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https://github.com/Vikeo/LifeTrinket.git
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commander damage in localstorage
This commit is contained in:
@@ -60,56 +60,61 @@ const VerticalSeperator = styled.div`
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type CommanderDamageBarProps = {
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lifeTotal: number;
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setLifeTotal: (lifeTotal: number) => void;
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opponents: Player[];
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player: Player;
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onPlayerChange: (updatedPlayer: Player) => void;
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};
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const CommanderDamageBar = ({
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opponents,
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lifeTotal,
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setLifeTotal,
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player,
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onPlayerChange,
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}: CommanderDamageBarProps) => {
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const [commanderDamage, setCommanderDamage] = useState<number[]>(
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Array(opponents.length).fill(0)
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);
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const [partnerCommanderDamage, setPartnerCommanderDamage] = useState<
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number[]
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>(Array(opponents.length).fill(0));
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const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
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const [timeoutFinished, setTimeoutFinished] = useState(false);
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const [hasPressedDown, setHasPressedDown] = useState(false);
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const handleCommanderDamageChange = (index: number, increment: number) => {
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const currentCommanderDamage = commanderDamage[index];
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if (currentCommanderDamage === 0 && increment === -1) {
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return;
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}
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if (currentCommanderDamage === 21 && increment === 1) {
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return;
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}
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const updatedCommanderDamage = [...commanderDamage];
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updatedCommanderDamage[index] += increment;
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setCommanderDamage(updatedCommanderDamage);
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setLifeTotal(lifeTotal - increment);
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const handleLifeChange = (updatedLifeTotal: number) => {
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const updatedPlayer = { ...player, lifeTotal: updatedLifeTotal };
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onPlayerChange(updatedPlayer);
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};
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const handlePartnerCommanderDamageChange = (
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const handleCommanderDamageChange = (
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index: number,
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increment: number
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increment: number,
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isPartner: boolean
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) => {
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const currentPartnerCommanderDamage = partnerCommanderDamage[index];
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if (currentPartnerCommanderDamage === 0 && increment === -1) {
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const currentCommanderDamage = player.commanderDamage[index];
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if (isPartner) {
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if (currentCommanderDamage.partnerDamageTotal === 0 && increment === -1) {
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return;
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}
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const updatedPartnerCommanderDamage = [...partnerCommanderDamage];
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updatedPartnerCommanderDamage[index] += increment;
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const updatedCommanderDamage = [...player.commanderDamage];
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updatedCommanderDamage[index].partnerDamageTotal += increment;
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setPartnerCommanderDamage(updatedPartnerCommanderDamage);
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setLifeTotal(lifeTotal - increment);
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const updatedPlayer = {
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...player,
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commanderDamage: updatedCommanderDamage,
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};
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onPlayerChange(updatedPlayer);
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handleLifeChange(lifeTotal - increment);
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return;
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}
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if (currentCommanderDamage.damageTotal === 0 && increment === -1) {
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return;
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}
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const updatedCommanderDamage = [...player.commanderDamage];
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updatedCommanderDamage[index].damageTotal += increment;
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const updatedPlayer = {
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...player,
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commanderDamage: updatedCommanderDamage,
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};
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onPlayerChange(updatedPlayer);
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handleLifeChange(lifeTotal - increment);
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};
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const handleDownInput = (index: number) => {
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@@ -117,7 +122,7 @@ const CommanderDamageBar = ({
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setHasPressedDown(true);
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timeoutRef.current = setTimeout(() => {
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setTimeoutFinished(true);
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handleCommanderDamageChange(index, -1);
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handleCommanderDamageChange(index, -1, false);
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}, 500);
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};
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@@ -126,7 +131,7 @@ const CommanderDamageBar = ({
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return;
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}
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clearTimeout(timeoutRef.current);
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handleCommanderDamageChange(index, 1);
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handleCommanderDamageChange(index, 1, false);
