This commit is contained in:
Viktor Rådberg
2024-03-31 23:26:04 +02:00
parent 97f9bb75e5
commit aa479e67bf
4 changed files with 150 additions and 69 deletions

View File

@@ -110,11 +110,13 @@ const PlayerMenu = ({
settings, settings,
setPlaying, setPlaying,
setRandomizingPlayer, setRandomizingPlayer,
saveCurrentGame,
initialGameSettings,
} = useGlobalSettings(); } = useGlobalSettings();
const analytics = useAnalytics(); const analytics = useAnalytics();
const { updatePlayer, resetCurrentGame } = usePlayers(); const { updatePlayer, resetCurrentGame, players } = usePlayers();
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => { const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const updatedPlayer = { ...player, color: event.target.value }; const updatedPlayer = { ...player, color: event.target.value };
@@ -137,6 +139,7 @@ const PlayerMenu = ({
}; };
const handleGoToStart = () => { const handleGoToStart = () => {
saveCurrentGame({ players, initialGameSettings });
goToStart(); goToStart();
setRandomizingPlayer(true); setRandomizingPlayer(true);
}; };
@@ -443,8 +446,14 @@ const PlayerMenu = ({
className="text-center text-text-primary" className="text-center text-text-primary"
style={{ fontSize: extraCountersSize }} style={{ fontSize: extraCountersSize }}
> >
End Game? Go to start?
</h1> </h1>
<div
style={{ fontSize: iconSize }}
className="text-center text-text-primary"
>
(Game will be saved)
</div>
<div className="flex justify-evenly gap-2"> <div className="flex justify-evenly gap-2">
<button <button
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow" className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"

View File

@@ -21,7 +21,7 @@ import { LayoutOptions } from './LayoutOptions';
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`; const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4 z-10`; const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-row px-4 z-10`;
const SliderWrapper = twc.div`mx-8`; const SliderWrapper = twc.div`mx-8`;
@@ -92,6 +92,9 @@ const Start = () => {
isPWA, isPWA,
setRandomizingPlayer, setRandomizingPlayer,
version, version,
setPlaying,
savedGame,
saveCurrentGame,
} = useGlobalSettings(); } = useGlobalSettings();
const [openInfoModal, setOpenInfoModal] = useState(false); const [openInfoModal, setOpenInfoModal] = useState(false);
@@ -124,7 +127,7 @@ const Start = () => {
// eslint-disable-next-line react-hooks/exhaustive-deps // eslint-disable-next-line react-hooks/exhaustive-deps
}, [playerOptions.numberOfPlayers]); }, [playerOptions.numberOfPlayers]);
const doStartGame = () => { const doStartNewGame = () => {
if (!initialGameSettings) { if (!initialGameSettings) {
return; return;
} }
@@ -149,10 +152,40 @@ const Start = () => {
setInitialGameSettings(initialGameSettings); setInitialGameSettings(initialGameSettings);
setPlayers(createInitialPlayers(initialGameSettings)); setPlayers(createInitialPlayers(initialGameSettings));
setShowPlay(true);
setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing); setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing);
localStorage.setItem('playing', 'false'); setShowPlay(true);
localStorage.setItem('showPlay', 'true'); setPlaying(false);
};
const doResumeGame = () => {
if (!savedGame) {
return;
}
analytics.trackEvent('game_resumed', {
...initialGameSettings,
...settings,
isPWA,
});
try {
if (settings.goFullscreenOnStart) {
fullscreen.enableFullscreen();
}
} catch (error) {
console.error(error);
}
if (settings.keepAwake && !wakeLock.active) {
wakeLock.request();
}
setInitialGameSettings(savedGame.initialGameSettings);
setPlayers(savedGame.players);
saveCurrentGame(null);
setRandomizingPlayer(false);
setShowPlay(true);
setPlaying(true);
}; };
const valueText = (value: number) => { const valueText = (value: number) => {
@@ -196,48 +229,6 @@ const Start = () => {
<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4"> <div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false} style={{ width: '100%' }}> <FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<ToggleButtonsWrapper className="mt-4"> <ToggleButtonsWrapper className="mt-4">
<ToggleContainer> <ToggleContainer>
<FormLabel>Commander</FormLabel> <FormLabel>Commander</FormLabel>
@@ -295,6 +286,47 @@ const Start = () => {
</div> </div>
</div> </div>
</ToggleButtonsWrapper> </ToggleButtonsWrapper>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<FormLabel>Layout</FormLabel> <FormLabel>Layout</FormLabel>
<LayoutOptions <LayoutOptions
@@ -321,11 +353,21 @@ const Start = () => {
<Button <Button
size="large" size="large"
variant="contained" variant="contained"
onClick={doStartGame} onClick={doStartNewGame}
fullWidth fullWidth
> >
START GAME START GAME
</Button> </Button>
{savedGame && (
<Button
size="large"
variant="contained"
onClick={doResumeGame}
fullWidth
>
RESUME GAME
</Button>
)}
</StartButtonFooter> </StartButtonFooter>
</MainWrapper> </MainWrapper>
); );

