mirror of
https://github.com/Vikeo/LifeTrinket.git
synced 2025-11-17 08:18:00 +00:00
fix errors and warnings
This commit is contained in:
@@ -6,7 +6,7 @@ import { OutlinedText } from '../Misc/OutlinedText';
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import { decrementTimeoutMs } from '../../Data/constants';
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import { decrementTimeoutMs } from '../../Data/constants';
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const CommanderDamageContainer = styled.div<{
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const CommanderDamageContainer = styled.div<{
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rotation: number;
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$rotation: number;
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}>`
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}>`
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display: flex;
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display: flex;
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flex-direction: row;
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flex-direction: row;
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@@ -15,8 +15,8 @@ const CommanderDamageContainer = styled.div<{
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${(props) => {
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${(props) => {
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if (
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if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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return css`
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return css`
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flex-direction: column;
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flex-direction: column;
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@@ -26,8 +26,8 @@ const CommanderDamageContainer = styled.div<{
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`;
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`;
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const CommanderDamageButton = styled.button<{
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const CommanderDamageButton = styled.button<{
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backgroundColor?: string;
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$backgroundColor?: string;
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rotation: number;
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$rotation: number;
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}>`
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}>`
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display: flex;
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display: flex;
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flex-grow: 1;
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flex-grow: 1;
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@@ -36,7 +36,7 @@ const CommanderDamageButton = styled.button<{
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width: 50%;
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width: 50%;
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outline: none;
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outline: none;
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cursor: pointer;
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cursor: pointer;
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background-color: ${(props) => props.backgroundColor || 'antiquewhite'};
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background-color: ${(props) => props.$backgroundColor || 'antiquewhite'};
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margin: 0;
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margin: 0;
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user-select: none;
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user-select: none;
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-webkit-touch-callout: none;
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-webkit-touch-callout: none;
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@@ -47,8 +47,8 @@ const CommanderDamageButton = styled.button<{
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padding: 0;
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padding: 0;
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${(props) => {
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${(props) => {
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if (
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if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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return css`
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return css`
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width: 6vmax;
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width: 6vmax;
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@@ -59,7 +59,7 @@ const CommanderDamageButton = styled.button<{
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`;
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`;
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const CommanderDamageTextContainer = styled.div<{
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const CommanderDamageTextContainer = styled.div<{
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rotation: number;
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$rotation: number;
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}>`
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}>`
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position: relative;
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position: relative;
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top: 50%;
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top: 50%;
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@@ -76,8 +76,8 @@ const CommanderDamageTextContainer = styled.div<{
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${(props) => {
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${(props) => {
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if (
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if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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return css`
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return css`
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rotate: 270deg;
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rotate: 270deg;
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@@ -87,15 +87,15 @@ const CommanderDamageTextContainer = styled.div<{
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`;
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`;
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const PartnerDamageSeperator = styled.div<{
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const PartnerDamageSeperator = styled.div<{
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rotation: number;
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$rotation: number;
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}>`
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}>`
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width: 1px;
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width: 1px;
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background-color: rgba(0, 0, 0, 1);
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background-color: rgba(0, 0, 0, 1);
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${(props) => {
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${(props) => {
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if (