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setHasPressedDown(false);
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};
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@@ -141,7 +146,7 @@ const CommanderDamageBar = ({
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setHasPressedDown(true);
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timeoutRef.current = setTimeout(() => {
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setTimeoutFinished(true);
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handlePartnerCommanderDamageChange(index, -1);
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handleCommanderDamageChange(index, -1, true);
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}, 500);
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};
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@@ -150,7 +155,7 @@ const CommanderDamageBar = ({
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return;
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}
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clearTimeout(timeoutRef.current);
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handlePartnerCommanderDamageChange(index, 1);
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handleCommanderDamageChange(index, 1, true);
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setHasPressedDown(false);
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};
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@@ -178,7 +183,9 @@ const CommanderDamageBar = ({
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backgroundColor={opponent.color}
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>
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<CommanderDamageButtonText>
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{commanderDamage[index] > 0 ? commanderDamage[index] : ''}
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{player.commanderDamage[index].damageTotal > 0
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? player.commanderDamage[index].damageTotal
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: ''}
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</CommanderDamageButtonText>
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</CommanderDamageButton>
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@@ -198,8 +205,8 @@ const CommanderDamageBar = ({
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backgroundColor={opponent.color}
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>
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<CommanderDamageButtonText>
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{partnerCommanderDamage[index] > 0
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? partnerCommanderDamage[index]
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{player.commanderDamage[index].partnerDamageTotal > 0
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? player.commanderDamage[index].partnerDamageTotal
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: ''}
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</CommanderDamageButtonText>
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</CommanderDamageButton>
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@@ -34,3 +34,10 @@ export const GridItemContainerFlipped = styled.div`
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align-items: center;
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transform: rotate(180deg);
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`;
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export const ExtraCountersGrid = styled.div`
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display: flex;
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flex-direction: row;
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flex-grow: 1;
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width: 100%;
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`;
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115
my-app/src/Components/Counters/ExtraCountersBar.tsx
Normal file
115
my-app/src/Components/Counters/ExtraCountersBar.tsx
Normal file
@@ -0,0 +1,115 @@
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import * as S from './Counters.style';
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import { CounterType, Player } from '../../Types/Player';
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import ExtraCounter from '../Buttons/ExtraCounter';
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import CommanderTaxIcon from '../../Icons/CommanderTaxIcon';
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import EnergyIcon from '../../Icons/EnergyIcon';
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import ExperienceIcon from '../../Icons/ExperienceIcon';
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import PoisonIcon from '../../Icons/PoisonIcon';
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import PartnerTaxIcon from '../../Icons/PartnerTaxIcon';
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type ExtraCountersBarProps = {
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player: Player;
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onPlayerChange: (updatedPlayer: Player) => void;
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};
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const ExtraCountersBar = ({
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player,
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onPlayerChange,
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}: ExtraCountersBarProps) => {
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const handleCounterChange = (
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updatedCounterTotal: number,
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type: CounterType
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) => {
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const existingCounter = player.extraCounters.find(
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(counter) => counter.type === type
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);
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if (!existingCounter) {
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const newCounter = {
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type,
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value: updatedCounterTotal,
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};
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const updatedExtraCounters = [...player.extraCounters, newCounter];
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const updatedPlayer = { ...player, extraCounters: updatedExtraCounters };
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onPlayerChange(updatedPlayer);
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return;
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}
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const updatedExtraCounters = player.extraCounters.map((counter) => {
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if (counter.type === type) {
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return { ...counter, value: updatedCounterTotal };
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}
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return counter;
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});
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const updatedPlayer = { ...player, extraCounters: updatedExtraCounters };
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onPlayerChange(updatedPlayer);
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};
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return (
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<S.ExtraCountersGrid>
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{player.settings.useCommanderDamage && (
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<ExtraCounter
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Icon={<CommanderTaxIcon size="8vmin" />}
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type={CounterType.CommanderTax}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'commanderTax'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{Boolean(
