
|
const ColorPickerButton = twc.div`
|
||||||
absolute
|
|
||||||
top-[5%]
|
|
||||||
left-[5%]
|
|
||||||
h-[8vmax]
|
h-[8vmax]
|
||||||
w-[8vmax]
|
w-[8vmax]
|
||||||
border-none
|
relative
|
||||||
outline-none
|
max-h-12
|
||||||
|
max-w-12
|
||||||
|
rounded-full
|
||||||
cursor-pointer
|
cursor-pointer
|
||||||
bg-transparent
|
overflow-hidden
|
||||||
user-select-none
|
|
||||||
text-common-white
|
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const SettingsContainer = twc.div<RotationDivProps>((props) => [
|
const SettingsContainer = twc.div<RotationDivProps>((props) => [
|
||||||
@@ -85,32 +84,25 @@ const SettingsContainer = twc.div<RotationDivProps>((props) => [
|
|||||||
: 'flex-row',
|
: 'flex-row',
|
||||||
]);
|
]);
|
||||||
|
|
||||||
const CloseButton = twc.button<RotationButtonProps>((props) => [
|
|
||||||
'absolute border-none outline-none cursor-pointer bg-transparent z-[99]',
|
|
||||||
props.$rotation === Rotation.Side
|
|
||||||
? `top-[5%] right-auto left-[5%]`
|
|
||||||
: props.$rotation === Rotation.SideFlipped
|
|
||||||
? 'top-auto left-auto bottom-[5%] right-[5%]'
|
|
||||||
: 'top-[15%] right-[5%]',
|
|
||||||
]);
|
|
||||||
|
|
||||||
type PlayerMenuProps = {
|
type PlayerMenuProps = {
|
||||||
player: Player;
|
player: Player;
|
||||||
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
|
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
|
||||||
|
isShown: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
const PlayerMenu = ({
|
||||||
|
player,
|
||||||
|
setShowPlayerMenu,
|
||||||
|
isShown,
|
||||||
|
}: PlayerMenuProps) => {
|
||||||
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
|
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
|
||||||
const dialogRef = useRef<HTMLDialogElement | null>(null);
|
const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
|
||||||
|
|
||||||
const { isSide } = useSafeRotate({
|
const { isSide } = useSafeRotate({
|
||||||
rotation: player.settings.rotation,
|
rotation: player.settings.rotation,
|
||||||
containerRef: settingsContainerRef,
|
containerRef: settingsContainerRef,
|
||||||
});
|
});
|
||||||
|
|
||||||
const handleOnClick = () => {
|
|
||||||
setShowPlayerMenu(false);
|
|
||||||
};
|
|
||||||
const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
|
const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
|
||||||
const { updatePlayer, resetCurrentGame } = usePlayers();
|
const { updatePlayer, resetCurrentGame } = usePlayers();
|
||||||
|
|
||||||
@@ -142,7 +134,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
|
const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
|
||||||
const iconSize = isSide ? '6vmin' : '3vmax';
|
const iconSize = isSide ? '6vmin' : '3vmax';
|
||||||
const extraCountersSize = isSide ? '8vmin' : '4vmax';
|
const extraCountersSize = isSide ? '8vmin' : '4vmax';
|
||||||
const closeButtonSize = isSide ? '6vmin' : '3vmax';
|
|
||||||
|
|
||||||
const calcRotation =
|
const calcRotation =
|
||||||
player.settings.rotation === Rotation.Side
|
player.settings.rotation === Rotation.Side
|
||||||
@@ -156,33 +147,10 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
//TODO: Fix hacky solution to rotation for SideFlipped
|
//TODO: Fix hacky solution to rotation for SideFlipped