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if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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return css`
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return css`
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width: auto;
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width: auto;
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@@ -200,11 +200,11 @@ export const CommanderDamage = ({
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return (
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return (
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<CommanderDamageContainer
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<CommanderDamageContainer
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key={opponentIndex}
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key={opponentIndex}
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rotation={player.settings.rotation}
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$rotation={player.settings.rotation}
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>
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>
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<CommanderDamageButton
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<CommanderDamageButton
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key={opponentIndex}
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key={opponentIndex}
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rotation={player.settings.rotation}
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$rotation={player.settings.rotation}
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onPointerDown={() =>
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onPointerDown={() =>
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handleDownInput({ opponentIndex, isPartner: false })
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handleDownInput({ opponentIndex, isPartner: false })
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}
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}
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@@ -213,9 +213,9 @@ export const CommanderDamage = ({
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onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
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onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
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e.preventDefault();
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e.preventDefault();
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}}
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}}
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backgroundColor={opponent.color}
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$backgroundColor={opponent.color}
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>
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>
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<CommanderDamageTextContainer rotation={player.settings.rotation}>
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<CommanderDamageTextContainer $rotation={player.settings.rotation}>
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<OutlinedText
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<OutlinedText
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fontSize={fontSize}
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fontSize={fontSize}
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fontWeight={fontWeight}
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fontWeight={fontWeight}
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@@ -230,10 +230,10 @@ export const CommanderDamage = ({
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{opponent.settings.usePartner && (
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{opponent.settings.usePartner && (
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<>
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<>
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<PartnerDamageSeperator rotation={player.settings.rotation} />
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<PartnerDamageSeperator $rotation={player.settings.rotation} />
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<CommanderDamageButton
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<CommanderDamageButton
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key={opponentIndex}
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key={opponentIndex}
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rotation={player.settings.rotation}
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$rotation={player.settings.rotation}
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onPointerDown={() =>
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onPointerDown={() =>
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handleDownInput({ opponentIndex, isPartner: true })
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handleDownInput({ opponentIndex, isPartner: true })
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}
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}
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@@ -246,9 +246,9 @@ export const CommanderDamage = ({
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) => {
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) => {
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e.preventDefault();
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e.preventDefault();
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}}
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}}
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backgroundColor={opponent.color}
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$backgroundColor={opponent.color}
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>
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>
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<CommanderDamageTextContainer rotation={player.settings.rotation}>
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<CommanderDamageTextContainer $rotation={player.settings.rotation}>
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<OutlinedText
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<OutlinedText
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fontSize={fontSize}
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fontSize={fontSize}
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fontWeight={fontWeight}
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fontWeight={fontWeight}
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@@ -30,14 +30,14 @@ export const StyledExtraCounterButton = styled.button`
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`;
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`;
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const IconContainer = styled.div<{
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const IconContainer = styled.div<{
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rotation: number;
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$rotation: number;
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}>`
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}>`
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width: auto;
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width: auto;
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${(props) => {
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${(props) => {
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if (
|
if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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return css`
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return css`
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rotate: -90deg;
