fix some scaling

This commit is contained in:
Viktor Rådberg
2023-09-01 18:40:13 +02:00
parent 3d036e6026
commit e9a1eec73b
3 changed files with 11 additions and 9 deletions

View File

@@ -9,7 +9,7 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
border: none;
outline: none;
cursor: pointer;
top: 12vmin;
top: 25%;
right: 1vmax;
background-color: transparent;
user-select: none;
@@ -26,7 +26,7 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
return css`
right: auto;
top: 1vmax;
left: 12vmin;
left: 27%;
`;
}
}}

View File

@@ -187,8 +187,8 @@ export const LoseGameButton = styled.button<{ rotation: Rotation }>`
border: none;
outline: none;
cursor: pointer;
top: 12vmin;
right: 6vmax;
top: 25%;
right: 15%;
background-color: #43434380;
border-radius: 8px;
-webkit-touch-callout: none;
@@ -202,15 +202,15 @@ export const LoseGameButton = styled.button<{ rotation: Rotation }>`
if (props.rotation === Rotation.SideFlipped) {
return css`
right: auto;
top: 6vmax;
left: 12vmin;
top: 15%;
left: 27%;
rotate: ${props.rotation}deg;
`;
} else if (props.rotation === Rotation.Side) {
return css`
right: auto;
top: 6vmax;
left: 12vmin;
top: 15%;
left: 27%;
rotate: ${props.rotation - 180}deg;
`;
}

View File

@@ -34,8 +34,9 @@ const CloseButton = styled.div<{
rotation: Rotation;
}>`
position: absolute;
top: 5%;
top: 15%;
right: 5%;
z-index: 9999;
border: none;
outline: none;
cursor: pointer;
@@ -77,6 +78,7 @@ const PlayerMenu = ({
resetCurrentGame,
}: PlayerMenuProps) => {
const handleOnClick = () => {
console.log('hej');
setShowPlayerMenu(false);
};