|
||||||
style={{
|
style={{
|
||||||
rotate:
|
rotate:
|
||||||
player.settings.rotation === Rotation.SideFlipped ? '180deg' : '',
|
player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
|
||||||
|
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
<CloseButton
|
|
||||||
$rotation={player.settings.rotation}
|
|
||||||
style={{
|
|
||||||
rotate:
|
|
||||||
player.settings.rotation === Rotation.Side ||
|
|
||||||
player.settings.rotation === Rotation.SideFlipped
|
|
||||||
? `${player.settings.rotation - 180}deg`
|
|
||||||
: '',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<Button
|
|
||||||
variant="text"
|
|
||||||
onClick={handleOnClick}
|
|
||||||
style={{
|
|
||||||
margin: 0,
|
|
||||||
padding: 0,
|
|
||||||
height: closeButtonSize,
|
|
||||||
width: closeButtonSize,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<Cross size={closeButtonSize} />
|
|
||||||
</Button>
|
|
||||||
</CloseButton>
|
|
||||||
|
|
||||||
<SettingsContainer
|
<SettingsContainer
|
||||||
$rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
style={{
|
style={{
|
||||||
@@ -190,15 +158,16 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
}}
|
}}
|
||||||
ref={settingsContainerRef}
|
ref={settingsContainerRef}
|
||||||
>
|
>
|
||||||
<ColorPicker
|
|
||||||
type="color"
|
|
||||||
value={player.color}
|
|
||||||
onChange={handleColorChange}
|
|
||||||
role="button"
|
|
||||||
aria-label="Color picker"
|
|
||||||
/>
|
|
||||||
<BetterRowContainer>
|
<BetterRowContainer>
|
||||||
<TogglesSection>
|
<TogglesSection>
|
||||||
|
<ColorPickerButton aria-label="Color picker">
|
||||||
|
<input
|
||||||
|
onChange={handleColorChange}
|
||||||
|
type="color"
|
||||||
|
className="size-[200%] absolute -left-2 -top-2"
|
||||||
|
value={player.color}
|
||||||
|
/>
|
||||||
|
</ColorPickerButton>
|
||||||
{player.settings.useCommanderDamage && (
|
{player.settings.useCommanderDamage && (
|
||||||
<CheckboxContainer>
|
<CheckboxContainer>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
@@ -227,7 +196,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<CheckboxContainer>
|
<CheckboxContainer>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="usePoison"
|
name="usePoison"
|
||||||
@@ -254,7 +222,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
aria-label="Poison"
|
aria-label="Poison"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
|
|
||||||
<CheckboxContainer>
|
<CheckboxContainer>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useEnergy"
|
name="useEnergy"
|
||||||
@@ -281,7 +248,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
aria-label="Energy"
|
aria-label="Energy"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
|
|
||||||
<CheckboxContainer>
|
<CheckboxContainer>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useExperience"
|
name="useExperience"
|
||||||
@@ -362,7 +328,7 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
fontSize: buttonFontSize,
|
fontSize: buttonFontSize,
|
||||||
padding: '4px',
|
padding: '4px',
|
||||||
}}
|
}}
|
||||||
onClick={() => dialogRef.current?.show()}
|
onClick={() => resetGameDialogRef.current?.show()}
|
||||||
role="checkbox"
|
role="checkbox"
|
||||||
aria-checked={wakeLock.active}
|
aria-checked={wakeLock.active}
|