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player.settings.useCommanderDamage && player.settings.usePartner
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) && (
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<ExtraCounter
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Icon={<PartnerTaxIcon size="8vmin" />}
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type={CounterType.PartnerTax}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'partnerTax'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.usePoison && (
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<ExtraCounter
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Icon={<PoisonIcon size="8vmin" />}
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type={CounterType.Poison}
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counterTotal={
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player.extraCounters?.find((counter) => counter.type === 'poison')
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?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.useEnergy && (
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<ExtraCounter
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Icon={<EnergyIcon size="8vmin" />}
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type={CounterType.Energy}
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counterTotal={
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player.extraCounters?.find((counter) => counter.type === 'energy')
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?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.useExperience && (
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<ExtraCounter
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Icon={<ExperienceIcon size="8vmin" />}
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type={CounterType.Experience}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'experience'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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</S.ExtraCountersGrid>
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);
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};
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export default ExtraCountersBar;
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@@ -51,10 +51,3 @@ export const LifeCounterText = styled.p`
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-webkit-user-select: none;
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-ms-user-select: none;
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`;
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export const ExtraCountersGrid = styled.div`
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display: flex;
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flex-direction: row;
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flex-grow: 1;
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width: 100%;
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`;
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@@ -1,4 +1,4 @@
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import React, { useState } from 'react';
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import { useState } from 'react';
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import * as S from './LifeCounter.style';
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import { CounterType, Player } from '../../Types/Player';
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import { useSwipeable } from 'react-swipeable';
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@@ -6,14 +6,8 @@ import AddLifeButton from '../Buttons/AddLifeButton';
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import SubtractLifeButton from '../Buttons/SubtractLifeButton';
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import CommanderDamageBar from '../Buttons/CommanderDamageBar';
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import PlayerMenu from '../PlayerMenu/PlayerMenu';
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import ExtraCounter from '../Buttons/ExtraCounter';
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import CommanderTaxIcon from '../../Icons/CommanderTaxIcon';
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import EnergyIcon from '../../Icons/EnergyIcon';
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import ExperienceIcon from '../../Icons/ExperienceIcon';
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import PoisonIcon from '../../Icons/PoisonIcon';
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import PartnerTaxIcon from '../../Icons/PartnerTaxIcon';
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import SettingsButton from '../Buttons/SettingsButton';
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import ExtraCountersBar from '../Counters/ExtraCountersBar';
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type LifeCounterProps = {
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player: Player;
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@@ -33,36 +27,6 @@ const LifeCounter = ({
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onPlayerChange(updatedPlayer);
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};
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const handleCounterChange = (
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updatedCounterTotal: number,
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type: CounterType
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) => {
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const existingCounter = player.extraCounters.find(
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(counter) => counter.type === type
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);
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if (!existingCounter) {
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const newCounter = {
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type: type,
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value: updatedCounterTotal,
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};
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const updatedExtraCounters = [...player.extraCounters, newCounter];
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const updatedPlayer = { ...player, extraCounters: updatedExtraCounters };
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onPlayerChange(updatedPlayer);
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return;
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}
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const updatedExtraCounters = player.extraCounters.map((counter) => {
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if (counter.type === type) {
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return { ...counter, value: updatedCounterTotal };
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}
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return counter;
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});
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const updatedPlayer = { ...player, extraCounters: updatedExtraCounters };
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onPlayerChange(updatedPlayer);
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};
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const [showPlayerMenu, setShowPlayerMenu] = useState(false);
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const swipeHandlers = useSwipeable({
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@@ -77,8 +41,9 @@ const LifeCounter = ({
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<S.LifeCounterContentContainer {...swipeHandlers}>
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<CommanderDamageBar
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lifeTotal={player.lifeTotal}
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setLifeTotal={handleLifeChange}
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opponents={opponents}
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player={player}
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onPlayerChange={onPlayerChange}