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rotate: -90deg;
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@@ -121,7 +121,7 @@ const ExtraCounter = ({
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e.preventDefault();
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e.preventDefault();
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}}
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}}
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>
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>
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<IconContainer rotation={rotation}>
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<IconContainer $rotation={rotation}>
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{Icon}
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{Icon}
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<TextContainer>
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<TextContainer>
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<OutlinedText
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<OutlinedText
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@@ -26,17 +26,17 @@ export const StyledLifeCounterButton = styled.button`
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`;
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`;
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const TextContainer = styled.div<{
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const TextContainer = styled.div<{
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align?: string;
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$align?: string;
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rotation: number;
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$rotation: number;
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}>`
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}>`
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position: relative;
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position: relative;
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|
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${(props) => {
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${(props) => {
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if (
|
if (
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props.rotation === Rotation.SideFlipped ||
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props.$rotation === Rotation.SideFlipped ||
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props.rotation === Rotation.Side
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props.$rotation === Rotation.Side
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) {
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) {
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if (props.align === 'right') {
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if (props.$align === 'right') {
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return css`
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return css`
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rotate: -90deg;
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rotate: -90deg;
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bottom: 25%;
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bottom: 25%;
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@@ -49,7 +49,7 @@ const TextContainer = styled.div<{
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`;
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`;
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}
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}
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if (props.align === 'right') {
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if (props.$align === 'right') {
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return css`
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return css`
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left: 25%;
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left: 25%;
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`;
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`;
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@@ -123,8 +123,8 @@ const LifeCounterButton = ({
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style={{ fontSize }}
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style={{ fontSize }}
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>
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>
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<TextContainer
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<TextContainer
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rotation={rotation}
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$rotation={rotation}
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align={operation === 'add' ? 'right' : 'left'}
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$align={operation === 'add' ? 'right' : 'left'}
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>
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>
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{operation === 'add' ? '\u002B' : '\u2212'}
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{operation === 'add' ? '\u002B' : '\u2212'}
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</TextContainer>
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</TextContainer>
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@@ -2,7 +2,7 @@ import styled, { css } from 'styled-components';
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import { Skull } from '../../Icons/generated';
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import { Skull } from '../../Icons/generated';
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import { Rotation } from '../../Types/Player';
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import { Rotation } from '../../Types/Player';
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export const LoseButton = styled.button<{ rotation: Rotation }>`
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export const LoseButton = styled.button<{ $rotation: Rotation }>`
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position: absolute;
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position: absolute;
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flex-grow: 1;
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flex-grow: 1;
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border: none;
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border: none;
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@@ -21,19 +21,19 @@ export const LoseButton = styled.button<{ rotation: Rotation }>`
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z-index: 1;
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z-index: 1;
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${(props) => {
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${(props) => {
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if (props.rotation === Rotation.SideFlipped) {
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if (props.$rotation === Rotation.SideFlipped) {
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return css`
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return css`
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right: auto;
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right: auto;
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top: 15%;
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top: 15%;
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left: 27%;
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left: 27%;
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rotate: ${props.rotation}deg;