View File

@@ -1,5 +1,6 @@
import { createContext } from 'react'; import { createContext } from 'react';
import { InitialGameSettings, Settings } from '../Types/Settings'; import { InitialGameSettings, Settings } from '../Types/Settings';
import { Player } from '../Types/Player';
type Version = { type Version = {
installedVersion: string; installedVersion: string;
@@ -8,6 +9,11 @@ type Version = {
remoteVersion?: string; remoteVersion?: string;
}; };
export type SavedGame = {
initialGameSettings: InitialGameSettings;
players: Player[];
} | null;
export type GlobalSettingsContextType = { export type GlobalSettingsContextType = {
fullscreen: { fullscreen: {
isFullscreen: boolean; isFullscreen: boolean;
@@ -25,7 +31,7 @@ export type GlobalSettingsContextType = {
goToStart: () => void; goToStart: () => void;
showPlay: boolean; showPlay: boolean;
setShowPlay: (showPlay: boolean) => void; setShowPlay: (showPlay: boolean) => void;
initialGameSettings: InitialGameSettings | null; initialGameSettings: InitialGameSettings;
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void; setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
settings: Settings; settings: Settings;
setSettings: (settings: Settings) => void; setSettings: (settings: Settings) => void;
@@ -36,8 +42,9 @@ export type GlobalSettingsContextType = {
isPWA: boolean; isPWA: boolean;
preStartCompleted: boolean; preStartCompleted: boolean;
setPreStartCompleted: (completed: boolean) => void; setPreStartCompleted: (completed: boolean) => void;
version: Version; version: Version;
savedGame: SavedGame;
saveCurrentGame: (currentGame: SavedGame) => void;
}; };
export const GlobalSettingsContext = export const GlobalSettingsContext =