||||||
aria-label="Reset Game"
|
aria-label="Reset Game"
|
||||||
@@ -372,27 +338,30 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
|
|||||||
</ButtonsSections>
|
</ButtonsSections>
|
||||||
</BetterRowContainer>
|
</BetterRowContainer>
|
||||||
<dialog
|
<dialog
|
||||||
ref={dialogRef}
|
ref={resetGameDialogRef}
|
||||||
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]"
|
className="z-[999] size-full bg-background-settings"
|
||||||
|
onClick={() => resetGameDialogRef.current?.close()}
|
||||||
>
|
>
|
||||||
<div className="h-full flex flex-col p-4 gap-2">
|
<div className="flex size-full items-center justify-center">
|
||||||
<h1 className="text-center">Reset Game?</h1>
|
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-2xl border-none">
|
||||||
<div className="flex justify-evenly gap-4">
|
<h1 className="text-center text-text-primary">Reset Game?</h1>
|
||||||
<Button
|
<div className="flex justify-evenly gap-4">
|
||||||
variant="contained"
|
<Button
|
||||||
onClick={() => dialogRef.current?.close()}
|
variant="contained"
|
||||||
>
|
onClick={() => resetGameDialogRef.current?.close()}
|
||||||
No
|
>
|
||||||
</Button>
|
No
|
||||||
<Button
|
</Button>
|
||||||
variant="contained"
|
<Button
|
||||||
onClick={() => {
|
variant="contained"
|
||||||
handleResetGame();
|
onClick={() => {
|
||||||
dialogRef.current?.close();
|
handleResetGame();
|
||||||
}}
|
resetGameDialogRef.current?.close();
|
||||||
>
|
}}
|
||||||
Yes
|
>
|
||||||
</Button>
|
Yes
|
||||||
|
</Button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</dialog>
|
</dialog>
|
||||||
|
|||||||
@@ -229,6 +229,7 @@ export const createInitialPlayers = ({
|
|||||||
extraCounters: [],
|
extraCounters: [],
|
||||||
commanderDamage,
|
commanderDamage,
|
||||||
hasLost: false,
|
hasLost: false,
|
||||||
|
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
|
||||||
};
|
};
|
||||||
|
|
||||||
players.push(player);
|
players.push(player);
|
||||||
|
|||||||
53
src/Hooks/useOrientation.ts
Normal file
53
src/Hooks/useOrientation.ts
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
import { useEffect, useState } from 'react';
|
||||||
|
|
||||||
|
export interface OrientationState {
|
||||||
|
angle: number;
|
||||||
|
type: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
const defaultState: OrientationState = {
|
||||||
|
angle: 0,
|
||||||
|
type: 'landscape-primary',
|
||||||
|
};
|
||||||
|
|
||||||
|
export default function useOrientation(
|
||||||
|
initialState: OrientationState = defaultState
|
||||||
|
) {
|
||||||
|
const [state, setState] = useState(initialState);
|
||||||
|
const [isLandscape, setIsLandscape] = useState(false);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const screen = window.screen;
|
||||||
|
let mounted = true;
|
||||||
|
|
||||||
|
const onChange = () => {
|
||||||
|
if (mounted) {
|
||||||
|
const { orientation } = screen;
|
||||||
|
console.log(orientation);
|
||||||
|
|
||||||
|
if (orientation) {
|
||||||
|
const { angle, type } = orientation;
|
||||||
|
setState({ angle, type });
|
||||||
|
if (type.includes('landscape')) {
|
||||||
|
setIsLandscape(true);
|
||||||
|
} else if (type.includes('portrait')) {
|
||||||
|
setIsLandscape(false);
|
||||||
|
}
|
||||||
|