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rotate: ${props.$rotation}deg;
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`;
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`;
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} else if (props.rotation === Rotation.Side) {
|
} else if (props.$rotation === Rotation.Side) {
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return css`
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return css`
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right: auto;
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right: auto;
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top: 15%;
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top: 15%;
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left: 27%;
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left: 27%;
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rotate: ${props.rotation - 180}deg;
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rotate: ${props.$rotation - 180}deg;
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`;
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`;
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}
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}
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}}
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}}
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@@ -46,7 +46,7 @@ type LoseButtonProps = {
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|
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export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
|
export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
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return (
|
return (
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<LoseButton rotation={rotation} onClick={onClick}>
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<LoseButton $rotation={rotation} onClick={onClick}>
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<Skull size="5vmin" color="black" opacity={0.5} />
|
<Skull size="5vmin" color="black" opacity={0.5} />
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</LoseButton>
|
</LoseButton>
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);
|
);
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@@ -3,7 +3,7 @@ import { css } from 'styled-components';
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import { Rotation } from '../../Types/Player';
|
import { Rotation } from '../../Types/Player';
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import { Cog } from '../../Icons/generated';
|
import { Cog } from '../../Icons/generated';
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|
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export const StyledSettingsButton = styled.button<{ rotation: number }>`
|
export const StyledSettingsButton = styled.button<{ $rotation: Rotation }>`
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position: absolute;
|
position: absolute;
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flex-grow: 1;
|
flex-grow: 1;
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border: none;
|
border: none;
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@@ -21,8 +21,8 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
|
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z-index: 1;
|
z-index: 1;
|
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${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.Side ||
|
props.$rotation === Rotation.Side ||
|
||||||
props.rotation === Rotation.SideFlipped
|
props.$rotation === Rotation.SideFlipped
|
||||||
) {
|
) {
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return css`
|
return css`
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right: auto;
|
right: auto;
|
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@@ -35,12 +35,12 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
|
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|
|
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type SettingsButtonProps = {
|
type SettingsButtonProps = {
|
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onClick: () => void;
|
onClick: () => void;
|
||||||
rotation: number;
|
rotation: Rotation;
|
||||||
};
|
};
|
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|
|
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const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
|
const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
|
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return (
|
return (
|
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<StyledSettingsButton onClick={onClick} rotation={rotation}>
|
<StyledSettingsButton onClick={onClick} $rotation={rotation}>
|
||||||
<Cog size="5vmin" color="black" opacity="0.3" />
|
<Cog size="5vmin" color="black" opacity="0.3" />
|
||||||
</StyledSettingsButton>
|
</StyledSettingsButton>
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ import styled from 'styled-components';
|
|||||||
import { css } from 'styled-components';
|
import { css } from 'styled-components';
|
||||||
import { CommanderDamage } from '../Buttons/CommanderDamage';
|
import { CommanderDamage } from '../Buttons/CommanderDamage';
|
||||||
|
|
||||||
const CommanderDamageGrid = styled.div<{ rotation: number }>`
|
const CommanderDamageGrid = styled.div<{ $rotation: number }>`
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: row;
|
flex-direction: row;
|
||||||
flex-grow: 1;
|
flex-grow: 1;
|
||||||
@@ -11,8 +11,8 @@ const CommanderDamageGrid = styled.div<{ rotation: number }>`
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
@@ -37,7 +37,10 @@ const CommanderDamageBar = ({
|
|||||||
setLifeTotal,
|
setLifeTotal,
|
||||||
}: CommanderDamageBarProps) => {
|
}: CommanderDamageBarProps) => {
|
||||||
return (
|
return (
|
||||||
<CommanderDamageGrid rotation={player.settings.rotation} key={player.key}>
|
<CommanderDamageGrid
|
||||||
|
$rotation={player.settings.rotation}
|
||||||
|
key={player.index}
|
||||||
|
>
|
||||||
{opponents.map((opponent) => {
|
{opponents.map((opponent) => {
|
||||||
if (!opponent.settings.useCommanderDamage) {
|
if (!opponent.settings.useCommanderDamage) {
|
||||||
return null;
|
return null;
|
||||||
@@ -48,7 +51,7 @@ const CommanderDamageBar = ({
|
|||||||
opponent={opponent}
|
opponent={opponent}
|
||||||
setLifeTotal={setLifeTotal}
|
setLifeTotal={setLifeTotal}
|
||||||
onPlayerChange={onPlayerChange}
|
onPlayerChange={onPlayerChange}
|
||||||
key={opponent.key}
|
key={opponent.index}
|
||||||
/>
|
/>
|
||||||
);
|
);
|
||||||
})}
|
})}
|
||||||
|
|||||||
@@ -9,23 +9,23 @@ export const CountersWrapper = styled.div`
|
|||||||
background-color: black;
|
background-color: black;
|
||||||
`;
|
`;
|
||||||
|
|
||||||
export const CountersGrid = styled.div<{ gridTemplateAreas: string }>`
|
export const CountersGrid = styled.div<{ $gridTemplateAreas: string }>`
|
||||||
display: grid;
|
display: grid;
|
||||||
gap: 4px;
|
gap: 4px;
|
||||||
-webkit-box-sizing: border-box;
|
-webkit-box-sizing: border-box;
|
||||||
-moz-box-sizing: border-box;
|
-moz-box-sizing: border-box;
|
||||||
box-sizing: border-box;
|
box-sizing: border-box;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
grid-template-areas: ${({ gridTemplateAreas }) => gridTemplateAreas};
|
grid-template-areas: ${({ $gridTemplateAreas }) => $gridTemplateAreas};
|
||||||
`;
|
`;
|
||||||
|
|
||||||
export const GridItemContainer = styled.div<{
|
export const GridItemContainer = styled.div<{
|
||||||
gridArea: string;
|
$gridArea: string;
|
||||||
}>`
|
}>`
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
grid-area: ${(props) => props.gridArea};
|
grid-area: ${(props) => props.$gridArea};
|
||||||
`;
|
`;
|
||||||
|
|
||||||
export const SettingsButtonContainer = styled.div`
|
export const SettingsButtonContainer = styled.div`
|
||||||
