diff --git a/src/App.tsx b/src/App.tsx index 8946724..dd560ea 100644 --- a/src/App.tsx +++ b/src/App.tsx @@ -80,7 +80,7 @@ const App = () => { setPlayers(updatedPlayers); }; - const resetCurrentGame = async () => { + const goToStart = async () => { const currentPlayers = localStorage.getItem('players'); if (currentPlayers) { analytics.trackEvent('go_to_start', { @@ -102,7 +102,7 @@ const App = () => { players={players} onPlayerChange={handlePlayerChange} gridAreas={initialGameSettings?.gridAreas} - resetCurrentGame={resetCurrentGame} + goToStart={goToStart} wakeLock={wakeLock} /> diff --git a/src/Components/Counters/Counters.tsx b/src/Components/Counters/Counters.tsx index b637384..853163f 100644 --- a/src/Components/Counters/Counters.tsx +++ b/src/Components/Counters/Counters.tsx @@ -40,7 +40,7 @@ type CountersProps = { players: Player[]; onPlayerChange: (updatedPlayer: Player) => void; gridAreas: string; - resetCurrentGame: () => void; + goToStart: () => void; wakeLock: WakeLock; }; @@ -48,7 +48,7 @@ const Counters = ({ players, onPlayerChange, gridAreas, - resetCurrentGame, + goToStart, wakeLock, }: CountersProps) => { return ( @@ -67,7 +67,7 @@ const Counters = ({ (opponent) => opponent.index !== player.index )} onPlayerChange={onPlayerChange} - resetCurrentGame={resetCurrentGame} + goToStart={goToStart} wakeLock={wakeLock} /> diff --git a/src/Components/LifeCounter/LifeCounter.tsx b/src/Components/LifeCounter/LifeCounter.tsx index a4714e2..6630ef9 100644 --- a/src/Components/LifeCounter/LifeCounter.tsx +++ b/src/Components/LifeCounter/LifeCounter.tsx @@ -164,7 +164,7 @@ type LifeCounterProps = { player: Player; opponents: Player[]; onPlayerChange: (updatedPlayer: Player) => void; - resetCurrentGame: () => void; + goToStart: () => void; wakeLock: WakeLock; }; @@ -173,7 +173,7 @@ const LifeCounter = ({ player, opponents, onPlayerChange, - resetCurrentGame, + goToStart, wakeLock, }: LifeCounterProps) => { const handleLifeChange = (updatedLifeTotal: number) => { @@ -277,7 +277,7 @@ const LifeCounter = ({ opponents={opponents} onPlayerChange={onPlayerChange} setShowPlayerMenu={setShowPlayerMenu} - resetCurrentGame={resetCurrentGame} + goToStart={goToStart} wakeLock={wakeLock} /> )} diff --git a/src/Components/PlayerMenu/PlayerMenu.tsx b/src/Components/PlayerMenu/PlayerMenu.tsx index 643472c..a4021bd 100644 --- a/src/Components/PlayerMenu/PlayerMenu.tsx +++ b/src/Components/PlayerMenu/PlayerMenu.tsx @@ -68,7 +68,7 @@ type PlayerMenuProps = { opponents: Player[]; onPlayerChange: (updatedPlayer: Player) => void; setShowPlayerMenu: (showPlayerMenu: boolean) => void; - resetCurrentGame: () => void; + goToStart: () => void; wakeLock: WakeLock; }; @@ -77,7 +77,7 @@ const PlayerMenu = ({ opponents, onPlayerChange, setShowPlayerMenu, - resetCurrentGame, + goToStart, wakeLock, }: PlayerMenuProps) => { const handleOnClick = () => { @@ -102,7 +102,7 @@ const PlayerMenu = ({ player={player} onChange={onPlayerChange} opponents={opponents} - resetCurrentGame={resetCurrentGame} + goToStart={goToStart} wakeLock={wakeLock} setShowPlayerMenu={setShowPlayerMenu} /> diff --git a/src/Components/PlayerMenu/Settings.tsx b/src/Components/PlayerMenu/Settings.tsx index a2123a0..5809743 100644 --- a/src/Components/PlayerMenu/Settings.tsx +++ b/src/Components/PlayerMenu/Settings.tsx @@ -132,7 +132,7 @@ type SettingsProps = { player: Player; opponents: Player[]; onChange: (updatedPlayer: Player) => void; - resetCurrentGame: () => void; + goToStart: () => void; wakeLock: WakeLock; setShowPlayerMenu: (showPlayerMenu: boolean) => void; }; @@ -140,7 +140,7 @@ type SettingsProps = { const Settings = ({ player, onChange, - resetCurrentGame, + goToStart, wakeLock, opponents, setShowPlayerMenu, @@ -179,7 +179,7 @@ const Settings = ({ : null; if (!initialGameSettings) { - resetCurrentGame(); + goToStart(); } const startingPlayerIndex = Math.floor( @@ -215,14 +215,14 @@ const Settings = ({ }; const handleNewGame = () => { - resetCurrentGame(); + goToStart(); }; const toggleFullscreen = () => { - if (!isFullscreen) { - enableFullscreen(); - } else { + if (isFullscreen) { disableFullscreen(); + } else { + enableFullscreen(); } }; diff --git a/src/Components/Views/Play.tsx b/src/Components/Views/Play.tsx index ac0e9d2..bc8b185 100644 --- a/src/Components/Views/Play.tsx +++ b/src/Components/Views/Play.tsx @@ -13,7 +13,7 @@ type PlayProps = { players: Player[]; onPlayerChange: (updatedPlayer: Player) => void; gridAreas: string; - resetCurrentGame: () => void; + goToStart: () => void; wakeLock: WakeLock; }; @@ -21,7 +21,7 @@ const Play = ({ players, onPlayerChange, gridAreas, - resetCurrentGame, + goToStart, wakeLock, }: PlayProps) => { return ( @@ -30,7 +30,7 @@ const Play = ({ players={players} onPlayerChange={onPlayerChange} gridAreas={gridAreas} - resetCurrentGame={resetCurrentGame} + goToStart={goToStart} wakeLock={wakeLock} />