More Pre-Start modes. (#34)

* do

* parse settings before setting
This commit is contained in:
Viktor Rådberg
2024-03-29 23:24:35 +01:00
committed by GitHub
parent fa5829b402
commit 9c27f34261
17 changed files with 756 additions and 322 deletions

View File

@@ -1,7 +1,6 @@
import { useEffect, useRef, useState } from 'react';
import { useSwipeable } from 'react-swipeable';
import { twc } from 'react-twc';
import { baseColors } from '../../../tailwind.config';
import { useAnalytics } from '../../Hooks/useAnalytics';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
@@ -15,8 +14,8 @@ import {
import { LoseGameButton } from '../Buttons/LoseButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar';
import { Paragraph } from '../Misc/TextComponents';
import PlayerMenu from '../Players/PlayerMenu';
import { StartingPlayerCard } from '../PreStartGame/StartingPlayerCard';
import Health from './Health';
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
@@ -77,8 +76,6 @@ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
: '',
]);
const DynamicText = twc.div`text-[8vmin] whitespace-nowrap`;
const hasCommanderDamageReached21 = (player: Player) => {
const commanderDamageTotals = player.commanderDamage.map(
(commanderDamage) => commanderDamage.damageTotal
@@ -116,9 +113,7 @@ const RECENT_DIFFERENCE_TTL = 3_000;
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings, playing, setPlaying, stopPlayerRandomization } =
useGlobalSettings();
const playingTimerRef = useRef<NodeJS.Timeout | undefined>(undefined);
const { settings, playing } = useGlobalSettings();
const recentDifferenceTimerRef = useRef<NodeJS.Timeout | undefined>(
undefined
);
@@ -185,28 +180,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [document.body.clientHeight, document.body.clientWidth]);
useEffect(() => {
if (
player.isStartingPlayer &&
((!playing &&
settings.useRandomStartingPlayerInterval &&
stopPlayerRandomization) ||
(!settings.useRandomStartingPlayerInterval && !playing))
) {
playingTimerRef.current = setTimeout(() => {
setPlaying(true);
}, 10_000);
}
return () => clearTimeout(playingTimerRef.current);
}, [
player.isStartingPlayer,
playing,
setPlaying,
settings.useRandomStartingPlayerInterval,
stopPlayerRandomization,
]);
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side;
@@ -227,12 +200,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
? player.settings.rotation - 90
: player.settings.rotation;
const calcTextRotation =
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? player.settings.rotation - 180
: player.settings.rotation;
const amountOfPlayers = opponents.length + 1;
return (
@@ -245,54 +212,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
{amountOfPlayers > 1 &&
!playing &&
settings.showStartingPlayer &&
player.isStartingPlayer && (
<div
className="z-20 flex absolute w-full h-full justify-center items-center select-none cursor-pointer webkit-user-select-none"
style={{
rotate: `${calcRotation}deg`,
backgroundImage:
stopPlayerRandomization ||
!settings.useRandomStartingPlayerInterval
? `radial-gradient(circle at center, ${player.color}, ${baseColors.primary.main})`
: 'none',
}}
onClick={() => {
clearTimeout(playingTimerRef.current);
setPlaying(true);
}}
>
<DynamicText
style={{
rotate: `${calcTextRotation}deg`,
}}
>
<div className="flex flex-col justify-center items-center">
<Paragraph>👑</Paragraph>
{(stopPlayerRandomization ||
!settings.useRandomStartingPlayerInterval) && (
<>
<Paragraph>You start!</Paragraph>
<Paragraph className="text-xl">(Press to hide)</Paragraph>
</>
)}
</div>
</DynamicText>
</div>
)}
player.isStartingPlayer && <StartingPlayerCard player={player} />}
{player.hasLost && (
<PlayerLostWrapper $rotation={player.settings.rotation} />
)}
{amountOfPlayers > 1 &&
settings.showStartingPlayer &&
settings.useRandomStartingPlayerInterval &&
!stopPlayerRandomization &&
!playing && (
<div
className="flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none z-10"
style={{ backgroundColor: player.color }}
/>
)}
<CommanderDamageBar
opponents={opponents}
player={player}