@@ -53,12 +53,12 @@ const Counters = ({
|
|||||||
}: CountersProps) => {
|
}: CountersProps) => {
|
||||||
return (
|
return (
|
||||||
<CountersWrapper>
|
<CountersWrapper>
|
||||||
<CountersGrid gridTemplateAreas={gridAreas}>
|
<CountersGrid $gridTemplateAreas={gridAreas}>
|
||||||
{players.map((player) => {
|
{players.map((player) => {
|
||||||
return (
|
return (
|
||||||
<GridItemContainer
|
<GridItemContainer
|
||||||
key={player.index}
|
key={player.index}
|
||||||
gridArea={`player${player.index}`}
|
$gridArea={`player${player.index}`}
|
||||||
>
|
>
|
||||||
<LifeCounter
|
<LifeCounter
|
||||||
backgroundColor={player.color}
|
backgroundColor={player.color}
|
||||||
|
|||||||
@@ -11,15 +11,15 @@ import {
|
|||||||
Poison,
|
Poison,
|
||||||
} from '../../Icons/generated';
|
} from '../../Icons/generated';
|
||||||
|
|
||||||
const Container = styled.div<{ rotation: number }>`
|
const Container = styled.div<{ $rotation: Rotation }>`
|
||||||
width: 100%;
|
width: 100%;
|
||||||
height: 20vmin;
|
height: 20vmin;
|
||||||
display: flex;
|
display: flex;
|
||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
height: 100%;
|
height: 100%;
|
||||||
@@ -29,7 +29,7 @@ const Container = styled.div<{ rotation: number }>`
|
|||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ExtraCountersGrid = styled.div<{ rotation: number }>`
|
const ExtraCountersGrid = styled.div<{ $rotation: Rotation }>`
|
||||||
display: flex;
|
display: flex;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
@@ -40,8 +40,8 @@ const ExtraCountersGrid = styled.div<{ rotation: number }>`
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column-reverse;
|
flex-direction: column-reverse;
|
||||||
@@ -119,8 +119,8 @@ const ExtraCountersBar = ({
|
|||||||
}
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Container rotation={player.settings.rotation}>
|
<Container $rotation={player.settings.rotation}>
|
||||||
<ExtraCountersGrid rotation={player.settings.rotation}>
|
<ExtraCountersGrid $rotation={player.settings.rotation}>
|
||||||
{useCommanderDamage && (
|
{useCommanderDamage && (
|
||||||
<ExtraCounter
|
<ExtraCounter
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import LifeCounterButton from '../Buttons/LifeCounterButton';
|
|||||||
import { OutlinedText } from '../Misc/OutlinedText';
|
import { OutlinedText } from '../Misc/OutlinedText';
|
||||||
|
|
||||||
const LifeCountainer = styled.div<{
|
const LifeCountainer = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: relative;
|
position: relative;
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -18,8 +18,8 @@ const LifeCountainer = styled.div<{
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column-reverse;
|
flex-direction: column-reverse;
|
||||||
@@ -29,7 +29,7 @@ const LifeCountainer = styled.div<{
|
|||||||
`;
|
`;
|
||||||
|
|
||||||
const LifeCounterTextContainer = styled.div<{
|
const LifeCounterTextContainer = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: absolute;
|
position: absolute;
|
||||||
width: 60%;
|
width: 60%;
|
||||||
@@ -46,8 +46,8 @@ const LifeCounterTextContainer = styled.div<{
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
width: 100%;
|
width: 100%;
|
||||||
@@ -192,7 +192,7 @@ const Health = ({
|
|||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<LifeCountainer rotation={player.settings.rotation}>
|
<LifeCountainer $rotation={player.settings.rotation}>
|
||||||
<LifeCounterButton
|
<LifeCounterButton
|
||||||
lifeTotal={player.lifeTotal}
|
lifeTotal={player.lifeTotal}
|
||||||
setLifeTotal={handleLifeChange}
|
setLifeTotal={handleLifeChange}
|
||||||
@@ -202,7 +202,7 @@ const Health = ({
|
|||||||
/>
|
/>
|
||||||
<TextWrapper>
|
<TextWrapper>
|
||||||
<LifeCounterTextContainer
|
<LifeCounterTextContainer
|
||||||
rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
ref={textContainerRef}
|
ref={textContainerRef}
|
||||||
>
|
>
|
||||||
<OutlinedText
|
<OutlinedText
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ import Health from './Health';
|
|||||||
import { WakeLock } from '../../Types/WakeLock';
|
import { WakeLock } from '../../Types/WakeLock';
|
||||||
|
|
||||||
const LifeCounterContentWrapper = styled.div<{
|
const LifeCounterContentWrapper = styled.div<{
|
||||||
backgroundColor: string;
|
$backgroundColor: string;
|
||||||
}>`
|
}>`
|
||||||
position: relative;
|
position: relative;
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -20,7 +20,7 @@ const LifeCounterContentWrapper = styled.div<{
|
|||||||
align-items: center;
|
align-items: center;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
background-color: ${(props) => props.backgroundColor || 'antiquewhite'};
|
background-color: ${(props) => props.$backgroundColor || 'antiquewhite'};
|
||||||
@media (orientation: landscape) {
|
@media (orientation: landscape) {
|
||||||
max-width: 100vmax;
|
max-width: 100vmax;
|
||||||
max-height: 100vmin;
|
max-height: 100vmin;
|
||||||
@@ -30,7 +30,7 @@ const LifeCounterContentWrapper = styled.div<{
|
|||||||
`;
|
`;
|
||||||
|
|
||||||
const LifeCounterWrapper = styled.div<{
|
const LifeCounterWrapper = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: relative;
|
position: relative;
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -43,25 +43,25 @@ const LifeCounterWrapper = styled.div<{
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: row;
|
flex-direction: row;
|
||||||
rotate: ${props.rotation - 90}deg;
|
rotate: ${props.$rotation - 90}deg;
|
||||||
`;
|
`;
|
||||||
}
|
}
|
||||||
|
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
rotate: ${props.rotation}deg;
|
rotate: ${props.$rotation}deg;
|
||||||
`;
|
`;
|
||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const PlayerNoticeWrapper = styled.div<{
|
const PlayerNoticeWrapper = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
backgroundColor: string;
|
$backgroundColor: string;
|
||||||
}>`
|
}>`
|
||||||
z-index: 1;
|
z-index: 1;
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -70,7 +70,7 @@ const PlayerNoticeWrapper = styled.div<{
|
|||||||
height: 100%;
|
height: 100%;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
background: ${(props) => props.backgroundColor};
|
background: ${(props) => props.$backgroundColor};
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
-webkit-touch-callout: none;
|
-webkit-touch-callout: none;
|
||||||
-webkit-tap-highlight-color: transparent;
|
-webkit-tap-highlight-color: transparent;
|
||||||
@@ -81,25 +81,25 @@ const PlayerNoticeWrapper = styled.div<{
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 90}deg;
|
rotate: ${props.$rotation - 90}deg;
|
||||||
`;
|
`;
|
||||||
}
|
}
|
||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const DynamicText = styled.div<{ rotation: Rotation }>`
|
const DynamicText = styled.div<{ $rotation: Rotation }>`
|
||||||
font-size: 8vmin;
|
font-size: 8vmin;
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
`;
|
`;
|
||||||
}
|
}
|
||||||
}}
|
}}
|
||||||
@@ -223,14 +223,14 @@ const LifeCounter = ({
|
|||||||
player.settings.rotation === Rotation.Side;
|
player.settings.rotation === Rotation.Side;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<LifeCounterContentWrapper backgroundColor={backgroundColor}>
|
<LifeCounterContentWrapper $backgroundColor={backgroundColor}>
|
||||||
<LifeCounterWrapper rotation={player.settings.rotation}>
|
<LifeCounterWrapper $rotation={player.settings.rotation}>
|
||||||
{player.isStartingPlayer && !showStartingPlayer && (
|
{player.isStartingPlayer && !showStartingPlayer && (
|
||||||
<PlayerNoticeWrapper
|
<PlayerNoticeWrapper
|
||||||
rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
backgroundColor={theme.palette.primary.main}
|
$backgroundColor={theme.palette.primary.main}
|
||||||
>
|
>
|
||||||
<DynamicText rotation={player.settings.rotation}>
|
<DynamicText $rotation={player.settings.rotation}>
|
||||||
You start!