} else if (window.orientation !== undefined) {
|
||||||
|
setState({
|
||||||
|
angle:
|
||||||
|
typeof window.orientation === 'number' ? window.orientation : 0,
|
||||||
|
type: '',
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
onChange();
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
mounted = false;
|
||||||
|
};
|
||||||
|
}, [isLandscape]);
|
||||||
|
|
||||||
|
return { state, isLandscape };
|
||||||
|
}
|
||||||
@@ -8,6 +8,7 @@ export type Player = {
|
|||||||
isStartingPlayer: boolean;
|
isStartingPlayer: boolean;
|
||||||
showStartingPlayer: boolean;
|
showStartingPlayer: boolean;
|
||||||
hasLost: boolean;
|
hasLost: boolean;
|
||||||
|
isSide: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
export type PlayerSettings = {
|
export type PlayerSettings = {
|
||||||
|
|||||||
87
src/Utils/checkContrast.ts
Normal file
87
src/Utils/checkContrast.ts
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
type RGBA = {
|
||||||
|
red: number;
|
||||||
|
green: number;
|
||||||
|
blue: number;
|
||||||
|
alpha: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const hexToRgb = (hex: string): RGBA => {
|
||||||
|
hex = hex.replace(/^#/, '');
|
||||||
|
let alpha = 255;
|
||||||
|
|
||||||
|
if (hex.length === 8) {
|
||||||
|
alpha = parseInt(hex.slice(6, 8), 16);
|
||||||
|
hex = hex.substring(0, 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hex.length === 4) {
|
||||||
|
alpha = parseInt(hex.slice(3, 4).repeat(2), 16);
|
||||||
|
hex = hex.substring(0, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hex.length === 3) {
|
||||||
|
hex = hex[0] + hex[0] + hex[1] + hex[1] + hex[2] + hex[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
const num = parseInt(hex, 16);
|
||||||
|
const red = num >> 16;
|
||||||
|
const green = (num >> 8) & 255;
|
||||||
|
const blue = num & 255;
|
||||||
|
|
||||||
|
return { red, green, blue, alpha };
|
||||||
|
};
|
||||||
|
|
||||||
|
export const luminance = (a: number, b: number) => {
|
||||||
|
const l1 = Math.max(a, b);
|
||||||
|
const l2 = Math.min(a, b);
|
||||||
|
return (l1 + 0.05) / (l2 + 0.05);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const rgbContrast = (a: RGBA, b: RGBA) => {
|
||||||
|
return luminance(relativeLuminance(a), relativeLuminance(b));
|
||||||
|
};
|
||||||
|
|
||||||
|
// calculate the color contrast ratio
|
||||||
|
export const checkContrast = (hexC1: string, hexC2: string) => {
|
||||||
|
const color1rgb = hexToRgb(hexC1);
|
||||||
|
const color2rgb = hexToRgb(hexC2);
|
||||||
|
|
||||||
|
const contrast = rgbContrast(color1rgb, color2rgb);
|
||||||
|
|
||||||
|
if (contrast >= 7) {
|
||||||
|
return 'AAA';
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contrast >= 4.5) {
|
||||||
|
return 'AA';
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contrast >= 3) {
|
||||||
|
return 'AA Large';
|
||||||
|
}
|
||||||
|
|
||||||
|
return 'Fail';
|
||||||
|
};
|
||||||
|
|
||||||
|
// red, green, and blue coefficients
|
||||||
|
const rc = 0.2126;
|
||||||
|
const gc = 0.7152;
|
||||||
|
const bc = 0.0722;
|
||||||
|
// low-gamma adjust coefficient
|
||||||
|
const lowc = 1 / 12.92;
|
||||||
|
|
||||||
|
function adjustGamma(input: number) {
|
||||||
|
return Math.pow((input + 0.055) / 1.055, 2.4);
|
||||||