View File

@@ -3,6 +3,7 @@ import { useWakeLock } from 'react-screen-wake-lock';
import { import {
GlobalSettingsContext, GlobalSettingsContext,
GlobalSettingsContextType, GlobalSettingsContextType,
SavedGame,
} from '../Contexts/GlobalSettingsContext'; } from '../Contexts/GlobalSettingsContext';
import { useAnalytics } from '../Hooks/useAnalytics'; import { useAnalytics } from '../Hooks/useAnalytics';
import { import {
@@ -21,12 +22,21 @@ export const GlobalSettingsProvider = ({
}) => { }) => {
const analytics = useAnalytics(); const analytics = useAnalytics();
const savedShowPlay = localStorage.getItem('showPlay'); const localSavedGame = localStorage.getItem('savedGame');
const savedGameSettings = localStorage.getItem('initialGameSettings'); const [savedGame, setCurrentGame] = useState<SavedGame>(
const savedSettings = localStorage.getItem('settings'); localSavedGame ? JSON.parse(localSavedGame) : null
const savedPlaying = localStorage.getItem('playing'); );
const savedPreStartComplete = localStorage.getItem('preStartComplete'); const setCurrentGameAndLocalStorage = (savedGame: SavedGame) => {
if (!savedGame) {
setCurrentGame(savedGame);
localStorage.removeItem('savedGame');
return;
}
setCurrentGame(savedGame);
localStorage.setItem('savedGame', JSON.stringify(savedGame));
};
const savedPlaying = localStorage.getItem('playing');
const [playing, setPlaying] = useState<boolean>( const [playing, setPlaying] = useState<boolean>(
savedPlaying ? savedPlaying === 'true' : false savedPlaying ? savedPlaying === 'true' : false
); );
@@ -35,23 +45,42 @@ export const GlobalSettingsProvider = ({
localStorage.setItem('playing', String(playing)); localStorage.setItem('playing', String(playing));
}; };
const savedPreStartComplete = localStorage.getItem('preStartComplete');
const [preStartCompleted, setPreStartCompleted] = useState<boolean>( const [preStartCompleted, setPreStartCompleted] = useState<boolean>(
savedPreStartComplete ? savedPreStartComplete === 'true' : false savedPreStartComplete ? savedPreStartComplete === 'true' : false
); );
const savedShowPlay = localStorage.getItem('showPlay');
const [showPlay, setShowPlay] = useState<boolean>( const [showPlay, setShowPlay] = useState<boolean>(
savedShowPlay ? savedShowPlay === 'true' : false savedShowPlay ? savedShowPlay === 'true' : false
); );
const setShowPlayAndLocalStorage = (showPlay: boolean) => {
setShowPlay(showPlay);
localStorage.setItem('showPlay', String(showPlay));
};
const savedSettings = localStorage.getItem('settings');
const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>( const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>(
savedSettings savedSettings
? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king') ? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king')
: true : true
); );
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const savedGameSettings = localStorage.getItem('initialGameSettings');
const [initialGameSettings, setInitialGameSettings] = const [initialGameSettings, setInitialGameSettings] =
useState<InitialGameSettings | null>( useState<InitialGameSettings>(
savedGameSettings ? JSON.parse(savedGameSettings) : null savedGameSettings
? JSON.parse(savedGameSettings)
: defaultInitialGameSettings
); );
const setInitialGameSettingsAndLocalStorage = ( const setInitialGameSettingsAndLocalStorage = (
@@ -64,15 +93,6 @@ export const GlobalSettingsProvider = ({
); );
}; };
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const removeLocalStorage = async () => { const removeLocalStorage = async () => {
localStorage.removeItem('initialGameSettings'); localStorage.removeItem('initialGameSettings');
localStorage.removeItem('players'); localStorage.removeItem('players');
@@ -252,7 +272,7 @@ export const GlobalSettingsProvider = ({
}, },
goToStart, goToStart,
showPlay, showPlay,
setShowPlay, setShowPlay: setShowPlayAndLocalStorage,
playing, playing,
setPlaying: setPlayingAndLocalStorage, setPlaying: setPlayingAndLocalStorage,
initialGameSettings, initialGameSettings,
@@ -264,6 +284,8 @@ export const GlobalSettingsProvider = ({
isPWA: window?.matchMedia('(display-mode: standalone)').matches, isPWA: window?.matchMedia('(display-mode: standalone)').matches,
preStartCompleted, preStartCompleted,
setPreStartCompleted: setPreStartCompletedAndLocalStorage, setPreStartCompleted: setPreStartCompletedAndLocalStorage,
savedGame,
saveCurrentGame: setCurrentGameAndLocalStorage,
version: { version: {
installedVersion: import.meta.env.VITE_APP_VERSION, installedVersion: import.meta.env.VITE_APP_VERSION,
@@ -285,6 +307,7 @@ export const GlobalSettingsProvider = ({
settings, settings,
randomizingPlayer, randomizingPlayer,
preStartCompleted, preStartCompleted,
savedGame,
remoteVersion, remoteVersion,
isLatestVersion, isLatestVersion,
analytics, analytics,