|
You start!
|
||||||
</DynamicText>
|
</DynamicText>
|
||||||
</PlayerNoticeWrapper>
|
</PlayerNoticeWrapper>
|
||||||
@@ -238,8 +238,8 @@ const LifeCounter = ({
|
|||||||
|
|
||||||
{player.hasLost && (
|
{player.hasLost && (
|
||||||
<PlayerNoticeWrapper
|
<PlayerNoticeWrapper
|
||||||
rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
backgroundColor={'#00000070'}
|
$backgroundColor={'#00000070'}
|
||||||
/>
|
/>
|
||||||
)}
|
)}
|
||||||
<CommanderDamageBar
|
<CommanderDamageBar
|
||||||
@@ -247,6 +247,7 @@ const LifeCounter = ({
|
|||||||
player={player}
|
player={player}
|
||||||
onPlayerChange={onPlayerChange}
|
onPlayerChange={onPlayerChange}
|
||||||
setLifeTotal={handleLifeChange}
|
setLifeTotal={handleLifeChange}
|
||||||
|
key={player.index}
|
||||||
/>
|
/>
|
||||||
<SettingsButton
|
<SettingsButton
|
||||||
onClick={() => {
|
onClick={() => {
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ const CenteredText = styled.div<{
|
|||||||
fillColor?: string;
|
fillColor?: string;
|
||||||
fontSize?: string;
|
fontSize?: string;
|
||||||
fontWeight?: string;
|
fontWeight?: string;
|
||||||
rotation?: Rotation;
|
$rotation?: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: absolute;
|
position: absolute;
|
||||||
font-weight: ${(props) => props.fontWeight || ''};
|
font-weight: ${(props) => props.fontWeight || ''};
|
||||||
@@ -31,14 +31,14 @@ const CenteredText = styled.div<{
|
|||||||
|
|
||||||
color: ${(props) => props.fillColor || theme.palette.common.black};
|
color: ${(props) => props.fillColor || theme.palette.common.black};
|
||||||
font-size: ${(props) => props.fontSize || '6vmin'};
|
font-size: ${(props) => props.fontSize || '6vmin'};
|
||||||
-webkit-text-stroke: ${(props) => props.strokeWidth || '1vmin'} ${(props) => props.strokeColor || theme.palette.common.white};
|
-webkit-text-stroke: ${(props) => props.strokeWidth || '1vmin'}${(props) => props.strokeColor || theme.palette.common.white};
|
||||||
-webkit-text-fill-color: ${(props) =>
|
-webkit-text-fill-color: ${(props) =>
|
||||||
props.fillColor || theme.palette.common.black};
|
props.fillColor || theme.palette.common.black};
|
||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
rotate: 270deg;
|
rotate: 270deg;
|
||||||
@@ -81,7 +81,7 @@ export const OutlinedText: React.FC<OutlinedTextProps> = ({
|
|||||||
strokeWidth={strokeWidth}
|
strokeWidth={strokeWidth}
|
||||||
strokeColor={strokeColor}
|
strokeColor={strokeColor}
|
||||||
fillColor={fillColor}
|
fillColor={fillColor}
|
||||||
rotation={rotation}
|
$rotation={rotation}
|
||||||
>
|
>
|
||||||
{children}
|
{children}
|
||||||
<CenteredTextOutline aria-hidden>{children}</CenteredTextOutline>
|
<CenteredTextOutline aria-hidden>{children}</CenteredTextOutline>
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ import { Button } from '@mui/material';
|
|||||||
import { WakeLock } from '../../Types/WakeLock';
|
import { WakeLock } from '../../Types/WakeLock';
|
||||||
|
|
||||||
const PlayerMenuWrapper = styled.div<{
|
const PlayerMenuWrapper = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
@@ -20,19 +20,19 @@ const PlayerMenuWrapper = styled.div<{
|
|||||||
z-index: 2;
|
z-index: 2;
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation}deg;
|
rotate: ${props.$rotation}deg;
|
||||||
`;
|
`;
|
||||||
}};
|
}};
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const CloseButton = styled.div<{
|
const CloseButton = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 15%;
|
top: 15%;
|
||||||
@@ -44,16 +44,16 @@ const CloseButton = styled.div<{
|
|||||||
background-color: transparent;
|
background-color: transparent;
|
||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (props.rotation === Rotation.Side) {
|
if (props.$rotation === Rotation.Side) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
top: 5%;
|
top: 5%;
|
||||||
right: auto;
|
right: auto;
|
||||||
left: 5%;
|
left: 5%;
|
||||||
`;
|
`;
|
||||||
} else if (props.rotation === Rotation.SideFlipped) {
|
} else if (props.$rotation === Rotation.SideFlipped) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
top: auto;
|
top: auto;
|
||||||
left: auto;
