fix long press down

This commit is contained in:
Viktor Rådberg
2024-03-16 10:23:15 +01:00
parent 1bff41bc10
commit 677fd79bee

View File

@@ -66,8 +66,7 @@ export const CommanderDamage = ({
}: CommanderDamageButtonComponentProps) => {
const { updatePlayer } = usePlayers();
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false);
const [downLongPressed, setDownLongPressed] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const handleCommanderDamageChange = (
@@ -109,16 +108,16 @@ export const CommanderDamage = ({
const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false);
setHasPressedDown(true);
setDownLongPressed(false);
timeoutRef.current = setTimeout(() => {
setTimeoutFinished(true);
setDownLongPressed(true);
handleCommanderDamageChange(opponentIndex, -1, isPartner);
}, decrementTimeoutMs);
};
const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
if (!(hasPressedDown && !timeoutFinished)) {
if (downLongPressed) {
return;
}
@@ -134,14 +133,14 @@ export const CommanderDamage = ({
return;
}
clearTimeout(timeoutRef.current);
handleCommanderDamageChange(opponentIndex, 1, isPartner);
setHasPressedDown(false);
};
const handleLeaveInput = () => {
setTimeoutFinished(true);
setDownLongPressed(true);
clearTimeout(timeoutRef.current);
setHasPressedDown(false);
};
const opponentIndex = opponent.index;