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/>
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<SettingsButton
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onClick={() => {
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@@ -96,72 +61,8 @@ const LifeCounter = ({
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setLifeTotal={handleLifeChange}
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/>
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</S.LifeCountainer>
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<S.ExtraCountersGrid>
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{player.settings.useCommanderDamage && (
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<ExtraCounter
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Icon={<CommanderTaxIcon size="8vmin" />}
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type={CounterType.CommanderTax}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'commanderTax'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{Boolean(
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player.settings.useCommanderDamage && player.settings.usePartner
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) && (
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<ExtraCounter
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Icon={<PartnerTaxIcon size="8vmin" />}
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type={CounterType.PartnerTax}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'partnerTax'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.usePoison && (
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<ExtraCounter
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Icon={<PoisonIcon size="8vmin" />}
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type={CounterType.Poison}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'poison'
|
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.useEnergy && (
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<ExtraCounter
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Icon={<EnergyIcon size="8vmin" />}
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type={CounterType.Energy}
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'energy'
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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{player.settings.useExperience && (
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<ExtraCounter
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Icon={<ExperienceIcon size="8vmin" />}
|
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type={CounterType.Experience}
|
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counterTotal={
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player.extraCounters?.find(
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(counter) => counter.type === 'experience'
|
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)?.value
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}
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setCounterTotal={handleCounterChange}
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/>
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)}
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</S.ExtraCountersGrid>
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<ExtraCountersBar player={player} onPlayerChange={onPlayerChange} />
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</S.LifeCounterContentContainer>
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{showPlayerMenu && (
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<PlayerMenu
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player={player}
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@@ -14,6 +14,12 @@ export const initialPlayers: Player[] = [
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flipped: true,
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},
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extraCounters: [],
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commanderDamage: [
|
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{ source: 1, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 2, damageTotal: 0, partnerDamageTotal: 0 },
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{ source: 3, damageTotal: 0, partnerDamageTotal: 0 },
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{ source: 4, damageTotal: 0, partnerDamageTotal: 0 },
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],
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},
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{
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lifeTotal: 40,
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@@ -28,6 +34,12 @@ export const initialPlayers: Player[] = [
|
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flipped: true,
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},
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extraCounters: [],
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commanderDamage: [
|
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{ source: 1, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 2, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 3, damageTotal: 0, partnerDamageTotal: 0 },
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{ source: 4, damageTotal: 0, partnerDamageTotal: 0 },
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],
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},
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{
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lifeTotal: 40,
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@@ -42,6 +54,12 @@ export const initialPlayers: Player[] = [
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flipped: false,
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},
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extraCounters: [],
|
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commanderDamage: [
|
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{ source: 1, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 2, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 3, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 4, damageTotal: 0, partnerDamageTotal: 0 },
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],
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},
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{
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lifeTotal: 40,
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@@ -56,5 +74,11 @@ export const initialPlayers: Player[] = [
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flipped: false,
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},
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extraCounters: [],
|
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commanderDamage: [
|
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{ source: 1, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 2, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 3, damageTotal: 0, partnerDamageTotal: 0 },
|
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{ source: 4, damageTotal: 0, partnerDamageTotal: 0 },
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],
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},
|
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];
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@@ -3,6 +3,7 @@ export type Player = {
|
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key: number;
|
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color: string;
|
||||
settings: PlayerSettings;
|
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commanderDamage: CommanderDamage[];
|
||||
extraCounters: ExtraCounter[];
|
||||
};
|
||||
|
||||
@@ -20,6 +21,12 @@ type ExtraCounter = {
|
||||
value: number;
|
||||
};
|
||||
|
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type CommanderDamage = {
|
||||
source: number;
|
||||
damageTotal: number;
|
||||
partnerDamageTotal: number;
|
||||
};
|
||||
|
||||
export enum CounterType {
|
||||
CommanderTax = 'commanderTax',
|
||||
PartnerTax = 'partnerTax',
|
||||
|
||||
Reference in New Issue
Block a user