|
left: auto;
|
||||||
bottom: 5%;
|
bottom: 5%;
|
||||||
@@ -85,8 +85,8 @@ const PlayerMenu = ({
|
|||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<PlayerMenuWrapper rotation={player.settings.rotation}>
|
<PlayerMenuWrapper $rotation={player.settings.rotation}>
|
||||||
<CloseButton rotation={player.settings.rotation}>
|
<CloseButton $rotation={player.settings.rotation}>
|
||||||
<Button
|
<Button
|
||||||
style={{
|
style={{
|
||||||
padding: '0 8px',
|
padding: '0 8px',
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ type SettingsProps = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const SettingsContainer = styled.div<{
|
const SettingsContainer = styled.div<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
display: flex;
|
display: flex;
|
||||||
position: relative;
|
position: relative;
|
||||||
@@ -25,8 +25,8 @@ const SettingsContainer = styled.div<{
|
|||||||
width: 80%;
|
width: 80%;
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column-reverse;
|
flex-direction: column-reverse;
|
||||||
@@ -37,7 +37,7 @@ const SettingsContainer = styled.div<{
|
|||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const TogglesSection = styled.div<{ rotation: Rotation }>`
|
const TogglesSection = styled.div<{ $rotation: Rotation }>`
|
||||||
display: flex;
|
display: flex;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
flex-direction: row;
|
flex-direction: row;
|
||||||
@@ -46,8 +46,8 @@ const TogglesSection = styled.div<{ rotation: Rotation }>`
|
|||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
flex-direction: column-reverse;
|
flex-direction: column-reverse;
|
||||||
@@ -56,31 +56,31 @@ const TogglesSection = styled.div<{ rotation: Rotation }>`
|
|||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ButtonsSections = styled.div<{ rotation: Rotation }>`
|
const ButtonsSections = styled.div<{ $rotation: Rotation }>`
|
||||||
position: absolute;
|
position: absolute;
|
||||||
display: flex;
|
display: flex;
|
||||||
gap: 1rem;
|
gap: 1rem;
|
||||||
bottom: 16px;
|
bottom: 16px;
|
||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (props.rotation === Rotation.Side) {
|
if (props.$rotation === Rotation.Side) {
|
||||||
return css`
|
return css`
|
||||||
bottom: auto;
|
bottom: auto;
|
||||||
right: -6rem;
|
right: -6rem;
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
`;
|
`;
|
||||||
} else if (props.rotation === Rotation.SideFlipped) {
|
} else if (props.$rotation === Rotation.SideFlipped) {
|
||||||
return css`
|
return css`
|
||||||
bottom: auto;
|
bottom: auto;
|
||||||
left: -6rem;
|
left: -6rem;
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
`;
|
`;
|
||||||
}
|
}
|
||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ColorPicker = styled.input<{
|
const ColorPicker = styled.input<{
|
||||||
rotation: Rotation;
|
$rotation: Rotation;
|
||||||
}>`
|
}>`
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 5%;
|
top: 5%;
|
||||||
@@ -96,15 +96,15 @@ const ColorPicker = styled.input<{
|
|||||||
color: #ffffff;
|
color: #ffffff;
|
||||||
|
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (props.rotation === Rotation.Side) {
|
if (props.$rotation === Rotation.Side) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
bottom: 5%;
|
bottom: 5%;
|
||||||
top: auto;
|
top: auto;
|
||||||
`;
|
`;
|
||||||
} else if (props.rotation === Rotation.SideFlipped) {
|
} else if (props.$rotation === Rotation.SideFlipped) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
top: 5%;
|
top: 5%;
|
||||||
left: auto;
|
left: auto;
|
||||||
right: 5%;
|
right: 5%;
|
||||||
@@ -113,14 +113,14 @@ const ColorPicker = styled.input<{
|
|||||||
}}
|
}}
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const CheckboxContainer = styled.div<{ rotation: Rotation }>`
|
const CheckboxContainer = styled.div<{ $rotation: Rotation }>`
|
||||||
${(props) => {
|
${(props) => {
|
||||||
if (
|
if (
|
||||||
props.rotation === Rotation.SideFlipped ||
|
props.$rotation === Rotation.SideFlipped ||
|
||||||
props.rotation === Rotation.Side
|
props.$rotation === Rotation.Side
|
||||||
) {
|
) {
|
||||||
return css`
|
return css`
|
||||||