|
}
|
||||||
|
|
||||||
|
export const relativeLuminance = (rgb: RGBA) => {
|
||||||
|
const rsrgb = rgb.red / 255;
|
||||||
|
const gsrgb = rgb.green / 255;
|
||||||
|
const bsrgb = rgb.blue / 255;
|
||||||
|
|
||||||
|
const r = rsrgb <= 0.03928 ? rsrgb * lowc : adjustGamma(rsrgb);
|
||||||
|
const g = gsrgb <= 0.03928 ? gsrgb * lowc : adjustGamma(gsrgb);
|
||||||
|
const b = bsrgb <= 0.03928 ? bsrgb * lowc : adjustGamma(bsrgb);
|
||||||
|
|
||||||
|
return r * rc + g * gc + b * bc;
|
||||||
|
};
|
||||||
@@ -2,8 +2,18 @@
|
|||||||
@tailwind components;
|
@tailwind components;
|
||||||
@tailwind utilities;
|
@tailwind utilities;
|
||||||
|
|
||||||
|
html {
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
|
||||||
|
body {
|
||||||
|
overflow: auto;
|
||||||
|
}
|
||||||
|
|
||||||
html,
|
html,
|
||||||
body {
|
body {
|
||||||
|
height: 100%;
|
||||||
|
position: relative;
|
||||||
background-color: theme('colors.background.default');
|
background-color: theme('colors.background.default');
|
||||||
margin: 0;
|
margin: 0;
|
||||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
||||||
|
|||||||
@@ -54,6 +54,10 @@ export default {
|
|||||||
backdrop: 'rgba(0, 0, 0, 0.3)',
|
backdrop: 'rgba(0, 0, 0, 0.3)',
|
||||||
settings: 'rgba(20, 20, 0, 0.9)',
|
settings: 'rgba(20, 20, 0, 0.9)',
|
||||||
},
|
},
|
||||||
|
icons: {
|
||||||
|
dark: '#00000080',
|
||||||
|
light: '#ffffff4f',
|
||||||
|
},
|
||||||
text: {
|
text: {
|
||||||
primary: '#F5F5F5',
|
primary: '#F5F5F5',
|
||||||
secondary: '#76A6A5',
|
secondary: '#76A6A5',
|
||||||
@@ -67,7 +71,7 @@ export default {
|
|||||||
},
|
},
|
||||||
lifeCounter: {
|
lifeCounter: {
|
||||||
text: 'rgba(0, 0, 0, 0.4)',
|
text: 'rgba(0, 0, 0, 0.4)',
|
||||||
lostWrapper: '#00000070',
|
lostWrapper: '#000000',
|
||||||
},
|
},
|
||||||
interface: {
|
interface: {
|
||||||
loseButton: {
|
loseButton: {
|
||||||
|
|||||||
@@ -7125,6 +7125,11 @@ react-screen-wake-lock@^3.0.2:
|
|||||||
resolved "https://registry.yarnpkg.com/react-screen-wake-lock/-/react-screen-wake-lock-3.0.2.tgz#ce185ebfdb74a82c89d532726738f60466f00438"
|
resolved "https://registry.yarnpkg.com/react-screen-wake-lock/-/react-screen-wake-lock-3.0.2.tgz#ce185ebfdb74a82c89d532726738f60466f00438"
|
||||||
integrity sha512-f88vcfMG1AWYRSIWQ5Qx5YVboH6TSL0F4ZlFLERZp6aKiZRGVRAAJ9wedJdO5jqTMcCDZ4OXJ8PjcSkDmvGSBg==
|
integrity sha512-f88vcfMG1AWYRSIWQ5Qx5YVboH6TSL0F4ZlFLERZp6aKiZRGVRAAJ9wedJdO5jqTMcCDZ4OXJ8PjcSkDmvGSBg==
|
||||||
|
|
||||||
|
react-swipeable@^7.0.1:
|
||||||
|
version "7.0.1"
|
||||||
|
resolved "https://registry.yarnpkg.com/react-swipeable/-/react-swipeable-7.0.1.tgz#cd299f5986c5e4a7ee979839658c228f660e1e0c"
|
||||||
|
integrity sha512-RKB17JdQzvECfnVj9yDZsiYn3vH0eyva/ZbrCZXZR0qp66PBRhtg4F9yJcJTWYT5Adadi+x4NoG53BxKHwIYLQ==
|
||||||
|
|
||||||
react-transition-group@^4.4.5:
|
react-transition-group@^4.4.5:
|
||||||
version "4.4.5"
|
version "4.4.5"
|
||||||
resolved "https://registry.yarnpkg.com/react-transition-group/-/react-transition-group-4.4.5.tgz#e53d4e3f3344da8521489fbef8f2581d42becdd1"
|
resolved "https://registry.yarnpkg.com/react-transition-group/-/react-transition-group-4.4.5.tgz#e53d4e3f3344da8521489fbef8f2581d42becdd1"
|
||||||
|
|||||||
Reference in New Issue
Block a user