rotate: ${props.rotation - 180}deg;
|
rotate: ${props.$rotation - 180}deg;
|
||||||
`;
|
`;
|
||||||
}
|
}
|
||||||
}}
|
}}
|
||||||
@@ -177,16 +177,16 @@ const Settings = ({
|
|||||||
const buttonFontSize = isSide ? '2vmax' : '4vmin';
|
const buttonFontSize = isSide ? '2vmax' : '4vmin';
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<SettingsContainer rotation={player.settings.rotation}>
|
<SettingsContainer $rotation={player.settings.rotation}>
|
||||||
<ColorPicker
|
<ColorPicker
|
||||||
rotation={player.settings.rotation}
|
$rotation={player.settings.rotation}
|
||||||
type="color"
|
type="color"
|
||||||
value={player.color}
|
value={player.color}
|
||||||
onChange={handleColorChange}
|
onChange={handleColorChange}
|
||||||
/>
|
/>
|
||||||
<TogglesSection rotation={player.settings.rotation}>
|
<TogglesSection $rotation={player.settings.rotation}>
|
||||||
{player.settings.useCommanderDamage && (
|
{player.settings.useCommanderDamage && (
|
||||||
<CheckboxContainer rotation={player.settings.rotation}>
|
<CheckboxContainer $rotation={player.settings.rotation}>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="usePartner"
|
name="usePartner"
|
||||||
checked={player.settings.usePartner}
|
checked={player.settings.usePartner}
|
||||||
@@ -211,7 +211,7 @@ const Settings = ({
|
|||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<CheckboxContainer rotation={player.settings.rotation}>
|
<CheckboxContainer $rotation={player.settings.rotation}>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="usePoison"
|
name="usePoison"
|
||||||
checked={player.settings.usePoison}
|
checked={player.settings.usePoison}
|
||||||
@@ -235,7 +235,7 @@ const Settings = ({
|
|||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
|
|
||||||
<CheckboxContainer rotation={player.settings.rotation}>
|
<CheckboxContainer $rotation={player.settings.rotation}>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useEnergy"
|
name="useEnergy"
|
||||||
checked={player.settings.useEnergy}
|
checked={player.settings.useEnergy}
|
||||||
@@ -259,7 +259,7 @@ const Settings = ({
|
|||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
|
|
||||||
<CheckboxContainer rotation={player.settings.rotation}>
|
<CheckboxContainer $rotation={player.settings.rotation}>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useExperience"
|
name="useExperience"
|
||||||
checked={player.settings.useExperience}
|
checked={player.settings.useExperience}
|
||||||
@@ -283,7 +283,7 @@ const Settings = ({
|
|||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</CheckboxContainer>
|
||||||
</TogglesSection>
|
</TogglesSection>
|
||||||
<ButtonsSections rotation={player.settings.rotation}>
|
<ButtonsSections $rotation={player.settings.rotation}>
|
||||||
<Button
|
<Button
|
||||||
variant="contained"
|
variant="contained"
|
||||||
style={{
|
style={{
|
||||||
|
|||||||
@@ -125,7 +125,6 @@ const Start = ({
|
|||||||
const { enableFullscreen } = useFullscreen();
|
const { enableFullscreen } = useFullscreen();
|
||||||
|
|
||||||
const toggleWakeLock = () => {
|
const toggleWakeLock = () => {
|
||||||
console.log(wakeLock.active, wakeLockActive);
|
|
||||||
if (wakeLock.active && wakeLockActive) {
|
if (wakeLock.active && wakeLockActive) {
|
||||||
wakeLock.release();
|
wakeLock.release();
|
||||||
setWakeLockActive(false);
|
setWakeLockActive(false);
|
||||||
@@ -149,7 +148,6 @@ const Start = ({
|
|||||||
analytics.trackEvent('game_started', { ...initialGameSettings });
|
analytics.trackEvent('game_started', { ...initialGameSettings });
|
||||||
|
|
||||||
if (!wakeLock.active && wakeLockActive) {
|
if (!wakeLock.active && wakeLockActive) {
|
||||||
console.log('yo');
|
|
||||||
wakeLock.request();
|
wakeLock.request();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
export type Player = {
|
export type Player = {
|
||||||
lifeTotal: number;
|
lifeTotal: number;
|
||||||
key?: number; // Deprecated, use index instead
|
|
||||||
index: number;
|
index: number;
|
||||||
color: string;
|
color: string;
|
||||||
settings: PlayerSettings;
|
settings: PlayerSettings;
|
||||||
|
|||||||
Reference in New Issue
Block a user